Difference for ./readme.d1x from version 1.11 to 1.12


version 1.11 version 1.12
Line 89
 
Line 89
   Note that not all need to be specified, it will use the next lowest one.  (ie,    Note that not all need to be specified, it will use the next lowest one.  (ie,
   setting -font320 would affect all res, setting -font800 would only affect 800    setting -font320 would affect all res, setting -font800 would only affect 800
   and above)    and above)
    -gl_reticle <0|1|2> use OGL reticle <never|above 320x* res(default)|always>
   
    OpenGL rendered reticle that sizes to your screen resolution.
  Support for using different size fonts ingame.   Support for using different size fonts ingame.
  RENDERSTATS "cheat" code (currently opengl only) shows render info.  Note that   RENDERSTATS "cheat" code (currently opengl only) shows render info.  Note that
   texture size is based upon the assumption of 32bit textures, even though its    texture size is based upon the assumption of 32bit textures, even though its

Legend:
line(s) removed in v.1.11 
line(s) changed
 line(s) added in v.1.12