Difference for ./readme.d1x from version 1.35 to 1.36


version 1.35 version 1.36
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  -renderstats to start game with RENDERSTATS enabled   -renderstats to start game with RENDERSTATS enabled
   
   
    OpenGL alternate texture support.  Place textures, in .png (paletted, rgb, or
     rgba format) in the textures directory, with the expected name.
     Ex: textures/lava02#6.png for the 7th frame of the lava02 animation.
     The replacement texture need not match the size or aspect ratio of the
     original, but it will be stretched to fit if the aspect does not match.
     RGB and RGBA textures must be 8bits/channel.
     For paletted textures, the supplied palette is ignored and descent's default
     palette is used.  If you want other colors, convert the .png to RGB(A) first.
     To specify super-transparency in non-paletted textures, use the RGBA value
     FFFFFF00, for normal transparency use 00000000.
     For paletted textures, super-transparency is index 254, normal transparency
     is index 255.
     In either case, super-transparency is only enabled if descent's bitmap flags
     indicate it should be.
  OpenGL paletted texture support. (requires GL_EXT_paletted_texture and   OpenGL paletted texture support. (requires GL_EXT_paletted_texture and
   GL_EXT_shared_texture_palette, and is disabled in mipmapping mode.)    GL_EXT_shared_texture_palette, and is disabled in mipmapping mode.)
  Added bandwidth usage to netgame pause info.   Added bandwidth usage to netgame pause info.

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 line(s) added in v.1.36