Finger info for jm@icculus.org...



Jeff Mrochuk
http://icculus.org/~jm/
jm@icculus.org

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Bitstream TODO (Soon):
-Fix where shots come from
-Fix shot angles
-Fix multiple loading of the same model
-Add texture support to .bsm's
-Replace X fonts with texture mapped fonts (for platform issues)
-Start enemy AI
-Work on main model
-Command line parsing, for vidmode etc

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Shameless plug: My newly updated resume
http://icculus.org/~jm/
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Bitstream Begins.

It should be a wild ride. I've already learned more than I expected to.
Thank you Sam of SDL, for making this so easy...

Judecca
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When this .plan was written: 2002-01-05 16:33:53
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