|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object us.asciiroth.client.core.AbstractPiece us.asciiroth.client.agents.AbstractAgent us.asciiroth.client.agents.Campfire
public class Campfire
A campfire.
Field Summary | |
---|---|
static Serializer<Campfire> |
SERIALIZER
Type serializer. |
Constructor Summary | |
---|---|
Campfire()
Constructor. |
Method Summary | |
---|---|
void |
onFrame(Context ctx,
Cell cell,
int frame)
Animation callback, executed once each frame for each piece animated on the board. |
boolean |
randomSeed()
Should this animation start with a randomly seeded number as its first frame? For some animations, this can prevent all presentations of the piece on the board executing the same animation frame at the same time. |
Methods inherited from class us.asciiroth.client.agents.AbstractAgent |
---|
canEnter, changeHealth, onDie, onHit, onHitBy, onHitBy |
Methods inherited from class us.asciiroth.client.core.AbstractPiece |
---|
getColor, getName, getSymbol, is, not |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface us.asciiroth.client.core.Piece |
---|
getColor, getName, getSymbol, is, not |
Field Detail |
---|
public static final Serializer<Campfire> SERIALIZER
Constructor Detail |
---|
public Campfire()
Method Detail |
---|
public void onFrame(Context ctx, Cell cell, int frame)
Animated
onFrame
in interface Animated
public boolean randomSeed()
Animated
randomSeed
in interface Animated
|
0.7 | ||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
© 2009 Alx Dark