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tr_state_change_t Struct Reference

State Change. More...

#include <tr_types.h>

List of all members.

Public Attributes

bitu16 state_id
bitu16 num_anim_dispatches
bitu16 anim_dispatch

Detailed Description

State Change.

Each one contains the state to change to and which animation dispatches to use; there may be more than one, with each separate one covering a different range of frames.

The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:30 2002 for vt by doxygen1.2.17