r162 - in trunk/basezym: . gfx gfx/menu/default maps models models/items models/structures models/structures/reactor models/structures/spawner particles scripts sound/cdtracks sound/misc sound/weapons textures

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Sep 6 18:33:00 EDT 2008


Author: Vermeulen
Date: 2008-09-06 18:32:59 -0400 (Sat, 06 Sep 2008)
New Revision: 162

Added:
   trunk/basezym/arahia_v2.pk3
   trunk/basezym/gfx/vera-sans-big.tga
   trunk/basezym/gfx/vera-sans-big.width
   trunk/basezym/maps/arahia_v2.cfg
   trunk/basezym/maps/arahia_v2.ent
   trunk/basezym/maps/arahia_v2.rtlights
   trunk/basezym/models/structures/reactor.tga
   trunk/basezym/models/structures/reactor_glow.tga
   trunk/basezym/models/structures/spawner/
   trunk/basezym/models/structures/spawner/spawner.md3
   trunk/basezym/sound/cdtracks/track002.ogg
   trunk/basezym/sound/cdtracks/track003.ogg
   trunk/basezym/sound/misc/armor_medium.wav
   trunk/basezym/sound/misc/armor_small.wav
   trunk/basezym/sound/misc/capture.wav
   trunk/basezym/sound/misc/health_large.ogg
   trunk/basezym/sound/misc/health_medium.ogg
   trunk/basezym/sound/misc/health_small.ogg
   trunk/basezym/sound/misc/itemrespawn.ogg
   trunk/basezym/sound/misc/spawn.ogg
   trunk/basezym/sound/misc/weapon_switch.ogg
   trunk/basezym/sound/misc/weaponpickup.ogg
   trunk/basezym/sound/weapons/explode_plasmacombo.ogg
   trunk/basezym/sound/weapons/explode_plasmalarge.wav
   trunk/basezym/sound/weapons/plasma_weak.ogg
   trunk/basezym/textures/50hpskin.tga
   trunk/basezym/textures/50hpskin_bump.tga
   trunk/basezym/textures/50hpskin_gloss.tga
   trunk/basezym/textures/50hpskin_glow.tga
   trunk/basezym/textures/eye.jpg
   trunk/basezym/textures/eyeblood.jpg
   trunk/basezym/textures/grenademodelskin.jpg
   trunk/basezym/textures/grenademodelskin_glow.jpg
   trunk/basezym/textures/pad.tga
   trunk/basezym/textures/pad_gloss.tga
   trunk/basezym/textures/pad_glow.tga
   trunk/basezym/textures/pad_norm.tga
   trunk/basezym/textures/shard.tga
   trunk/basezym/textures/shard_gloss.tga
   trunk/basezym/textures/shard_glow.tga
   trunk/basezym/textures/shard_norm.tga
Removed:
   trunk/basezym/models/items/armor1.md3
   trunk/basezym/models/items/armor25.md3
   trunk/basezym/models/structures/reactor/animation.cfg
   trunk/basezym/models/structures/reactor/energy.jpg
   trunk/basezym/models/structures/reactor/reactor_body.jpg
   trunk/basezym/models/structures/reactor/reactor_bolt.jpg
   trunk/basezym/models/structures/reactor/reactor_bolt1.jpg
   trunk/basezym/models/structures/reactor/reactor_bolt2.jpg
   trunk/basezym/models/structures/reactor/reactor_bolt3.jpg
   trunk/basezym/models/structures/reactor/reactor_control.jpg
   trunk/basezym/models/structures/reactor/reactor_cyl.jpg
   trunk/basezym/models/structures/reactor/reactor_display.jpg
   trunk/basezym/models/structures/reactor/reactor_exhaust.jpg
   trunk/basezym/models/structures/reactor/reactor_glow.jpg
   trunk/basezym/models/structures/reactor/reactor_main.jpg
   trunk/basezym/models/structures/reactor/reactor_meter.tga
   trunk/basezym/models/structures/reactor/reactor_parts.jpg
   trunk/basezym/models/structures/reactor/reactor_smoke_1.jpg
   trunk/basezym/models/structures/reactor/reactor_smoke_2.jpg
   trunk/basezym/models/structures/reactor/reactor_smoke_3.jpg
   trunk/basezym/models/structures/reactor/reactor_streak.jpg
   trunk/basezym/models/structures/reactor/reactor_top.jpg
   trunk/basezym/models/structures/telenode/
   trunk/basezym/sound/weapons/explode_electricity.wav
Modified:
   trunk/basezym/csprogs.dat
   trunk/basezym/default.cfg
   trunk/basezym/effectinfo.txt
   trunk/basezym/gfx/menu/default/background.tga
   trunk/basezym/gfx/menu/default/skinvalues.txt
   trunk/basezym/gfx/vera-sans.tga
   trunk/basezym/gfx/vera-sans.width
   trunk/basezym/maps/campaign.txt
   trunk/basezym/menu.dat
   trunk/basezym/models/pcore.tga
   trunk/basezym/models/ptrail.tga
   trunk/basezym/models/structures/reactor/reactor.md3
   trunk/basezym/particles/particlefont.tga
   trunk/basezym/scripts/leiprojectile.shader
   trunk/basezym/sound/cdtracks/track001.ogg
   trunk/basezym/textures/rock1.tga
   trunk/basezym/textures/rock1_fx.tga
   trunk/basezym/textures/rock1_mag.tga
Log:
getting ready to release an alpha
A lot of model changes and small stuff

Added: trunk/basezym/arahia_v2.pk3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/arahia_v2.pk3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Modified: trunk/basezym/csprogs.dat
===================================================================
(Binary files differ)

Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/default.cfg	2008-09-06 22:32:59 UTC (rev 162)
@@ -4,6 +4,10 @@
 _cl_name zymplayer
 _cl_playerskin 0
 crosshair 1
+crosshair_size 0.5
+crosshair_color_red 0.5
+crosshair_color_blue 1
+crosshair_color_green 0.5
 fov 90
 freelook 1
 sensitivity 6
@@ -32,14 +36,14 @@
 r_coronas 1
 r_dynamic 1
 r_shadow_bumpscale_basetexture 5
-r_shadow_realtime_world 1
+r_shadow_realtime_world 0
 r_shadow_realtime_world_lightmaps 0.8
 r_shadow_glsl_offsetmapping 1
 r_shadow_realtime_world_shadows 1
 r_shadow_realtime_dlight_shadows 0
 r_shadow_realtime_dlight 1
 r_shadow_gloss 2
-r_shadow_gloss2intensity 0.5
+r_shadow_gloss2intensity 0.2
 
 // misc
 host_maxfps 1000
@@ -147,8 +151,14 @@
 con_chatwidth 0.6
 con_notifysize 10
 sbar_alpha_bg 0.4
-sbar_flagstatus_pos 115 
+sbar_flagstatus_pos 115
 
+// sbar: font size
+set sbar_fontsize 11
+alias sbar_font "loadfont user1 $*; loadfont user2 ${*}-big"
+seta sbar_columns default
+sbar_font gfx/vera-sans
+
 seta menu_maxplayers 8 // maxplayers value when the menu starts a game
 
 alias menu_sync "menu_cmd sync"
@@ -163,7 +173,8 @@
 seta _classes_available 15
 
 chase_active 1
-chase_back 100
+chase_back 120
+chase_up 40
 
 deathmatch 1
 bind l "impulse 20"
@@ -224,11 +235,13 @@
 seta g_class0_viewofs "0 0 22"
 seta g_class0_weaponofs "0 4 16"
 seta g_class0_healthstart 100
-seta g_class0_healthmax 100
+seta g_class0_healthrott 2
+seta g_class0_healthregen 4
+seta g_class0_healthmax 400
 seta g_class0_shieldstart 100
-seta g_class0_shieldmax 200
-seta g_class0_regenrate 5
-seta g_class0_regenmax 100
+seta g_class0_shieldrott 2
+seta g_class0_shieldregen 0
+seta g_class0_shieldmax 400
 seta g_class0_gibhealth -200
 seta g_class0_animationtype 1
 seta g_class0_aitype 1
@@ -238,7 +251,6 @@
 seta g_class0_bloodtype 1
 seta g_class0_gibtype 1
 seta g_class0_weapon1 1
-seta g_class0_weapon2 6
 seta g_class0_item1 5
 
 // NOW BEGINS THE 4 MP CLASSES **********************************
@@ -365,9 +377,7 @@
 seta g_class5_healthmax 0
 seta g_class5_shieldstart 0
 seta g_class5_shieldmax 0
-seta g_class5_regenrate 0
-seta g_class5_regenmax 0
-seta g_class5_gibhealth -200
+seta g_class5_gibhealth -50
 seta g_class5_animationtype 1
 seta g_class5_aitype 1
 seta g_class5_jumpspeed 300
@@ -376,8 +386,8 @@
 seta g_class5_bloodtype 1
 seta g_class5_gibtype 1
 seta g_class5_sight 3000
-seta g_class5_fire1distance 2000
-seta g_class5_fire2distance 500
+seta g_class5_fire1distance 0
+seta g_class5_fire2distance 2000
 seta g_class5_aiweapon1 1
 seta g_class5_item1 2
 
@@ -389,17 +399,15 @@
 seta g_class6_scaleratio 1.3
 seta g_class6_viewofs "0 0 22"
 seta g_class6_weaponofs "0 4 16"
-seta g_class6_healthstart 200
+seta g_class6_healthstart 150
 seta g_class6_healthmax 0
 seta g_class6_shieldstart 0
 seta g_class6_shieldmax 0
-seta g_class6_regenrate 0
-seta g_class6_regenmax 0
-seta g_class6_gibhealth -200
+seta g_class6_gibhealth -50
 seta g_class6_animationtype 1
 seta g_class6_aitype 1
 seta g_class6_jumpspeed 300
-seta g_class6_speedratio 0.5
+seta g_class6_speedratio 1
 seta g_class6_mass 60
 seta g_class6_bloodtype 1
 seta g_class6_gibtype 1
@@ -411,23 +419,21 @@
 
 // class7**********************************
 seta g_class7_name "MineSoldier"
-seta g_class7_model "models/players/msoldier"
+seta g_class7_model "models/players/soldier"
 seta g_class7_boxmin "-16 -16 -24"
 seta g_class7_boxmax "16 16 24"
 seta g_class7_scaleratio 1
 seta g_class7_viewofs "0 0 22"
 seta g_class7_weaponofs "0 4 16"
-seta g_class7_healthstart 200
+seta g_class7_healthstart 100
 seta g_class7_healthmax 0
-seta g_class7_shieldstart 100
+seta g_class7_shieldstart 0
 seta g_class7_shieldmax 0
-seta g_class7_regenrate 0
-seta g_class7_regenmax 0
-seta g_class7_gibhealth -200
+seta g_class7_gibhealth -50
 seta g_class7_animationtype 1
 seta g_class7_aitype 1
 seta g_class7_jumpspeed 300
-seta g_class7_speedratio 0.5
+seta g_class7_speedratio 1.2
 seta g_class7_mass 60
 seta g_class7_bloodtype 1
 seta g_class7_gibtype 1
@@ -435,7 +441,7 @@
 seta g_class7_fire1distance 2000
 seta g_class7_fire2distance 0
 seta g_class7_aiweapon1 3
-seta g_class7_item1 5
+seta g_class7_item1 2
 
 // class8**********************************
 seta g_class8_name "Heavy"
@@ -449,9 +455,7 @@
 seta g_class8_healthmax 0
 seta g_class8_shieldstart 600
 seta g_class8_shieldmax 0
-seta g_class8_regenrate 0
-seta g_class8_regenmax 0
-seta g_class8_gibhealth -300
+seta g_class8_gibhealth -50
 seta g_class8_animationtype 1
 seta g_class8_aitype 1
 seta g_class8_jumpspeed 300
@@ -471,16 +475,14 @@
 seta g_class9_model "models/players/mgturret"
 seta g_class9_boxmin "-16 -16 -24"
 seta g_class9_boxmax "16 16 24"
-seta g_class9_scaleratio 1
+seta g_class9_scaleratio 2
 seta g_class9_viewofs "0 0 22"
 seta g_class9_weaponofs "0 4 16"
 seta g_class9_healthstart 100
 seta g_class9_healthmax 0
 seta g_class9_shieldstart 100
 seta g_class9_shieldmax 0
-seta g_class9_regenrate 0
-seta g_class9_regenmax 0
-seta g_class9_gibhealth 0
+seta g_class9_gibhealth -50
 seta g_class9_animationtype 1
 seta g_class9_aitype 1
 seta g_class9_speedratio 0
@@ -494,32 +496,54 @@
 seta g_class9_item1 2
 
