Wolfenstein: Enemy Territory Documentation
© 2003 Splash Damage, Ltd. All Rights Reserved.

Introduction
This document is a basic primer for creating maps for Wolfenstein: Enemy Territory. It assumes that you have downloaded and installed the editing tools correctly and know how to use the GtkRadiant editor. So that all future upgrades of the GtkRadiant editor do not affect the Enemy Territory editing tools the editor executable has been renamed to SDRadiant.

There are plenty of tutorials on the Internet on how to use the GtkRadiant editor. A good place to start would be the www.qeradiant.com site. The editor also has an extensive collection of links in the help documentation. (Press F1 inside of the editor)

At the back of this documentation is a glossary which defines certain technical terms used through out this manual. At relevant points certain words are hyperlinked to the glossary so that it is easier to understand what is being said.

This manual is not a beginner's guide to mapping.

Enemy Territory is based on existing RtCW technology and assumes the reader is familiar with the previous system. This manual only describes the new features of Enemy Territory. There are plenty of forums and tutorials which can help with the learning of the basics of mapping.

Key Differences between Enemy Territory and RtCW
Enemy Territory introduces a lot of new features and gameplay strategies. If you are planning on converting an existing RtCW map to Enemy Territory then consider the following points: