r167 - in trunk/basezym: . models/weapons

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Jan 24 20:49:28 EST 2009


Author: Vermeulen
Date: 2009-01-24 20:49:27 -0500 (Sat, 24 Jan 2009)
New Revision: 167

Modified:
   trunk/basezym/effectinfo.txt
   trunk/basezym/menu.dat
   trunk/basezym/models/weapons/sniperrailgun_tracer.mdl
Log:


Modified: trunk/basezym/effectinfo.txt
===================================================================
--- trunk/basezym/effectinfo.txt	2009-01-21 03:07:56 UTC (rev 166)
+++ trunk/basezym/effectinfo.txt	2009-01-25 01:49:27 UTC (rev 167)
@@ -1,5 +1,45 @@
 
+//**********************************************************
+//*************BEAMS****************************************
 
+//// nex beam
+//effect nex_beam
+//countabsolute 1
+//type beam
+//tex 60 60
+//color 0xFFFFFF 0xFFFFFF
+//size 6 6
+//alpha 128 128 192
+// nex beam: ring smoke
+effect nex_beam
+trailspacing 32
+color 0x1680A0 0x1680A0
+size 4 4
+tex 32 32
+alpha 64 128 64
+airfriction 5
+sizeincrease 2
+type static
+// nex beam: drifting smoke
+effect nex_beam
+trailspacing 6
+color 0x5080A0 0x5080A0
+size 4 4
+tex 48 55
+alpha 32 64 32
+airfriction 9
+sizeincrease 4
+velocityjitter 64 64 64
+type static
+// nex beam: bright core
+effect nex_beam
+trailspacing 6
+color 0x80CDFF 0x80CDFF
+size 4 4
+//tex 48 55
+alpha 256 256 1280
+type static
+
 //**********************************************************
 //*************MISC*****************************************
 
@@ -150,6 +190,40 @@
 //**********************************************************
 //*************EXPLOSIONS***********************************
 
+
+// plasma burn
+// decal
+effect TE_PLASMABURN
+countabsolute 1
+type decal
+tex 47 47
+size 24 24
+alpha 256 256 0
+originjitter 16 16 16
+lightradius 200
+lightradiusfade 400
+lightcolor 1 1 1
+// flare effect
+effect TE_PLASMABURN
+countabsolute 1
+type static
+tex 37 37
+color 0x80C0FF 0x80C0FF
+size 8 8
+alpha 256 256 512
+// small sparks which form a sphere as they slow down
+effect TE_PLASMABURN
+count 256
+type spark
+color 0x2030FF 0x80C0FF
+size 2 4
+alpha 256 256 1024
+bounce 2
+airfriction 8
+liquidfriction 8
+velocityjitter 256 256 256
+
+
 // BLUE SMALL
 // decal
 effect blue_small
@@ -570,4 +644,68 @@
 airfriction 6
 liquidfriction 6
 //originjitter 32 32 32
-velocityjitter 256 256 256
\ No newline at end of file
+velocityjitter 256 256 256
+
+
+// nex explosion
+// decal
+effect nex_explode
+countabsolute 1
+type decal
+tex 8 16
+size 72 72
+alpha 256 256 0
+originjitter 40 40 40
+lightradius 500
+lightradiusfade 500
+lightcolor 0.5 2 4
+// flare effect
+effect nex_explode
+countabsolute 1
+type static
+tex 35 37
+color 0x1680A0 0x1680A0
+size 72 72
+alpha 192 192 64
+// fire effect
+effect nex_explode
+notunderwater
+count 256
+type static
+tex 48 55
+color 0x1680A0 0x1680A0
+size 16 16
+alpha 128 128 256
+bounce 1.5
+airfriction 4
+liquidfriction 4
+originjitter 8 8 8
+velocityjitter 512 512 512
+// underwater bubbles
+effect nex_explode
+underwater
+count 64
+type bubble
+tex 62 62
+color 0x404040 0x808080
+size 3 3
+alpha 128 256 64
+gravity -0.125
+bounce 1.5
+liquidfriction 0.25
+originjitter 16 16 16
+velocityjitter 144 144 144
+// bouncing sparks
+effect nex_explode
+notunderwater
+count 128
+type spark
+color 0x1680A0 0x1680A0
+size 2 2
+alpha 256 256 384
+gravity 1
+airfriction 0.2
+bounce 1.5
+liquidfriction 0.8
+velocityoffset 0 0 80
+velocityjitter 384 384 384

Modified: trunk/basezym/menu.dat
===================================================================
(Binary files differ)

Modified: trunk/basezym/models/weapons/sniperrailgun_tracer.mdl
===================================================================
(Binary files differ)




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