// // System.Net.HttpStreamAsyncResult // // Authors: // Gonzalo Paniagua Javier (gonzalo@novell.com) // // Copyright (C) 2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Threading; namespace Beagle.Daemon { class HttpStreamAsyncResult : IAsyncResult { object locker = new object (); ManualResetEvent handle; bool completed; internal byte [] Buffer; internal int Offset; internal int Count; internal AsyncCallback Callback; internal object State; internal int SynchRead; internal Exception Error; public void Complete (Exception e) { Error = e; Complete (); } public void Complete () { lock (locker) { if (completed) return; completed = true; if (handle != null) handle.Set (); if (Callback != null) Callback.BeginInvoke (this, null, null); } } public object AsyncState { get { return State; } } public WaitHandle AsyncWaitHandle { get { lock (locker) { if (handle == null) handle = new ManualResetEvent (completed); } return handle; } } public bool CompletedSynchronously { get { return (SynchRead == Count); } } public bool IsCompleted { get { lock (locker) { return completed; } } } } }