02/06/20:
Hrm. I completely forgot to put something up on the 12th. My bad :-)
Nine years. Wow.
Job situation, for those following it: Company is still in business,
we're demoing the first semi-usable hardware today, and discussing future
work. We'll see how it goes, but early signs are positive. This will be
good for us while Katie returns to school -- switching jobs always brings
in a period of instability. On the other hand, I'm still waiting to hear
back from a certain large company...
Regarding the quasi-secret project: I've played most of the original
quests, the expansion and demo are currently unusable. Sound is about 75%
there (it plays, but timing and volume are presently off), and there are
maybe three or four major pieces left for the main program. However, due
to some stuff happening, I have to switch my attention to the demo soon.
That is, fortunately, much closer (no load game or networking issues
there :-) ). So, things are happening. Hang in there :-)
02/06/09:
You know what I like about programming? Once that first domino falls,
you can often get a whole series of victories in rapid succession. Which
I did. The Secret Project went from totally unusable to screenshots of
main menu to playable missions in the course of a week.
Wow.
I'm *so* pleased with this :-)
--------
Projects:
Original Secret Project M
main: sound, networking, load games, filesystem abstraction, rest
of asm blitters, lots of little things probably
demo: sound and filesystem (above), demo quest, plus whatever comes
up once the demo quest loads
expansion: as main, plus mis-indexing expansion files, and whatever
comes up once those load right
Other Secret Project M
main: 1.07a built, somewhat tested
CD: bins and installer built
need to fix update/uninstall for new company
patch: in the hands of Someone Else
meldrew (uploaded, 1.1, setting up system to run it)
gluon (still designing, may not happen)
ccs4x (still designing, may not happen)
gobhan (still designing)