Finger info for zakk@icculus.org...


Wow, got the phplgfaq merged. We're now using it for the public version
 of the FAQ. This also means we can put the gamelist.php in the cvs
where it belongs. I also worked on adding all of the port fowarders to
the mistwall firewall scripts (which can be found in http://www.timedoctor.org/files/).
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Working on a php-ified lgfaq which unfortunately has changed much from
the original. It's just so much easier to work with seperate files.
For the reader, it will look the same at first, but we will re-think
how to handle the formatting if it gets huge.
You can see my work in progress here:
http://www.timedoctor.org/tmp/
I'll try to keep up with the changes at the official lgfaq area until
php gets enabled there and everybody can work on the same version using
CVS.
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http://www.degraeve.com/images/20020208.jpg
-->>
http://www.timedoctor.org/~zakk/dkm.jpg
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W00t!
whois timedoctor.org
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11G .
[Fri Jan 25]:[zakk@TARDIS]:[/usr/local/games]
$
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It seems that (according to a fellow who does this kind of thing)
translating to Swedish is pointless, since most Swedes already know
English.
so:
For my next trick: Fixing up ye olde Loki FAQ engine and figuring out
if it is worth using for the lgfaq project. Also need to import the
metric assload of FAQs I got off the Loki site once I've figured out if
we are going to use the engine.
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Finally got around to working up a page for myself. Thanks to Chunky on
some initial work it only took an hour to get the design.
For my next trick: Finding a Swede for the Swedish translation of the
lgfaq
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Jeltz pointed me at the fun http://www.dansdata.com/t2bastard.htm
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Finally got around to ordering Kohan the Librarian!
It's a great game and I really enjoyed beta testing it so long ago.
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W00t! A French translation followed pj/Mystix' Spanish.
Soon to come: Catalan, and German!
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We've got Mystix on the faq now for translation to Spanish.
This is excellent, hopefully Mystix will be able to keep up with the
updates.
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http://jmt.wotf.net/ff/gigantic.jpg
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There is nothing quite like the sheer dissapointment of working with a
problem and believing in the errors. Especially when the
errors _are_ correct, just not in the way you think they are.
Often close enough that it is confusing to communicate the differences.
-zakk
zakk@firebutton.org
zakk@icculus.org


When this .plan was written: 2002-02-10 10:06:27
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