 // class8**********************************
-seta g_class10_name "LargeTurret"
+seta g_class10_name "RocketTurret"
 seta g_class10_model "models/players/mgturret"
 seta g_class10_boxmin "-16 -16 -24"
 seta g_class10_boxmax "16 16 24"
-seta g_class10_scaleratio 2
+seta g_class10_scaleratio 3
 seta g_class10_viewofs "0 0 22"
 seta g_class10_weaponofs "0 4 16"
 seta g_class10_healthstart 200
 seta g_class10_healthmax 0
 seta g_class10_shieldstart 500
 seta g_class10_shieldmax 0
-seta g_class10_regenrate 0
-seta g_class10_regenmax 0
-seta g_class10_gibhealth 0
+seta g_class10_gibhealth -50
 seta g_class10_animationtype 1
 seta g_class10_aitype 1
 seta g_class10_speedratio 0
 seta g_class10_mass 8000
 seta g_class10_bloodtype 0
 seta g_class10_gibtype 2
-seta g_class10_sight 3000
-seta g_class10_fire1distance 2000
+seta g_class10_sight 4000
+seta g_class10_fire1distance 4000
 seta g_class10_fire2distance 0
-seta g_class10_aiweapon1 6
+seta g_class10_aiweapon1 7
 seta g_class10_item1 2
 
+// class8**********************************
+seta g_class11_name "LargeTurret"
+seta g_class11_model "models/players/mgturret"
+seta g_class11_boxmin "-16 -16 -24"
+seta g_class11_boxmax "16 16 24"
+seta g_class11_scaleratio 3
+seta g_class11_viewofs "0 0 22"
+seta g_class11_weaponofs "0 4 16"
+seta g_class11_healthstart 200
+seta g_class11_healthmax 0
+seta g_class11_shieldstart 500
+seta g_class11_shieldmax 0
+seta g_class11_gibhealth -50
+seta g_class11_animationtype 1
+seta g_class11_aitype 1
+seta g_class11_speedratio 0
+seta g_class11_mass 8000
+seta g_class11_bloodtype 0
+seta g_class11_gibtype 2
+seta g_class11_sight 5000
+seta g_class11_fire1distance 5000
+seta g_class11_fire2distance 0
+seta g_class11_aiweapon1 6
+seta g_class11_item1 2
 
 
 // ITEM1**********************************
@@ -582,40 +606,43 @@
 
 // ITEM5**********************************
 seta g_item5 "JetPack"
-seta g_item5_quantitymax 100
-seta g_item5_rechargerate 0.1
+seta g_item5_quantitymax 40
+seta g_item5_rechargerate 0.2
 seta g_item5_ammo1noprojectile 1
 seta g_item5_ammo1fireflags 16
 
 // AMMO1**********************************
-seta g_ammo1_name "Metal"
+seta g_ammo1_name "Infinite"
 seta g_ammo1_quantitymax 1
 
 // AMMO2**********************************
-seta g_ammo2_name "Energy Clip"
-seta g_ammo2_pickupmodel "models/ammo/a_energy.md3"
-seta g_ammo2_pickupsound "items/pickupammo.wav"
-seta g_ammo2_quantitymax 150
-seta g_ammo2_modelcolormod "0.1 0.1 3"
+seta g_ammo2_name "Metal"
+seta g_ammo2_pickupmodel "models/ammo/a_metal.md3"
+seta g_ammo2_quantitymax 100
 
 // AMMO3**********************************
-seta g_ammo3_name "Explosives Clip"
-seta g_ammo3_pickupmodel "models/ammo/a_explosives.md3"
-seta g_ammo3_pickupsound "items/pickupammo.wav"
-seta g_ammo3_quantitymax 150
-seta g_ammo3_modelcolormod "3 0.1 0.1"
+seta g_ammo3_name "Energy Clip"
+seta g_ammo3_pickupmodel "models/ammo/a_energy.md3"
+seta g_ammo3_quantitymax 25
+seta g_ammo3_modelcolormod "0.1 0.1 3"
 
 // AMMO4**********************************
-seta g_ammo4_name "Superweapons"
-seta g_ammo4_quantitymax 50
+seta g_ammo4_name "Explosives Clip"
+seta g_ammo4_pickupmodel "models/ammo/a_explosives.md3"
+seta g_ammo4_quantitymax 150
+seta g_ammo4_modelcolormod "3 0.1 0.1"
 
+// AMMO5**********************************
+seta g_ammo5_name "Superweapons"
+seta g_ammo5_quantitymax 50
+
 //Weapon settings
 // ammo1damage "directdamage force radius"
 // ammo1speeds "forward up spread"
 // fire1 "0 0 frametime(persecond)"
 
 // WEAPON1**********************************
-seta g_weap1 "Assault Rifle"
+seta g_weap1 "Blaster"
 seta g_weap1_model "models/items/assaultrailgun.md3"
 seta g_weap1_viewmodel "models/items/assaultrailgun.md3"
 seta g_weap1_pickupmodel "models/items/assaultrailgun_pickup.md3"
@@ -627,38 +654,37 @@
 seta g_weap1_ammoinventorymax 1
 
 seta g_weap1_ammo1projflags 9
-seta g_weap1_ammo1fireflags 4
-seta g_weap1_ammo1explflags 16
-seta g_weap1_ammo1damage "5 500 10"
-seta g_weap1_ammo1speeds "15000 0 300"
-seta g_weap1_ammo1model "models/weapons/bullet.mdl"
-seta g_weap1_ammo1firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap1_ammo1fireflags 1
+seta g_weap1_ammo1explflags 128
+seta g_weap1_ammo1trailflags 64
+seta g_weap1_ammo1effectflags 0
+seta g_weap1_ammo1damage "20 20000 50"
+seta g_weap1_ammo1speeds "4000 0 150"
+seta g_weap1_ammo1model "models/plasmatrail.mdl"
+seta g_weap1_ammo1firesound "weapons/plasma_weak.ogg"
 seta g_weap1_ammo1numberof 1
 seta g_weap1_ammo1recoil 1
 seta g_weap1_ammo1mintofire 0
 seta g_weap1_ammo1lifetime 10
-seta g_weap1_ammo1tracer 1
-seta g_weap1_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap1_ammo1modelscale 1
+seta g_weap1_ammo1modelscale 2
 seta g_weap1_ammo1viewmodelpush "-1 0 0"
-seta g_weap1_fire1 "0 0 10"
+seta g_weap1_fire1 "0 0 5"
 
 seta g_weap1_ammo2projflags 9
-seta g_weap1_ammo2fireflags 0
-seta g_weap1_ammo2explflags 16
-seta g_weap1_ammo2damage "5 500 10"
-seta g_weap1_ammo2speeds "15000 0 20"
-seta g_weap1_ammo2model "models/weapons/bullet.mdl"
-seta g_weap1_ammo2firesound "weapons/assaultrailgun_bulletfire1.wav"
-seta g_weap1_ammo2numberof 1
+seta g_weap1_ammo2fireflags 1
+seta g_weap1_ammo2explflags 128
+seta g_weap1_ammo2trailflags 64
+seta g_weap1_ammo2damage "20 20000 50"
+seta g_weap1_ammo2speeds "4000 0 400"
+seta g_weap1_ammo2model "models/plasmatrail.mdl"
+seta g_weap1_ammo2firesound "weapons/plasma_weak.ogg"
+seta g_weap1_ammo2numberof 4
 seta g_weap1_ammo2recoil 1
 seta g_weap1_ammo2mintofire 0
 seta g_weap1_ammo2lifetime 10
-seta g_weap1_ammo2tracer 1
-seta g_weap1_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap1_ammo2modelscale 1
+seta g_weap1_ammo2modelscale 2
 seta g_weap1_ammo2viewmodelpush "-1 0 0"
-seta g_weap1_fire2 "0 0 5"
+seta g_weap1_fire2 "0 0 1.5"
 
 // WEAPON2**********************************
 seta g_weap2 "Shotgun"
@@ -669,23 +695,22 @@
 seta g_weap2_modelscale "0.5"
 seta g_weap2_rechargerate 0
 
-seta g_weap2_ammotype 1
-seta g_weap2_ammomax 1
-seta g_weap2_ammoinventorymax 1
+seta g_weap2_ammotype 2
+seta g_weap2_ammomax 100
+seta g_weap2_ammoinventorymax 300
 
 seta g_weap2_ammo1projflags 9
 seta g_weap2_ammo1fireflags 0
 seta g_weap2_ammo1explflags 16
+seta g_weap2_ammo1trailflags 2
 seta g_weap2_ammo1damage "7 500 10"
 seta g_weap2_ammo1speeds "15000 0 400"
 seta g_weap2_ammo1model "models/weapons/bullet.mdl"
 seta g_weap2_ammo1firesound "weapons/shotgun_fire.ogg"
 seta g_weap2_ammo1numberof 5
 seta g_weap2_ammo1recoil 1
-seta g_weap2_ammo1mintofire 0
+seta g_weap2_ammo1mintofire 5
 seta g_weap2_ammo1lifetime 10
-seta g_weap2_ammo1tracer 1
-seta g_weap2_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
 seta g_weap2_ammo1modelscale 1
 seta g_weap2_ammo1viewmodelpush "-1 0 0"
 seta g_weap2_fire1 "0 0 2"
@@ -701,23 +726,22 @@
 seta g_weap3_viewmodeloffset "10 4 -10"
 seta g_weap3_modelscale "0.5"
 
-seta g_weap3_ammotype 1
-seta g_weap3_ammomax 1
-seta g_weap3_ammoinventorymax 1
+seta g_weap3_ammotype 2
+seta g_weap3_ammomax 100
+seta g_weap3_ammoinventorymax 300
 
 seta g_weap3_ammo1projflags 1
 seta g_weap3_ammo1fireflags 0
 seta g_weap3_ammo1explflags 0
+seta g_weap3_ammo1trailflags 2
 seta g_weap3_ammo1damage "5 1000 15"
 seta g_weap3_ammo1speeds "15000 0 600"
 seta g_weap3_ammo1model "models/weapons/bullet.mdl"
 seta g_weap3_ammo1firesound "weapons/minigun_bulletfire1.wav"
 seta g_weap3_ammo1numberof 1
 seta g_weap3_ammo1recoil 1
-seta g_weap3_ammo1mintofire 0
+seta g_weap3_ammo1mintofire 0.5
 seta g_weap3_ammo1lifetime 10
-seta g_weap3_ammo1tracer 1
-seta g_weap3_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
 seta g_weap3_ammo1modelscale 1
 seta g_weap3_ammo1viewmodelpush "-1 0 0"
 seta g_weap3_fire1 "0 0 20"
@@ -729,19 +753,20 @@
 seta g_weap4 "Electro"
 seta g_weap4_model "models/items/electro.md3"
 seta g_weap4_viewmodel "models/items/electro.md3"
-seta g_weap4_pickupmodel "models/items/electro_pickup.md3"
+seta g_weap4_pickupmodel "models/items/crylink_pickup.md3"
 seta g_weap4_viewmodeloffset "10 4 -10"
 
-seta g_weap4_ammotype 2
-seta g_weap4_ammomax 50
-seta g_weap4_ammoinventorymax 200
+seta g_weap4_ammotype 3
+seta g_weap4_ammomax 25
+seta g_weap4_ammoinventorymax 100
 
