Methods in us.asciiroth.client.store with parameters of type StoreLoadCallback |
void |
Store.loadBoard(java.lang.String name,
java.lang.String url,
StoreLoadCallback callback)
Load the board for the saved game indicated, with the given URL (this is the
URL as specified in the map data, relative to the root directory of the game). |
void |
MemoryStore.loadBoard(java.lang.String name,
java.lang.String url,
StoreLoadCallback callback)
|
void |
HTML5Store.loadBoard(java.lang.String name,
java.lang.String boardID,
StoreLoadCallback callback)
|
void |
GearsStore.loadBoard(java.lang.String name,
java.lang.String boardID,
StoreLoadCallback callback)
|
void |
AirStore.loadBoard(java.lang.String name,
java.lang.String boardID,
StoreLoadCallback callback)
|
void |
Store.loadGame(java.lang.String name,
StoreLoadCallback callback)
Loads the player's JSON data from persistence and provides it to the callback
instance. |
void |
MemoryStore.loadGame(java.lang.String name,
StoreLoadCallback callback)
|
void |
HTML5Store.loadGame(java.lang.String name,
StoreLoadCallback callback)
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void |
GearsStore.loadGame(java.lang.String name,
StoreLoadCallback callback)
|
void |
AirStore.loadGame(java.lang.String name,
StoreLoadCallback callback)
|
void |
Store.loadScenario(StoreLoadCallback callback)
A bit of a hack... |
void |
MemoryStore.loadScenario(StoreLoadCallback callback)
|
void |
HTML5Store.loadScenario(StoreLoadCallback callback)
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void |
GearsStore.loadScenario(StoreLoadCallback callback)
|
void |
AirStore.loadScenario(StoreLoadCallback callback)
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