Difference for arch/ogl/gr.c from version 1.10 to 1.11


version 1.10 version 1.11
Line 56
 
Line 56
   
  ogl_init_state();   ogl_init_state();
  OGL_ENABLE(GL_TEXTURE_2D);   OGL_ENABLE(GL_TEXTURE_2D);
  OGL_TEXENV(GL_TEXTURE_ENV_MODE,GL_DECAL);  
  OGL_TEXPARAM(GL_TEXTURE_MAG_FILTER,GL_NEAREST);  
  OGL_TEXPARAM(GL_TEXTURE_MIN_FILTER,GL_NEAREST);  
 // glEnable( GL_TEXTURE_2D );  // glEnable( GL_TEXTURE_2D );
 // glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL );   glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL );
 // glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,GL_NEAREST );   glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,GL_NEAREST );
 // glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );   glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
  // if wrap is true, the texture wraps over at the edges (repeat)   // if wrap is true, the texture wraps over at the edges (repeat)
  //       ... false, the texture ends at the edges (clamp)   //       ... false, the texture ends at the edges (clamp)
 // glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,GL_CLAMP );  // glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,GL_CLAMP );

Legend:
line(s) removed in v.1.10 
line(s) changed
 line(s) added in v.1.11