-seta g_weap4_ammo1projflags 43
+seta g_weap4_ammo1projflags 11
 seta g_weap4_ammo1fireflags 4
-seta g_weap4_ammo1explflags 32
-seta g_weap4_ammo1damage "60 20000 75"
+seta g_weap4_ammo1explflags 2560
+seta g_weap4_ammo1trailflags 128
+seta g_weap4_ammo1damage "80 30000 75"
 seta g_weap4_ammo1speeds "3000 0 30"
-seta g_weap4_ammo1model "models/weapons/electro_bullet.mdl"
+seta g_weap4_ammo1model "models/plasmatrail.mdl"
 seta g_weap4_ammo1firesound "weapons/electro_shot.wav"
 seta g_weap4_ammo1numberof 1
 seta g_weap4_ammo1recoil 1.5
@@ -749,16 +774,16 @@
 seta g_weap4_ammo1lifetime 10
 seta g_weap4_ammo1tracer 0
 seta g_weap4_ammo1tracermodel ""
-seta g_weap4_ammo1modelscale 1
+seta g_weap4_ammo1modelscale 5
 seta g_weap4_ammo1health 5
 seta g_weap4_ammo1mass 5
 seta g_weap4_ammo1viewmodelpush "-5 0 0"
 seta g_weap4_fire2 "0 0 3.5"
 
-seta g_weap4_ammo2projflags 352
+seta g_weap4_ammo2projflags 64
 seta g_weap4_ammo2fireflags 4
-seta g_weap4_ammo2explflags 32
-seta g_weap4_ammo2damage "60 20000 75"
+seta g_weap4_ammo2explflags 2560
+seta g_weap4_ammo2damage "80 30000 75"
 seta g_weap4_ammo2speeds "1000 0 30"
 seta g_weap4_ammo2model "models/weapons/electro_bomb.mdl"
 seta g_weap4_ammo2firesound "weapons/electro_shot.wav"
@@ -782,7 +807,7 @@
 seta g_weap5_pickupmodel "models/items/assaultrailgun_pickup.md3"
 seta g_weap5_viewmodeloffset "10 4 -10"
 
-seta g_weap5_ammotype 1
+seta g_weap5_ammotype 4
 seta g_weap5_ammomax 50
 seta g_weap5_ammoinventorymax 200
 
@@ -813,7 +838,7 @@
 seta g_weap6_pickupmodel "models/items/hagar_pickup.md3"
 seta g_weap6_viewmodeloffset "10 4 -15"
 
-seta g_weap6_ammotype 3
+seta g_weap6_ammotype 4
 seta g_weap6_ammomax 50
 seta g_weap6_ammoinventorymax 200
 
@@ -859,7 +884,7 @@
 seta g_weap7_pickupmodel "models/items/plasma_pickup.md3"
 seta g_weap7_viewmodeloffset "10 4 -10"
 
-seta g_weap7_ammotype 2
+seta g_weap7_ammotype 3
 seta g_weap7_ammomax 50
 seta g_weap7_ammoinventorymax 200
 
@@ -952,7 +977,7 @@
 seta g_weap9_pickupmodel "models/items/sniperrailgun_pickup.md3"
 seta g_weap9_viewmodeloffset "10 4 -10"
 
-seta g_weap9_ammotype 2
+seta g_weap9_ammotype 3
 seta g_weap9_ammomax 50
 seta g_weap9_ammoinventorymax 200
 
@@ -1018,36 +1043,39 @@
 seta g_ai_weap1 "Soldier"
 seta g_ai_weap1_model "models/items/plasma.md3"
 seta g_ai_weap1_ammomax 500
+
 seta g_ai_weap1_ammo1projflags 9
 seta g_ai_weap1_ammo1fireflags 1
-seta g_ai_weap1_ammo1explflags 128
-seta g_ai_weap1_ammo1damage "10 5000 50"
+seta g_ai_weap1_ammo1explflags 256
+seta g_ai_weap1_ammo1trailflags 16
+seta g_ai_weap1_ammo1damage "10 15000 50"
 seta g_ai_weap1_ammo1speeds "1500 0 50"
 seta g_ai_weap1_ammo1model "models/plasmatrail.mdl"
-seta g_ai_weap1_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap1_ammo1firesound "weapons/plasma_weak.ogg"
 seta g_ai_weap1_ammo1explodesound "weapons/plasma_explode.wav"
 seta g_ai_weap1_ammo1modelscale 2
 seta g_ai_weap1_ammo1numberof 1
 seta g_ai_weap1_ammo1recoil 0
 seta g_ai_weap1_ammo1mintofire 1
 seta g_ai_weap1_ammo1lifetime 10
-seta g_ai_weap1_ammo1colormod "1 1 1"
+seta g_ai_weap1_ammo1colormod "3 0 0"
 seta g_ai_weap1_fire1 "0 0 3"
 
 seta g_ai_weap1_ammo2projflags 9
 seta g_ai_weap1_ammo2fireflags 1
-seta g_ai_weap1_ammo2explflags 128
-seta g_ai_weap1_ammo2damage "10 5000 50"
-seta g_ai_weap1_ammo2speeds "1500 0 150"
+seta g_ai_weap1_ammo2explflags 256
+seta g_ai_weap1_ammo2trailflags 16
+seta g_ai_weap1_ammo2damage "10 15000 50"
+seta g_ai_weap1_ammo2speeds "1500 0 75"
 seta g_ai_weap1_ammo2model "models/plasmatrail.mdl"
-seta g_ai_weap1_ammo2firesound "weapons/plasma_fire.wav"
+seta g_ai_weap1_ammo2firesound "weapons/plasma_weak.ogg"
 seta g_ai_weap1_ammo2explodesound "weapons/plasma_explode.wav"
 seta g_ai_weap1_ammo2modelscale 2
-seta g_ai_weap1_ammo2numberof 3
+seta g_ai_weap1_ammo2numberof 4
 seta g_ai_weap1_ammo2recoil 0
 seta g_ai_weap1_ammo2mintofire 1
 seta g_ai_weap1_ammo2lifetime 10
-seta g_ai_weap1_ammo2colormod "1 1 1"
+seta g_ai_weap1_ammo2colormod "3 0 0"
 seta g_ai_weap1_fire2 "0 0 1"
 
 
@@ -1055,11 +1083,12 @@
 seta g_ai_weap2 "Spy's Grenade"
 seta g_ai_weap2_model "models/items/mortar.md3"
 seta g_ai_weap2_ammomax 500
-seta g_ai_weap2_ammo1projflags 514
+seta g_ai_weap2_ammo1projflags 34
 seta g_ai_weap2_ammo1fireflags 1
 seta g_ai_weap2_ammo1explflags 1
-seta g_ai_weap2_ammo1damage "60 50000 75"
-seta g_ai_weap2_ammo1speeds "800 200 0"
+seta g_ai_weap2_ammo1trailflags 2
+seta g_ai_weap2_ammo1damage "60 50000 150"
+seta g_ai_weap2_ammo1speeds "1200 200 0"
 seta g_ai_weap2_ammo1model "models/weapons/grenade.md3"
 seta g_ai_weap2_ammo1firesound "weapons/mortar_fire.ogg"
 seta g_ai_weap2_ammo1modelscale 2
@@ -1070,28 +1099,25 @@
 seta g_ai_weap2_ammo1colormod "1 1 1"
 seta g_ai_weap2_fire1 "0 0 1"
 
-
-
 // WEAPON3**********************************
-seta g_ai_weap3 "MineSoldier's Railgun"
-seta g_ai_weap3_model "models/items/sniperrailgun.md3"
-seta g_ai_weap3_ammomax 400
-seta g_ai_weap3_ammo1projflags 12
-seta g_ai_weap3_ammo1fireflags 0
-seta g_ai_weap3_ammo1explflags 4
-seta g_ai_weap3_ammo1damage "10 10000 50"
-seta g_ai_weap3_ammo1speeds "1000 0 1300"
-seta g_ai_weap3_ammo1model "models/weapons/bullet.mdl"
-seta g_ai_weap3_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
-seta g_ai_weap3_ammo1explodesound "weapons/sniperrailgun_bulletimpact.wav"
+seta g_ai_weap3 "MineSoldier's Plasma"
+seta g_ai_weap3_model "models/items/plasma.md3"
+seta g_ai_weap3_ammomax 500
+seta g_ai_weap3_ammo1projflags 43
+seta g_ai_weap3_ammo1fireflags 4
+seta g_ai_weap3_ammo1explflags 8
+seta g_ai_weap3_ammo1damage "50 5000 50"
+seta g_ai_weap3_ammo1speeds "3500 0 30"
+seta g_ai_weap3_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_ai_weap3_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap2_ammo1modelscale 1
 seta g_ai_weap3_ammo1numberof 1
 seta g_ai_weap3_ammo1recoil 3
 seta g_ai_weap3_ammo1mintofire 1
 seta g_ai_weap3_ammo1lifetime 10
-seta g_ai_weap3_ammo1tracer 1
-seta g_ai_weap3_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
-seta g_ai_weap3_fire1 "0 0 1.5"
+seta g_ai_weap3_fire1 "0 0 5"
 
+
 // WEAPON4**********************************
 seta g_ai_weap4 "Heavy unit's Rocket Launcher"
 seta g_ai_weap4_model "models/items/hagar.md3"
@@ -1109,7 +1135,7 @@
 seta g_ai_weap4_ammo1lifetime 4
 seta g_ai_weap4_fire1 "0 0 1.5"
 
-seta g_ai_weap4_ammo2projflags 523
+seta g_ai_weap4_ammo2projflags 43
 seta g_ai_weap4_ammo2fireflags 0
 seta g_ai_weap4_ammo2explflags 1
 seta g_ai_weap4_ammo2damage "40 15000 200"
@@ -1125,17 +1151,20 @@
 // WEAPON5**********************************
 seta g_ai_weap5 "Small Turrent's Electro Blast"
 seta g_ai_weap5_ammomax 600
-seta g_ai_weap5_ammo1projflags 12
+seta g_ai_weap5_ammo1projflags 44
 seta g_ai_weap5_ammo1fireflags 0
-seta g_ai_weap5_ammo1explflags 32
+seta g_ai_weap5_ammo1explflags 1024
+seta g_ai_weap5_ammo1trailflags 32
 seta g_ai_weap5_ammo1damage "60 20000 100"
 seta g_ai_weap5_ammo1speeds "2000 0 30"
-seta g_ai_weap5_ammo1model "models/weapons/electro_bullet.mdl"
+seta g_ai_weap5_ammo1model "models/plasmatrail.mdl"
 seta g_ai_weap5_ammo1firesound "weapons/electro_shot.wav"
 seta g_ai_weap5_ammo1explodesound "weapons/electro_shotexplode.wav"
+seta g_ai_weap5_ammo1modelscale 5
 seta g_ai_weap5_ammo1numberof 1
 seta g_ai_weap5_ammo1recoil 0
 seta g_ai_weap5_ammo1mintofire 1
+seta g_ai_weap5_ammo1colormod "3 0 0"
 seta g_ai_weap5_ammo1lifetime 10
 seta g_ai_weap5_fire1 "0 0 1"
 
@@ -1155,3 +1184,19 @@
 seta g_ai_weap6_ammo1mintofire 1
 seta g_ai_weap6_ammo1lifetime 4
 seta g_ai_weap6_fire1 "0 0 1"
+
+// WEAPON7**********************************
+seta g_ai_weap7 "Rocket Turret"
+seta g_ai_weap7_ammomax 5000
+seta g_ai_weap7_ammo1projflags 43
+seta g_ai_weap7_ammo1fireflags 0
+seta g_ai_weap7_ammo1explflags 1
+seta g_ai_weap7_ammo1damage "40 15000 200"
+seta g_ai_weap7_ammo1speeds "2000 0 5"
+seta g_ai_weap7_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_ai_weap7_ammo2firesound "weapons/hagar_rocketfire.wav"
+seta g_ai_weap7_ammo2explodesound "weapons/hagar_rocketexplode.wav"
+seta g_ai_weap7_ammo1numberof 1
+seta g_ai_weap7_ammo1mintofire 1
+seta g_ai_weap7_ammo1lifetime 10
+seta g_ai_weap7_fire1 "0 0 1.5"
\ No newline at end of file

Modified: trunk/basezym/effectinfo.txt
===================================================================
--- trunk/basezym/effectinfo.txt	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/effectinfo.txt	2008-09-06 22:32:59 UTC (rev 162)
@@ -1,343 +1,341 @@
 
