// // Stopwatch.cs // // Copyright (C) 2004 Novell, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // using System; namespace Beagle.Util { public class Stopwatch { private double elapsed = 0; private bool running = false; private DateTime startTime; public void Start () { if (! running) { running = true; startTime = DateTime.Now; } } private double SinceStart { get { return running ? (DateTime.Now - startTime).TotalSeconds : 0; } } public void Stop () { if (running) { elapsed += SinceStart; running = false; } } public void Reset () { Stop (); elapsed = 0; } public void Restart () { Reset (); Start (); } public bool IsRunning { get { return running; } } public double ElapsedTime { get { return elapsed + SinceStart; } } public override string ToString () { return String.Format ("{0:.00}s", ElapsedTime); } } }