-// bigger crylink impact effect
+
+//**********************************************************
+//*************MISC*****************************************
+
+// player teleport effect
+effect teleport
+count 112
+type static
+color 0xA0A0A0 0xFFFFFF
+size 10 10
+alpha 64 128 256
+airfriction 1
+liquidfriction 4
+originoffset 0 0 28
+originjitter 16 16 28
+velocityjitter 0 0 256
+
+//**********************************************************
+//*************TRAILS***************************************
+
+// rocket trail
+// smoke
+effect TR_ROCKET
+trailspacing 3
+type smoke
+color 0x303030 0x606060
+tex 0 8
+size 3 3
+alpha 32 32 32
+lightradius 200
+lighttime 0
+lightcolor 3.0 1.5 0.5
+// fire
+effect TR_ROCKET
+notunderwater
+trailspacing 3
+type static
+color 0x801010 0xFFA020
+tex 0 8
+size 3 3
+alpha 144 144 700
+velocityjitter 20 20 20
+velocitymultiplier -0.25
+// bubbles
+effect TR_ROCKET
+underwater
+trailspacing 8
+type bubble
+tex 62 62
+color 0x404040 0x808080
+size 1 1
+alpha 256 256 256
+gravity -0.125
+bounce 1.5
+liquidfriction 4
+velocityjitter 16 16 16
+
+// grenade trail
+// smoke
+effect TR_GRENADE
+notunderwater
+trailspacing 3
+type smoke
+color 0x303030 0x606060
+tex 0 8
+size 6 6
+alpha 16 16 16
+// bubbles
+effect TR_GRENADE
+underwater
+trailspacing 16
+type bubble
+tex 62 62
+color 0x404040 0x808080
+size 1 1
+alpha 256 256 256
+gravity -0.125
+bounce 1.5
+liquidfriction 4
+velocityjitter 16 16 16
+
+// normal super gorey blood trail (used by gibs)
+effect TR_BLOOD
+trailspacing 16
+type blood
+color 0xFFFFFF 0xFFFFFF
+tex 24 32
+size 8 8
+alpha 384 384 192
+bounce -1
+airfriction 1
+liquidfriction 4
+velocityjitter 64 64 64
+velocitymultiplier 0.5
+
+// Red Small
+effect TR_WIZSPIKE
+trailspacing 15
+type static
+color 0x801010 0x801010
+size 2 2
+alpha 256 256 1024
+velocityjitter 16 16 16
+lightradius 50
+lighttime 0
+lightcolor 3.0 1.5 0.75
+velocitymultiplier -0.1
+
+// Red Large
+effect TR_SLIGHTBLOOD
+trailspacing 4
+type static
+color 0x801010 0x801010
+size 4 4
+alpha 256 256 1024
+velocityjitter 16 16 16
+lightradius 200
+lighttime 0
+lightcolor 3.0 1.5 0.75
+velocitymultiplier -0.1
+
+// Blue Thin
+effect TR_KNIGHTSPIKE
+trailspacing 15
+type static
+color 0x283880 0x283880
+size 2 2
+alpha 256 256 1024
+velocityjitter 16 16 16
+lightradius 50
+lighttime 0
+lightcolor 0.75 1.5 3.0
+velocitymultiplier -0.1
+
+// Blue large
+effect TR_VORESPIKE
+trailspacing 4
+type static
+color 0x283880 0x283880
+size 4 4
+alpha 256 256 1024
+velocityjitter 16 16 16
+lightradius 200
+lighttime 0
+lightcolor 0.75 1.5 3.0
+velocitymultiplier -0.1
+
+
+//**********************************************************
+//*************EXPLOSIONS***********************************
+
+// BLUE SMALL
 // decal
-effect crylink_impactbig
+effect blue_small
 countabsolute 1
 type decal
 tex 47 47
 size 24 24
 alpha 256 256 0
 originjitter 12 12 12
-//lightradius 200
-//lightradiusfade 800
-//lightcolor 3.2 0.4 4
-// purple flare effect
-effect crylink_impactbig
+lightradius 200
+lightradiusfade 500
+lightcolor 0.4 0.4 3.2
+// flare effect
+effect blue_small
 countabsolute 1
 type static
 tex 39 39
-color 0x504060 0x504060
+color 0x283880 0x283880
 size 24 24
 alpha 256 256 512
-// purple sparks
-effect crylink_impactbig
+// sparks
+effect blue_small
 count 80
 type spark
 tex 41 41
-color 0xA040C0 0xA040C0
+color 0x283880 0x283880
 bounce 2
 size 6 6
 alpha 256 256 1024
 velocityjitter 512 512 512
-// purple splash
-effect crylink_impactbig
+// splash
+effect blue_small
 count 3
 type static
-color 0xE070FF 0xE070FF
+color 0x283880 0x283880
 size 16 16
 alpha 256 256 512
 velocityjitter 32 32 32
-// purple splash
-effect crylink_impactbig
+// splash
+effect blue_small
 count 6
 type static
-color 0xE070FF 0xE070FF
+color 0x283880 0x283880
 size 16 16
 alpha 256 256 1024
 velocityjitter 256 256 256
 
 
-
-// nex explosion
+// RED SMALL
 // decal
-effect nex_explode
+effect red_small
 countabsolute 1
 type decal
-tex 8 16
-size 72 72
+tex 47 47
+size 24 24
 alpha 256 256 0
-originjitter 40 40 40
-lightradius 500
-lightradiusfade 500
-lightcolor 0.5 2 4
+originjitter 12 12 12
+lightradius 100
+lightradiusfade 800
+lightcolor 3.2 0.4 0.4
 // flare effect
-effect nex_explode
+effect red_small
 countabsolute 1
 type static
-tex 35 37
-color 0x1680A0 0x1680A0
-size 72 72
-alpha 192 192 64
-// fire effect
-effect nex_explode
-notunderwater
-count 256
+tex 39 39
+color 0x801010 0x801010
+size 24 24
+alpha 256 256 512
+// sparks
+effect red_small
+count 80
+type spark
+tex 41 41
+color 0x801010 0x801010
+bounce 2
+size 6 6
+alpha 256 256 1024
+velocityjitter 512 512 512
+// splash
+effect red_small
+count 3
 type static
-tex 48 55
-color 0x1680A0 0x1680A0
+color 0x801010 0x801010
 size 16 16
-alpha 128 128 256
-bounce 1.5
-airfriction 4
-liquidfriction 4
-originjitter 8 8 8
-velocityjitter 512 512 512
-// underwater bubbles
-effect nex_explode
-underwater
-count 64
-type bubble
-tex 62 62
-color 0x404040 0x808080
-size 3 3
-alpha 128 256 64
-gravity -0.125
-bounce 1.5
-liquidfriction 0.25
-originjitter 16 16 16
-velocityjitter 144 144 144
-// bouncing sparks
-effect nex_explode
-notunderwater
-count 128
-type spark
-color 0x1680A0 0x1680A0
-size 2 2
-alpha 256 256 384
-gravity 1
-airfriction 0.2
-bounce 1.5
-liquidfriction 0.8
-velocityoffset 0 0 80
-velocityjitter 384 384 384
-
-
-//// nex beam
-//effect nex_beam
-//countabsolute 1
-//type beam
-//tex 60 60
-//color 0xFFFFFF 0xFFFFFF
-//size 6 6
-//alpha 128 128 192
-// nex beam: ring smoke
-effect nex_beam
-trailspacing 32
-color 0x1680A0 0x1680A0
-size 4 4
-tex 32 32
-alpha 64 128 64
-airfriction 5
-sizeincrease 2
+alpha 256 256 512
+velocityjitter 32 32 32
+// splash
+effect red_small
+count 6
 type static
-// nex beam: drifting smoke
-effect nex_beam
-trailspacing 6
-color 0x5080A0 0x5080A0
-size 4 4
-tex 48 55
-alpha 32 64 32
-airfriction 9
-sizeincrease 4
-velocityjitter 64 64 64
-type static
-// nex beam: bright core
-effect nex_beam
-trailspacing 6
-color 0x80CDFF 0x80CDFF
-size 4 4
-//tex 48 55
-alpha 256 256 1280
-type static
+color 0x801010 0x801010
+size 16 16
+alpha 256 256 1024
+velocityjitter 256 256 256
 
-
-
+// BLUE LARGE
 // decal
-effect machinegun_impact
+effect blue_large
 countabsolute 1
 type decal
-tex 56 59
-size 5 5
+tex 59 59
+size 32 32
 alpha 256 256 0
-originjitter 6 6 6
-//lightradius 80
-//lightradiusfade 800
-//lightcolor 6 3.6 0.6
-// dust/smoke drifting away from the impact
-effect machinegun_impact
-count 5
-type smoke
-tex 48 55
-color 0xFFFFFF 0xFFFFFF
-size 7 7
-alpha 0 64 32
-originjitter 1 1 1
-airfriction 7
-liquidfriction 16
-velocityjitter 85 85 85
-sizeincrease 3
-// dust/smoke staying at the impact
-effect machinegun_impact
-count 1
-type smoke
-tex 48 55
-color 0xFFFFFF 0xFFFFFF
-size 7 7
-alpha 64 64 32
-sizeincrease 3
-// sparks
-effect machinegun_impact
-notunderwater
-count 20
+originjitter 20 20 20
+lightradius 250
+lightradiusfade 250
+lightcolor 3.125 4.375 10
+// flare effect
+effect blue_large
+countabsolute 1
+type static
+tex 38 38
+color 0x80C0FF 0x80C0FF
+size 32 32
+alpha 256 256 512
+// cloud of bouncing sparks
+effect blue_large
+count 128
 type spark
-tex 40 40
+tex 41 41
 color 0xFDFFD9 0xFDFFD9
-size 0.6 0.6
-alpha 256 256 768
-gravity 1
-bounce 1
-airfriction 5
+size 16 16
+alpha 256 256 1024
+bounce 2
+//airfriction 2
 originjitter 1 1 1
-velocityjitter 400 400 400
-velocitymultiplier 0.1
-
-
-
-/*
-// quake wizard spike impact
-effect TE_WIZSPIKE
-count 30
-type alphastatic
-color 0x372b17 0x73571f
-alpha 51 256 512
-originjitter 4 4 4
-velocityjitter 16 16 16
-*/
-
-// item respawn effect
-// flare particle and light
-effect TE_WIZSPIKE
-countabsolute 1
-type static
-color 0x63F2EA 0x63f2EA
-size 20 20
-alpha 128 128 128
-lightradius 200
-lightradiusfade 200
-lightcolor 0.4 0.9 0.9
-// cloud of particles which expand rapidly and then slow to form a ball
-effect TE_WIZSPIKE
-count 100
-type static
-color 0x63F2EA 0x63f2EA
-size 2 2
-alpha 64 64 64
-airfriction 2
-liquidfriction 2
-originjitter 16 16 16
+velocityjitter 512 512 512
+// inner cloud of smoke
+effect blue_large
+count 16
+type smoke
+color 0x202020 0x404040
+tex 0 8
+size 24 24
+alpha 256 256 512
+originjitter 20 20 20
 velocityjitter 32 32 32
 
-/*
-// quake hell knight fireball impact
-effect TE_KNIGHTSPIKE
-count 20
-type alphastatic
-color 0x5f0700 0xcf632b
-alpha 51 256 512
-originjitter 4 4 4
-velocityjitter 16 16 16
-*/
 
-// laser impact
+// RED LARGE
 // decal
-effect TE_KNIGHTSPIKE
+effect red_large
 countabsolute 1
 type decal
-tex 47 47
-size 24 24
+tex 59 59
+size 32 32
 alpha 256 256 0
-originjitter 16 16 16
-lightradius 200
-lightradiusfade 500
-lightcolor 8 0.4 0.4
+originjitter 20 20 20
+lightradius 250
+lightradiusfade 250
+lightcolor 10 4.375 3.125
 // flare effect
-effect TE_KNIGHTSPIKE
+effect red_large
 countabsolute 1
 type static
-tex 39 39
-color 0xFF2010 0xFF2010
-alpha 256 256 1024
-size 24 24
-// sparks that rapidly expand and rapidly slow down to form an interesting spherical effect
-effect TE_KNIGHTSPIKE
-count 256
+tex 38 38
+color 0x801010 0x801010
+size 32 32
+alpha 256 256 512
+// cloud of bouncing sparks
+effect red_large
+count 128
 type spark
-color 0x800000 0xFF8020
+tex 41 41
+color 0x801010 0x801010
+size 16 16
 alpha 256 256 1024
-size 4 4
-//bounce 1.5
-airfriction 6
-liquidfriction 6
-//originjitter 32 32 32
-velocityjitter 256 256 256
-effect TE_KNIGHTSPIKE
-count 14
-type smoke
-tex 48 55
-color 0x800000 0xFF8020
-size 12 12
-alpha 0 256 100
+bounce 2
+//airfriction 2
 originjitter 1 1 1
-airfriction 5
-liquidfriction 16
-velocityjitter 23 23 183
-scalemultiplier 1
-gravity -0.04
-
-// machinegun bullet impact
-// bullet impact decal
-effect TE_SPIKE
-countabsolute 1
-type decal
-tex 56 59
-size 5 5
-alpha 256 256 0
-originjitter 6 6 6
-//lightradius 30
-//lightradiusfade 90
-//lightcolor 1 1 1
-// dust/smoke drifting away from the impact
-effect TE_SPIKE
-count 5
+velocityjitter 512 512 512
+// inner cloud of smoke
+effect red_large
+count 16
 type smoke
-tex 48 55
-color 0x101010 0x101010
-size 7 7
-alpha 0 256 100
-originjitter 1 1 1
-airfriction 5
-liquidfriction 16
-velocityjitter 183 183 183
-scalemultiplier 1
-gravity -0.04
-// dust/smoke staying at the impact
-effect TE_SPIKE
-count 5
-type smoke
-tex 48 55
-color 0x505050 0x505050
-size 7 7
-alpha 0 256 100
-originjitter 1 1 1
-airfriction 3
-liquidfriction 16
-velocityjitter 85 85 85
-scalemultiplier 1
-gravity -0.04
+color 0x202020 0x404040
+tex 0 8
+size 24 24
+alpha 256 256 512
+originjitter 20 20 20
+velocityjitter 32 32 32
 
-// electro combo explosion
+
+// blue powerful explosion
 // decal
-effect TE_SPIKEQUAD
+effect blue_power
 countabsolute 1
 type decal
 tex 59 59
@@ -348,7 +346,7 @@
 lightradiusfade 200
 lightcolor 2 2.5 3
 // flare effect
-effect TE_SPIKEQUAD
+effect blue_power
 countabsolute 1
 type static
 tex 38 38
@@ -356,7 +354,7 @@
 size 48 48
 alpha 256 256 128
 // large sparks
-effect TE_SPIKEQUAD
+effect blue_power
 count 20
 type static
 color 0x2030FF 0x80C0FF
@@ -368,236 +366,15 @@
 liquidfriction 16
 //velocityoffset 0 0 120
 velocityjitter 512 512 512
-/*
-// inner cloud of smoke
-effect TE_SPIKEQUAD
-count 0.25
-type smoke
-color 0x202020 0x404040
-tex 0 8
-size 24 24
-alpha 256 256 256
-originjitter 20 20 20
-velocityjitter 32 32 32
-*/
 
-// quake effect
-// decal
-effect TE_SUPERSPIKE
-countabsolute 1
-type decal
-tex 56 59
-size 3 3
-alpha 256 256 0
-originjitter 6 6 6
-// dust/smoke drifting away from the impact
-effect TE_SPIKE
-count 8
-type smoke
-tex 0 8
-color 0x101010 0x101010
-size 3 3
-sizeincrease 3
-alpha 255 255 256
-originjitter 0 0 0
-velocityjitter 8 8 8
-// dust/smoke staying at the impact
-effect TE_SUPERSPIKE
-count 1
-type smoke
-tex 0 8
-color 0x505050 0x505050
-size 4 4
-sizeincrease 4
-alpha 255 255 128
-originjitter 0 0 0
-velocityjitter 0 0 0
-// sparks that disappear on impact
-effect TE_SUPERSPIKE
-count 30
-type spark
-color 0x8f4333 0xfff31b
-size 0.4 0.4
-alpha 0 256 768
-gravity 1
-bounce -1
-velocityoffset 0 0 80
-velocityjitter 64 64 64
 
-// quake effect
-// decal
-effect TE_SUPERSPIKEQUAD
-countabsolute 1
-type decal
-tex 56 59
-size 3 3
-alpha 256 256 0
-originjitter 6 6 6
-lightradius 100
-lightradiusfade 500
-lightcolor 0.15 0.15 1.5
-// dust/smoke drifting away from the impact
-effect TE_SUPERSPIKEQUAD
-count 8
-type smoke
-tex 0 8
-color 0x101010 0x101010
-size 3 3
-sizeincrease 3
-alpha 255 255 256
-originjitter 0 0 0
-velocityjitter 8 8 8
-// dust/smoke staying at the impact
-effect TE_SUPERSPIKEQUAD
-count 1
-type smoke
-tex 0 8
-color 0x505050 0x505050
-size 4 4
-sizeincrease 4
-alpha 255 255 128
-originjitter 0 0 0
-velocityjitter 0 0 0
-// sparks that disappear on impact
-effect TE_SUPERSPIKEQUAD
-count 30
-type spark
-color 0x8f4333 0xfff31b
-size 0.4 0.4
-alpha 0 256 768
-gravity 1
-bounce -1
-velocityoffset 0 0 80
-velocityjitter 64 64 64
 
-// shotgun pellet impact
-// decal
-effect TE_GUNSHOT
-countabsolute 1
-type decal
-tex 56 59
-size 3 3
-alpha 256 256 0
-originjitter 6 6 6
-// dust/smoke drifting away from the impact
-effect TE_GUNSHOT
-count 4
-type smoke
-tex 0 8
-color 0x101010 0x101010
-size 3 3
-sizeincrease 3
-alpha 128 128 64
-originjitter 0 0 0
-velocityjitter 8 8 8
-// dust/smoke staying at the impact
-effect TE_GUNSHOT
-count 1
-type smoke
-tex 0 8
-color 0x505050 0x505050
-size 4 4
-sizeincrease 4
-alpha 128 128 64
-originjitter 0 0 0
-velocityjitter 0 0 0
-// bouncing sparks
-effect TE_GUNSHOT
-count 10
-type spark
-color 0x8f4333 0xfff31b
-size 0.4 0.4
-alpha 0 64 64
-gravity 1
-bounce 1.5
-velocityoffset 0 0 80
-velocityjitter 64 64 64
 
-/*
-// quake effect
+// Explode Medium
 // decal
-effect TE_GUNSHOTQUAD
+effect explode_medium
 countabsolute 1
 type decal
-tex 56 59
-size 3 3
-alpha 256 256 0
-originjitter 6 6 6
-lightradius 100
-lightradiusfade 500
-lightcolor 0.15 0.15 1.5
-// dust/smoke drifting away from the impact
-effect TE_GUNSHOTQUAD
-count 4
-type smoke
-tex 0 8
-color 0x101010 0x101010
-size 3 3
-sizeincrease 3
-alpha 255 255 256
-originjitter 0 0 0
-velocityjitter 8 8 8
-// dust/smoke staying at the impact
-effect TE_GUNSHOTQUAD
-count 1
-type smoke
-tex 0 8
-color 0x202020 0x202020
-size 4 4
-sizeincrease 4
-alpha 255 255 128
-originjitter 0 0 0
-velocityjitter 0 0 0
-// sparks that disappear on impact
-effect TE_GUNSHOTQUAD
-count 15
-type spark
-color 0x8f4333 0xfff31b
-size 0.4 0.4
-alpha 0 256 768
-gravity 1
-bounce -1
-velocityoffset 0 0 80
-velocityjitter 64 64 64
-*/
-
-// crylink impact effect
-// decal
-effect TE_GUNSHOTQUAD
-countabsolute 1
-type decal
-tex 47 47
-size 8 8
-alpha 256 256 0
-originjitter 12 12 12
-//lightradius 100
-//lightradiusfade 300
-//lightcolor 0.5 0.5 0.5
-// purple flare effect
-effect TE_GUNSHOTQUAD
-countabsolute 1
-type static
-tex 39 39
-color 0x504060 0x504060
-size 8 8
-alpha 256 256 512
-// purple sparks
-effect TE_GUNSHOTQUAD
-count 12
-type spark
-color 0xA040C0 0xFFFFFF
-size 1 1
-alpha 128 128 384
-gravity 1
-bounce 1.5
-velocityoffset 0 0 80
-velocityjitter 128 128 128
-
-// mortar/hagar explosion (smaller than rocket)
-// decal
-effect TE_EXPLOSION
-countabsolute 1
-type decal
 tex 8 16
 size 48 48
 alpha 256 256 0
@@ -606,7 +383,7 @@
 lightradiusfade 700
 lightcolor 4 2 0.5
 // flare effect
-effect TE_EXPLOSION
+effect explode_medium
 countabsolute 1
 type static
 tex 35 37
@@ -614,7 +391,7 @@
 size 48 48
 alpha 192 192 64
 // fire effect which expands then slows
-effect TE_EXPLOSION
+effect explode_medium
 notunderwater
 count 128
 type static
@@ -628,7 +405,7 @@
 originjitter 8 8 8
 velocityjitter 256 256 256
 // underwater bubbles
-effect TE_EXPLOSION
+effect explode_medium
 underwater
 count 32
 type bubble
@@ -642,7 +419,7 @@
 originjitter 16 16 16
 velocityjitter 96 96 96
 // bouncing sparks
-effect TE_EXPLOSION
+effect explode_medium
 notunderwater
 count 32
 type spark
@@ -655,9 +432,8 @@
 liquidfriction 0.8
 velocityoffset 0 0 80
 velocityjitter 256 256 256
-/*
 // experimental black smoke
-effect TE_EXPLOSION
+effect explode_medium
 count 32
 type alphastatic
 tex 0 8
@@ -669,10 +445,8 @@
 liquidfriction 5
 originjitter 10 10 10
 velocityjitter 256 256 256
-*/
-/*
 // experimental debris
-effect TE_EXPLOSION
+effect explode_medium
 count 32
 type alphastatic
 tex 0 8
@@ -685,10 +459,8 @@
 liquidfriction 0.8
 velocityoffset 0 0 80
 velocityjitter 256 256 256
-*/
-/*
 // experimental dark smoke
-effect TE_EXPLOSION
+effect explode_medium
 count 16
 type alphastatic
 tex 0 8
@@ -699,288 +471,24 @@
 liquidfriction 2
 originjitter 24 24 24
 velocityjitter 64 64 64
-*/
 
-// quake effect
-// decal
-effect TE_EXPLOSIONQUAD
-countabsolute 1
-type decal
-tex 8 16
-size 48 48
-alpha 256 256 0
-originjitter 40 40 40
-lightradius 350
-lightradiusfade 700
-lightcolor 4 2 8
-// smoke cloud
-effect TE_EXPLOSIONQUAD
-notunderwater
-count 32
-type smoke
-color 0x202020 0x404040
-tex 0 8
-size 12 12
-alpha 32 32 64
-velocityjitter 48 48 48
-// underwater bubbles
-effect TE_EXPLOSIONQUAD
-underwater
-count 32
-type bubble
-tex 62 62
-color 0x404040 0x808080
-size 3 3
-alpha 128 256 64
-gravity -0.125
-bounce 1.5
-liquidfriction 0.25
-originjitter 16 16 16
-velocityjitter 96 96 96
-// sparks which go through walls
-effect TE_EXPLOSIONQUAD
-notunderwater
-count 128
-type spark
-color 0x903010 0xFFD030
-size 1 1
-alpha 0 256 512
-gravity 1
-airfriction 0.2
-liquidfriction 0.8
-velocityoffset 0 0 80
-velocityjitter 256 256 256
 
-// quake effect
-// decal
-effect TE_TAREXPLOSION
-countabsolute 1
-type decal
-tex 8 16
-size 48 48
-alpha 256 256 0
-originjitter 40 40 40
-lightradius 600
-lightradiusfade 1200
-lightcolor 1.6 0.8 2
-// smoke cloud
-effect TE_TAREXPLOSION
-notunderwater
-count 32
-type smoke
-color 0x202020 0x404040
-tex 0 8
-size 12 12
-alpha 32 32 64
-velocityjitter 48 48 48
-// underwater bubbles
-effect TE_TAREXPLOSION
-underwater
-count 32
-type bubble
-tex 62 62
-color 0x404040 0x808080
-size 3 3
-alpha 128 256 64
-gravity -0.125
-bounce 1.5
-liquidfriction 0.25
-originjitter 16 16 16
-velocityjitter 96 96 96
-// sparks which go through walls
-effect TE_TAREXPLOSION
-notunderwater
-count 128
-type spark
-color 0x903010 0xFFD030
-size 1 1
-alpha 0 256 512
-gravity 1
-airfriction 0.2
-liquidfriction 0.8
-velocityoffset 0 0 80
-velocityjitter 256 256 256
 
-// bloody impact effect indicating damage
-effect TE_BLOOD
-count 0.333
-type blood
-tex 24 32
-size 8 8
-alpha 256 256 64
-bounce -1
-airfriction 1
-liquidfriction 4
-velocityjitter 64 64 64
-velocitymultiplier 1
 
-// sparks (quake effect)
-effect TE_SPARK
-count 1
-type spark
-color 0x8f4333 0xfff31b
-size 0.4 0.4
-alpha 0 256 768
-gravity 1
-bounce -1
-velocityoffset 0 0 80
-velocityjitter 64 64 64
-velocitymultiplier 1
-
-// nex impact
+// EXPLODE LARGE
 // decal
-effect TE_PLASMABURN
+effect explode_large
 countabsolute 1
 type decal
-tex 47 47
-size 24 24
-alpha 256 256 0
-originjitter 16 16 16
-lightradius 200
-lightradiusfade 400
-lightcolor 1 1 1
-// flare effect
-effect TE_PLASMABURN
-countabsolute 1
-type static
-tex 37 37
-color 0x80C0FF 0x80C0FF
-size 8 8
-alpha 256 256 512
-/*
-// experimental
-effect TE_PLASMABURN
-count 64
-type static
-color 0x2030FF 0x80C0FF
-size 2 4
-alpha 256 256 512
-bounce 1.5
-airfriction 8
-liquidfriction 8
-velocityjitter 512 512 512
-*/
-// small sparks which form a sphere as they slow down
-effect TE_PLASMABURN
-count 256
-type spark
-color 0x2030FF 0x80C0FF
-size 1 2
-alpha 256 256 1024
-bounce 2
-airfriction 8
-liquidfriction 8
-velocityjitter 128 128 128
-
-// quake effect
-effect TE_SMALLFLASH
-lightradius 200
-lightradiusfade 1000
-lightcolor 2 2 2
-
-// quake effect
-effect TE_FLAMEJET
-count 1
-type smoke
-color 0x6f0f00 0xe3974f
-size 4 4
-alpha 64 128 384
-gravity -1
-bounce 1.1
-airfriction 1
-liquidfriction 4
-velocityjitter 128 128 128
-velocitymultiplier 1
-
-// quake effect
-effect TE_LAVASPLASH
-count 64
-type alphastatic
-color 0x6f0f00 0xe3974f
-size 12 12
-alpha 256 256 256
-gravity 0.05
-originoffset 0 0 32
-originjitter 128 128 32
-velocityoffset 0 0 256
-velocityjitter 128 128 0
-
-// player teleport effect
-effect TE_TELEPORT
-count 112
-type static
-color 0xA0A0A0 0xFFFFFF
-size 10 10
-alpha 64 128 256
-airfriction 1
-liquidfriction 4
-originoffset 0 0 28
-originjitter 16 16 28
-velocityjitter 0 0 256
-
-// nex beam
-effect TE_TEI_G3
-countabsolute 1
-type beam
-tex 60 60
-color 0xFFFFFF 0xFFFFFF
-size 4 4
-alpha 128 128 256
-// experimental
-effect TE_TEI_G3
-trailspacing 2
-type static
-color 0x202020 0x404040
-size 1 1
-alpha 256 256 512
-airfriction -4
-//liquidfriction -4
-velocityjitter 8 8 8
-type smoke
-/*
-// experimental
-effect TE_TEI_G3
-trailspacing 1
-type static
-tex 0 8
-color 0x202020 0x404040
-size 1 1
-sizeincrease 1
-alpha 256 256 128
-gravity -0.01
-//bounce 1.5
-//airfriction 4
-//liquidfriction 4
-//velocityoffset 0 0 80
-//velocityjitter 4 4 4
-*/
-
-// smoke effect
-effect TE_TEI_SMOKE
-count 0.333
-type smoke
-color 0x202020 0x404040
-tex 0 8
-size 5 5
-alpha 256 256 512
-originjitter 1.5 1.5 1.5
-velocityjitter 6 6 6
-velocitymultiplier 1
-
-// rocket explosion (bigger than mortar and hagar)
-// decal
-effect TE_TEI_BIGEXPLOSION
-countabsolute 1
-type decal
 tex 8 16
 size 72 72
 alpha 256 256 0
 originjitter 40 40 40
 lightradius 500
-lightradiusfade 500
-lightcolor 4 2 0.5
+lightradiusfade 400
+lightcolor 20 10 3
 // flare effect
-effect TE_TEI_BIGEXPLOSION
+effect explode_large
 countabsolute 1
 type static
 tex 35 37
@@ -988,21 +496,21 @@
 size 72 72
 alpha 192 192 64
 // fire effect
-effect TE_TEI_BIGEXPLOSION
+effect explode_large
 notunderwater
-count 256
+count 512
 type static
 tex 48 55
 color 0x902010 0xFFD080
-size 16 16
+size 32 32
 alpha 128 128 256
 bounce 1.5
-airfriction 4
+airfriction 5
 liquidfriction 4
 originjitter 8 8 8
-velocityjitter 512 512 512
+velocityjitter 1024 1024 1024
 // underwater bubbles
-effect TE_TEI_BIGEXPLOSION
+effect explode_large
 underwater
 count 64
 type bubble
@@ -1016,223 +524,50 @@
 originjitter 16 16 16
 velocityjitter 144 144 144
 // bouncing sparks
-effect TE_TEI_BIGEXPLOSION
+effect explode_large
 notunderwater
 count 128
 type spark
 color 0x903010 0xFFD030
-size 2 2
+size 4 4
 alpha 256 256 384
 gravity 1
 airfriction 0.2
 bounce 1.5
 liquidfriction 0.8
 velocityoffset 0 0 80
-velocityjitter 384 384 384
+velocityjitter 600 600 600
 
-// electro explosion
+
+// red medium
 // decal
-effect TE_TEI_PLASMAHIT
+effect red_medium
 countabsolute 1
 type decal
-tex 59 59
-size 32 32
+tex 47 47
+size 24 24
 alpha 256 256 0
-originjitter 20 20 20
+originjitter 16 16 16
 lightradius 200
-lightradiusfade 600
-lightcolor 2.4 4.8 8
+lightradiusfade 1000
+lightcolor 4 0.2 0.2
 // flare effect
-effect TE_TEI_PLASMAHIT
+effect red_medium
 countabsolute 1
 type static
-tex 38 38
-color 0x80C0FF 0x80C0FF
-size 32 32
-alpha 256 256 512
-// cloud of bouncing sparks
-effect TE_TEI_PLASMAHIT
-count 1
-type spark
-color 0x2030FF 0x80C0FF
-size 2 4
+tex 39 39
+color 0xFF2010 0xFF2010
 alpha 256 256 1024
-//gravity 1
-bounce 1.5
-//velocityoffset 0 0 120
-velocityjitter 512 512 512
-/*
-// inner cloud of smoke
-effect TE_TEI_PLASMAHIT
-count 0.25
-type smoke
-color 0x202020 0x404040
-tex 0 8
 size 24 24
-alpha 256 256 512
-originjitter 20 20 20
-velocityjitter 32 32 32
-*/
-
-// rocket trail
-// smoke
-effect TR_ROCKET
-trailspacing 3
-type smoke
-color 0x303030 0x606060
-tex 0 8
-size 3 3
-alpha 32 32 32
-lightradius 200
-lighttime 0
-lightcolor 3.0 1.5 0.5
-// fire
-effect TR_ROCKET
-notunderwater
-trailspacing 3
-type static
-color 0x801010 0xFFA020
-tex 0 8
-size 3 3
-alpha 144 144 700
-velocityjitter 20 20 20
-velocitymultiplier -0.25
-// bubbles
-effect TR_ROCKET
-underwater
-trailspacing 8
-type bubble
-tex 62 62
-color 0x404040 0x808080
-size 1 1
-alpha 256 256 256
-gravity -0.125
-bounce 1.5
-liquidfriction 4
-velocityjitter 16 16 16
-
-// grenade trail
-// smoke
-effect TR_GRENADE
-notunderwater
-trailspacing 3
-type smoke
-color 0x303030 0x606060
-tex 0 8
-size 3 3
-alpha 16 16 16
-// bubbles
-effect TR_GRENADE
-underwater
-trailspacing 16
-type bubble
-tex 62 62
-color 0x404040 0x808080
-size 1 1
-alpha 256 256 256
-gravity -0.125
-bounce 1.5
-liquidfriction 4
-velocityjitter 16 16 16
-
-// normal super gorey blood trail (used by gibs)
-effect TR_BLOOD
-trailspacing 16
-type blood
-color 0xFFFFFF 0xFFFFFF
-tex 24 32
-size 8 8
-alpha 384 384 192
-bounce -1
-airfriction 1
-liquidfriction 4
-velocityjitter 64 64 64
-velocitymultiplier 0.5
-
-// thinner blood trail (used by quake zombies)
-effect TR_SLIGHTBLOOD
-trailspacing 32
-type blood
-color 0xFFFFFF 0xFFFFFF
-tex 24 32
-size 8 8
-alpha 384 384 192
-bounce -1
-airfriction 1
-liquidfriction 4
-velocityjitter 64 64 64
-velocitymultiplier 0.5
-
-// quake effect
-effect TR_WIZSPIKE
-trailspacing 3
-type alphastatic
-color 0x42C0FB 0x42C0FB
-size 8 8
-alpha 64 64 192
-
-// quake effect
-effect TR_KNIGHTSPIKE
-trailspacing 9
-type alphastatic
-color 0xA0A0A0 0xFFFFFF
-size 3 3
-alpha 64 64 192
-
-// quake effect
-effect TR_VORESPIKE
-trailspacing 4
-type static
-color 0x283880 0x283880
-size 4 4
+// sparks that rapidly expand and rapidly slow down to form an interesting spherical effect
+effect red_medium
+count 256
+type spark
+color 0x800000 0xFF8020
 alpha 256 256 1024
-velocityjitter 16 16 16
-lightradius 200
-lighttime 0
-lightcolor 0.75 1.5 3.0
-velocitymultiplier -0.1
-
-// electro trail
-// smokey sparky thing
-effect TR_NEXUIZPLASMA
-trailspacing 4
-type static
-color 0x283880 0x283880
 size 4 4
-alpha 256 256 1024
-velocityjitter 16 16 16
-lightradius 200
-lighttime 0
-lightcolor 0.75 1.5 3.0
-velocitymultiplier -0.1
-
-// quake effect
-effect EF_FLAME
-count 300
-type smoke
-color 0x6f0f00 0xe3974f
-size 4 4
-alpha 64 128 384
-gravity -1
-airfriction 1
-liquidfriction 4
-velocityjitter 128 128 128
-lightradius 200
-lighttime 0
-lightcolor 2 1.5 0.5
-
-// quake effect
-effect EF_STARDUST
-count 75
-type static
-color 0xfff368 0xfff368
-size 1.0 2.0
-alpha 64 128 128
-gravity -0.1
-airfriction 0.2
-liquidfriction 0.8
-originjitter 16 16 64
-velocityjitter 32 32 0
-//lightradius 200
-//lighttime 0
-//lightcolor 0.4 0.9 0.9
+//bounce 1.5
+airfriction 6
+liquidfriction 6
+//originjitter 32 32 32
+velocityjitter 256 256 256
\ No newline at end of file

Modified: trunk/basezym/gfx/menu/default/background.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/gfx/menu/default/skinvalues.txt
===================================================================
--- trunk/basezym/gfx/menu/default/skinvalues.txt	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/gfx/menu/default/skinvalues.txt	2008-09-06 22:32:59 UTC (rev 162)
@@ -18,9 +18,9 @@
 
 // nexposee positions of windows (they are the scale transformation
 // centers, NOT the actual positions of the windows!)
-POSITION_DIALOG_MULTIPLAYER     '0.9 0.5 0'
-POSITION_DIALOG_SINGLEPLAYER    '0.1 0.1 0'
-POSITION_DIALOG_SETTINGS        '0.1 0.9 0'
+POSITION_DIALOG_MULTIPLAYER     '5 5 0'
+POSITION_DIALOG_SINGLEPLAYER    '0.1 0.5 0'
+POSITION_DIALOG_SETTINGS        '0.9 0.5 0'
 POSITION_DIALOG_CREDITS         '0.3 1.2 0'
 POSITION_DIALOG_QUIT            '0.9 1.2 0'
 

Added: trunk/basezym/gfx/vera-sans-big.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/gfx/vera-sans-big.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/gfx/vera-sans-big.width
===================================================================
--- trunk/basezym/gfx/vera-sans-big.width	                        (rev 0)
+++ trunk/basezym/gfx/vera-sans-big.width	2008-09-06 22:32:59 UTC (rev 162)
@@ -0,0 +1,17 @@
+extraspacing 0.000000 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.359375 0.453125 0.500000 0.765625 0.656250 0.906250 0.796875 0.328125 0.453125 0.453125 0.500000 0.765625 0.390625 0.406250 0.390625 0.375000 
+0.656250 0.656250 0.656250 0.656250 0.656250 0.656250 0.656250 0.656250 0.656250 0.656250 0.406250 0.406250 0.765625 0.765625 0.765625 0.546875 
+0.906250 0.718750 0.703125 0.687500 0.765625 0.640625 0.640625 0.750000 0.765625 0.375000 0.421875 0.750000 0.593750 0.906250 0.765625 0.781250 
+0.687500 0.781250 0.718750 0.671875 0.640625 0.750000 0.718750 1.000000 0.718750 0.687500 0.671875 0.453125 0.375000 0.453125 0.765625 0.484375 
+0.484375 0.625000 0.671875 0.562500 0.671875 0.640625 0.437500 0.671875 0.656250 0.359375 0.375000 0.640625 0.359375 0.937500 0.656250 0.640625 
+0.671875 0.671875 0.484375 0.562500 0.468750 0.656250 0.609375 0.843750 0.609375 0.609375 0.546875 0.656250 0.375000 0.656250 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 
+0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 0.765625 

Modified: trunk/basezym/gfx/vera-sans.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/gfx/vera-sans.width
===================================================================
--- trunk/basezym/gfx/vera-sans.width	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/gfx/vera-sans.width	2008-09-06 22:32:59 UTC (rev 162)
@@ -1,17 +1,17 @@
 extraspacing 0.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-0.375000 0.453125 0.500000 0.734375 0.640625 0.859375 0.765625 0.343750 0.453125 0.453125 0.515625 0.734375 0.406250 0.437500 0.406250 0.390625 
-0.640625 0.640625 0.640625 0.640625 0.640625 0.640625 0.640625 0.640625 0.640625 0.640625 0.421875 0.421875 0.734375 0.734375 0.734375 0.546875 
-0.859375 0.687500 0.687500 0.671875 0.734375 0.625000 0.625000 0.734375 0.734375 0.390625 0.437500 0.718750 0.593750 0.859375 0.734375 0.750000 
-0.656250 0.750000 0.687500 0.656250 0.625000 0.718750 0.687500 0.937500 0.687500 0.671875 0.656250 0.453125 0.390625 0.453125 0.734375 0.500000 
-0.500000 0.625000 0.656250 0.562500 0.656250 0.625000 0.453125 0.656250 0.640625 0.375000 0.406250 0.625000 0.375000 0.890625 0.640625 0.625000 
-0.656250 0.656250 0.484375 0.562500 0.468750 0.640625 0.609375 0.796875 0.593750 0.609375 0.546875 0.640625 0.390625 0.640625 0.734375 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
-1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.406250 0.484375 0.546875 0.796875 0.671875 0.921875 0.812500 0.375000 0.484375 0.484375 0.546875 0.796875 0.421875 0.453125 0.421875 0.421875 
+0.671875 0.671875 0.671875 0.671875 0.671875 0.671875 0.671875 0.671875 0.671875 0.671875 0.437500 0.437500 0.796875 0.796875 0.796875 0.593750 
+0.921875 0.734375 0.734375 0.703125 0.781250 0.671875 0.671875 0.781250 0.796875 0.421875 0.468750 0.765625 0.640625 0.921875 0.796875 0.796875 
+0.703125 0.796875 0.734375 0.703125 0.671875 0.765625 0.734375 1.000000 0.734375 0.718750 0.703125 0.484375 0.421875 0.484375 0.796875 0.531250 
+0.531250 0.656250 0.703125 0.593750 0.703125 0.671875 0.468750 0.703125 0.687500 0.390625 0.421875 0.671875 0.390625 0.953125 0.687500 0.671875 
+0.703125 0.703125 0.515625 0.593750 0.500000 0.687500 0.640625 0.859375 0.640625 0.640625 0.593750 0.687500 0.421875 0.687500 0.796875 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 
+0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 0.718750 

Added: trunk/basezym/maps/arahia_v2.cfg
===================================================================
--- trunk/basezym/maps/arahia_v2.cfg	                        (rev 0)
+++ trunk/basezym/maps/arahia_v2.cfg	2008-09-06 22:32:59 UTC (rev 162)
@@ -0,0 +1,2 @@
+r_shadow_realtime_world_lightmaps 0.9
+cd loop "2"

Added: trunk/basezym/maps/arahia_v2.ent
===================================================================
--- trunk/basezym/maps/arahia_v2.ent	                        (rev 0)
+++ trunk/basezym/maps/arahia_v2.ent	2008-09-06 22:32:59 UTC (rev 162)
@@ -0,0 +1,933 @@
+{
+"gridsize" "176 160 224"
+"classname" "worldspawn"
+"_farplanedist" "6000"
+"fog" "0.26 0.53 0.63 0.73 1 5800"
+"Author" "Morphed"
+"message" "Arahia"
+"_blocksize" "2048"
+}
+{
+"classname" "trigger_teleport"
+"target" "misc_teleporter_dest1"
+"model" "*1"
+}
+{
+"classname" "trigger_teleport"
+"target" "misc_teleporter_dest2"
+"model" "*2"
+}
+{
+"classname" "misc_teleporter_dest"
+"origin" "-8000 7472 4256"
+"angle" "180"
+"targetname" "misc_teleporter_dest2"
+}
+{
+"classname" "misc_teleporter_dest"
+"origin" "-8080 7472 4544"
+"targetname" "misc_teleporter_dest1"
+}
+{
+"classname" "misc_models"
+"origin" "7076 -2440 3644"
+"model" "models/mist.zym"
+"angle" "14.3031"
+"modelscale" "15"
+}
+{
+"classname" "misc_models"
+"origin" "-9244.76 5299.19 6265"
+"model" "models/mist.zym"
+"angle" "-75.697"
+"modelscale_vec" "26.6667 37.6614 29.6092"
+}
+{
+"classname" "trigger_hurt"
+"model" "*3"
+}
+{
+"classname" "misc_models"
+"origin" "-5524 -7612 5848"
+"model" "textures/ab/saw.zym"
+"angle" "-90"
+}
+{
+"classname" "trigger_teleport"
+"target" "misc_teleporter_dest4"
+"model" "*4"
+}
+{
+"classname" "trigger_teleport"
+"target" "misc_teleporter_dest3"
+"model" "*5"
+}
+{
+"classname" "misc_teleporter_dest"
+"origin" "8096 -8896 4576"
+"angle" "180"
+"targetname" "misc_teleporter_dest4"
+}
+{
+"classname" "misc_teleporter_dest"
+"origin" "7960 -8992 4056"
+"angle" "90"
+"targetname" "misc_teleporter_dest3"
+}
+{
+"classname" "dom_controlpoint"
+"origin" "3448 4892 2244"
+"message" " has captured a mine"
+"target" "mine"
+"wait" "5"
+"frags" "1"
+}
+{
+"classname" "dom_team"
+"origin" "3347 -10044 7581"
+"cnt" "4"
+"netname" "^1Red Team^3"
+"model" "models/domination/dom_red.md3"
+"noise1" "domination/claim2.ogg"
+"noise" "domination/claim.ogg"
+}
+{
+"classname" "dom_team"
+"origin" "3247 -10060 7581"
+"model" "models/domination/dom_unclaimed.md3"
+}
+{
+"classname" "dom_team"
+"origin" "3489 -10064 7581"
+"cnt" "13"
+"netname" "^4Blue Team^3"
+"model" "models/domination/dom_blue.md3"
+"noise" "domination/claim.ogg"
+"noise1" "domination/claim2.ogg"
+}
+{
+"classname" "dom_controlpoint"
+"origin" "-4672 5760 3848"
+"message" " has captured a hydrophonic farm"
+"target" "rhf"
+"wait" "5"
+"frags" "1"
+}
+{
+"classname" "dom_controlpoint"
+"origin" "-5383 -5968 5977"
+"message" " has captured a lubermill"
+"target" "lumbermill"
+"wait" "5"
+"frags" "1"
+}
+{
+"classname" "dom_controlpoint"
+"origin" "-312 409 4020"
+"message" " has captured a factory"
+"target" "factory"
+"wait" "5"
+"frags" "1"
+}
+{
+"classname" "dom_controlpoint"
+"origin" "2624 -6560 4064"
+"message" " has captured a hydrophonic farm"
+"target" "bhf"
+"wait" "5"
+"frags" "1"
+}
+{
+"classname" "func_wall"
+"targetname" "rhf"
+"colormap" "1024"
+"model" "*6"
+}
+{
+"classname" "func_wall"
+"targetname" "mine"
+"colormap" "1024"
+"model" "*7"
+}
+{
+"classname" "info_player_deathmatch"
+"origin" "-5470 9840 3845"
+"angles" "0 -100 0"
+}
+{
+"classname" "func_wall"
+"targetname" "factory"
+"colormap" "1024"
+}
+{
+"classname" "func_wall"
+"targetname" "lumbermill"
+"colormap" "1024"
+"model" "*8"
+}
+{
+"classname" "func_wall"
+"targetname" "bhf"
+"colormap" "1024"
+"model" "*9"
+}
+{
+"classname" "func_wall"
+"targetname" "factory"
+"colormap" "1024"
+"model" "*10"
+}
+{
+"classname" "misc_models"
+"origin" "-3128 -3184 4168"
+"model" "models/bush01.md3"
+}
+{
+"classname" "misc_models"
+"origin" "560 6376 2628"
+"model" "models/bush03.md3"
+"angles" "26.4193 0 0"
+}
+{
+"classname" "misc_models"
+"origin" "4728 424 2984"
+"model" "models/bush03.md3"
+}
+{
+"classname" "misc_models"
+"origin" "4776 -1808 3688"
+"model" "models/bush02.md3"
+"angles" "13.8158 -17.1354 16.2314"
+}
+{
+"classname" "misc_models"
+"origin" "4232 -5632 4000"
+"model" "models/bush02.md3"
+"angles" "13.8158 -17.1354 16.2314"
+}
+{
+"classname" "misc_models"
+"origin" "-5848 -6792 5916"
+"model" "models/bush02.md3"
+"angles" "1.56167 2.15477 -0.414282"
+}
+{
+"classname" "misc_models"
+"origin" "-4864 -424 4192"
+"model" "models/bush03.md3"
+}
+{
+"classname" "misc_models"
+"origin" "136 -5800 4312"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-168 -5000 4136"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "352 -5296 4120"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "480 -4968 4064"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-40 -5672 4336"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-128 -5960 4464"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-688 -6216 4856"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-552 -6312 4808"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3136 -6580 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-280 -5496 4352"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "96 -5264 4160"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "104 -5016 4112"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "488 -4728 4016"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "704 -4952 4056"
+"model" "models/bush03.md3"
+"angles" "5.99487 -5.63409 -5.02455"
+}
+{
+"classname" "misc_models"
+"origin" "-4480 -6856 5904"
+"model" "models/bush03.md3"
+"angles" "1.56167 2.15477 -0.414267"
+}
+{
+"classname" "misc_models"
+"origin" "-6576 -5584 5896"
+"model" "models/bush01.md3"
+"angles" "1.56167 2.15477 -0.414282"
+}
+{
+"classname" "misc_models"
+"origin" "-1112 -6224 5112"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3752 -6856 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3832 -7176 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3532 -7060 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3584 -6684 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3872 -6244 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3952 -6564 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3652 -6448 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6256 -6560 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6544 -6120 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6624 -6440 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6324 -6324 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4172 -7504 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4460 -7064 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4540 -7384 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4240 -7268 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4288 -6492 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4576 -6052 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4656 -6372 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-4356 -6256 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-5760 -460 4312"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-5976 -44 4296"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6088 -336 4360"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-5808 -244 4268"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-5824 -5972 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6112 -5532 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-6192 -5852 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-5892 -5736 5904"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "3700 336 3660"
+"model" "models/bush01.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-288 7108 3160"
+"model" "models/bush01.md3"
+"angles" "26.4193 0 0"
+}
+{
+"classname" "misc_models"
+"origin" "2568 2928 3848"
+"model" "models/bush01.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3480 2312 2312"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "1124 2348 2776"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "412 3240 2928"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6628 -976 2176"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-1536 3244 2788"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-1312 3240 2812"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3228 2336 2380"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3732 2228 2356"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6016 1716 1360"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3628 1980 2288"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3328 1988 2260"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6892 -976 2148"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6820 -860 2092"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3432 680 2620"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3208 524 2564"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3128 680 2580"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3240 852 2544"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3512 -800 3040"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3352 -936 3028"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3248 -788 3020"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-3336 -628 2948"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "2588 -3328 2172"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "2744 -3476 2216"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "2848 -3328 2208"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "2784 -3176 2132"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6776 -1116 2104"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6456 1740 1332"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "6232 1696 1276"
+"model" "models/seaweed.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-576 -5728 4576"
+"model" "models/grassb.md3"
+}
+{
+"classname" "misc_models"
+"origin" "-888 -5992 4880"
+"model" "models/grassb.md3"
+}
+{
+"classname" "structure_power"
+"origin" "-7878 7820 4306"
+}
+{
+"classname" "structure_power"
+"origin" "5532 5211 2990"
+}
+{
+"classname" "structure_power"
+"origin" "-379 -532 4014"
+}
+{
+"classname" "structure_power"
+"origin" "8513 -8187 4084"
+}
+{
+"classname" "weapon_weap6"
+"origin" "8505 -8475 4078"
+}
+
+
+// LAST BASE
+{
+"classname" "enemy_heavy"
+"origin" "6709 -7447 4047"
+}
+{
+"classname" "enemy_heavy"
+"origin" "7162 -7445 4075"
+}
+{
+"classname" "enemy_heavy"
+"origin" "6022 -8483 4080"
+}
+{
+"classname" "enemy_soldier"
+"origin" "6766 -6082 4044"
+}
+{
+"classname" "enemy_soldier"
+"origin" "6417 -6549 4051"
+}
+{
+"classname" "enemy_soldier"
+"origin" "6851 -7872 4054"
+}
+
+
+// FIRST BASE
+{
+"classname" "weapon_weap4"
+"origin" "-5739 9114 3957"
+}
+{
+"classname" "item_ammo3"
+"origin" "-5667 9078 3973"
+}
+{
+"classname" "item_ammo3"
+"origin" "-8186 8548 4161"
+}
+{
+"classname" "item_ammo3"
+"origin" "-8018 8375 4073"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-7054 7527 3995"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-7275 8306 4068"
+}
+{
+"classname" "enemy_spy"
+"origin" "-7255 8221 4026"
+}
+{
+"classname" "enemy_spy"
+"origin" "-7209 6892 3971"
+}
+{
+"classname" "enemy_turret"
+"origin" "-7912 7083 4278"
+}
+{
+"classname" "armor_medium"
+"origin" "-6110 7296 4142"
+}
+{
+"classname" "armor_medium"
+"origin" "-7991 7472 4558"
+}
+{
+"classname" "armor_small"
+"origin" "-6346 7443 4011"
+}
+{
+"classname" "armor_small"
+"origin" "-6418 7517 3951"
+}
+{
+"classname" "armor_small"
+"origin" "-6362 7378 3951"
+}
+{
+"classname" "armor_small"
+"origin" "-6433 7424 3951"
+}
+{
+"classname" "armor_small"
+"origin" "-6256 7459 3951"
+}
+{
+"classname" "weapon_weap6"
+"origin" "-6290 6040 3886"
+}
+{
+"classname" "item_ammo4"
+"origin" "-6157 6053 3845"
+}
+{
+"classname" "enemy_turret"
+"origin" "-4493 4515 3864"
+}
+{
+"classname" "enemy_turret"
+"origin" "-5627 4504 3840"
+}
+{
+"classname" "enemy_rocketturret"
+"origin" "-4072 7579 4321"
+}
+{
+"classname" "armor_small"
+"origin" "-5982 7368 4014"
+}
+{
+"classname" "armor_small"
+"origin" "-6151 7366 4014"
+}
+{
+"classname" "health_medium"
+"origin" "-8242 7472 4462"
+}
+{
+"classname" "health_small"
+"origin" "-8222 7376 4462"
+}
+{
+"classname" "health_small"
+"origin" "-8254 7550 4462"
+}
+{
+"classname" "enemy_spy"
+"origin" "-2704 4818 3859"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-2549 5316 3855"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-3071 5200 3847"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-2370 7677 3890"
+}
+
+/// SECOND BASE
+{
+"classname" "enemy_turret"
+"origin" "-4599 1414 4198"
+}
+{
+"classname" "enemy_turret"
+"origin" "-5440 1421 4214"
+}
+{
+"classname" "enemy_heavy"
+"origin" "-6326 -230 4422"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-5175 -647 4247"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-5003 -332 4239"
+}
+{
+"classname" "enemy_spy"
+"origin" "-6039 -425 4446"
+}
+{
+"classname" "enemy_rocketturret"
+"origin" "-5629 -1100 5490"
+}
+{
+"classname" "enemy_turret"
+"origin" "-7458 -297 4786"
+}
+{
+"classname" "enemy_turret"
+"origin" "-7460 -820 4784"
+}
+{
+"classname" "enemy_heavy"
+"origin" "-6069 -3623 5484"
+}
+{
+"classname" "enemy_heavy"
+"origin" "-4131 -3968 6226"
+}
+{
+"classname" "enemy_largeturret"
+"origin" "-5513 -7248 6312"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-7096 -2147 4593"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-6049 -2268 5130"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-5224 -3397 5697"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-6839 -4179 5718"
+}
+{
+"classname" "enemy_spy"
+"origin" "-5209 -4606 5868"
+}
+{
+"classname" "enemy_spy"
+"origin" "-7122 -5899 5967"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-6464 -6280 5965"
+}
+{
+"classname" "enemy_largeturret"
+"origin" "-3530 -7656 6466"
+}
+{
+"classname" "enemy_heavy"
+"origin" "-3070 -6460 5999"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-2790 -7537 5966"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-2366 -6724 5965"
+}
+{
+"classname" "enemy_rocketturret"
+"origin" "-167 -8056 6195"
+}
+
+// THIRD BASE
+{
+"classname" "enemy_turret"
+"origin" "-247 4840 4183"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-1262 4573 3846"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-1262 4573 3846"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-1266 5982 3739"
+}
+{
+"classname" "enemy_soldier"
+"origin" "-834 7069 3622"
+}
+{
+"classname" "enemy_turret"
+"origin" "47 5884 3201"
+}
+{
+"classname" "enemy_heavy"
+"origin" "2255 6129 2355"
+}
+{
+"classname" "enemy_soldier"
+"origin" "2510 5101 2374"
+}
+{
+"classname" "enemy_soldier"
+"origin" "2916 4468 2308"
+}
+{
+"classname" "enemy_spy"
+"origin" "3583 5692 2356"
+}
+{
+"classname" "enemy_spy"
+"origin" "3055 5717 2357"
+}
+{
+"classname" "enemy_soldier"
+"origin" "4730 4803 2354"
+}
+{
+"classname" "enemy_heavy"
+"origin" "4745 3744 2226"
+}
+{
+"classname" "enemy_largeturret"
+"origin" "4420 4933 3844"
+}
\ No newline at end of file

Added: trunk/basezym/maps/arahia_v2.rtlights
===================================================================
--- trunk/basezym/maps/arahia_v2.rtlights	                        (rev 0)
+++ trunk/basezym/maps/arahia_v2.rtlights	2008-09-06 22:32:59 UTC (rev 162)
@@ -0,0 +1,4 @@
+-8404.000000 7764.000000 4352.000000 900.000000 1.000000 1.000000 1.000000 0
+-7768.000000 7952.000000 4380.000000 500.000000 1.000000 1.000000 1.000000 0
+-7632.000000 7832.000000 4192.000000 400.000000 1.000000 1.000000 1.000000 0
+-5248.000000 5068.000000 9980.000000 10000.000000 1.000000 1.000000 1.000000 0

Modified: trunk/basezym/maps/campaign.txt
===================================================================
--- trunk/basezym/maps/campaign.txt	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/maps/campaign.txt	2008-09-06 22:32:59 UTC (rev 162)
@@ -1,10 +1,3 @@
 "//campaign:Nexuiz Campaign"
 "//game","mapname","bots","skill","frag","mutator-sets","description","long description"
-//"dm","strength","0","0","0",,"Strength","DM test map by Strahlemann."
-"dm","facing_worlds_nex2","0","0","0",,"Facing Worlds","Capture the Flag testing map ported from Nexuiz, for use with testing, will not appear in final game."
-//"dm","greatwall_remix","0","0","0",,"Great Wall","Capture the Flag testing map ported from Nexuiz, for use with testing, will not appear in final game."
-"dm","zym_dm1","0","0","0",,"Zym_dm1","Work in progress DM map by Strahlemann."
-"dm","arahia_v2","0","0","0",,"arahia_v2","Terrain map."
-//"dm","zymoticwork","0","0","0",,"Zymoticwork","Old map."
-//"dm","aitest","0","0","0",,"Aitest","Old map."
-//"dm","zym_map3_gameplaytest","0","0","0",,"Gameplaytest","Old map."
\ No newline at end of file
+"dm","arahia_v2","0","0","0",,"Arahia","There are five enemy bases to capture in this wide open earth terrain mission"
\ No newline at end of file

Modified: trunk/basezym/menu.dat
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/items/armor1.md3
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/items/armor25.md3
===================================================================
(Binary files differ)

Modified: trunk/basezym/models/pcore.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/models/ptrail.tga
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/animation.cfg
===================================================================
--- trunk/basezym/models/structures/reactor/animation.cfg	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/models/structures/reactor/animation.cfg	2008-09-06 22:32:59 UTC (rev 162)
@@ -1,15 +0,0 @@
-//reactor
-0   12  0   24    // CONSTRUCT1
-0   12  0   12    // CONSTRUCT2
-12  24  24  20    // IDLE1 
-0   0   0   0     // IDLE2
-0   0   0   0     // IDLE3
-0   0   0   0     // ATTACK1
-0   0   0   0     // ATTACK2
-0   0   0   0     // SPAWN1 
-0   0   0   0     // SPAWN2
-0   0   0   0     // PAIN1 
-0   0   0   0     // PAIN2
-36  12  0   12    // DESTROY1 
-36  12  0   12    // DESTROY2
-48  1   1   1     // DESTROYED1 

Deleted: trunk/basezym/models/structures/reactor/energy.jpg
===================================================================
(Binary files differ)

Modified: trunk/basezym/models/structures/reactor/reactor.md3
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_body.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_bolt.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_bolt1.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_bolt2.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_bolt3.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_control.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_cyl.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_display.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_exhaust.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_glow.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_main.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_meter.tga
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_parts.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_smoke_1.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_smoke_2.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_smoke_3.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_streak.jpg
===================================================================
(Binary files differ)

Deleted: trunk/basezym/models/structures/reactor/reactor_top.jpg
===================================================================
(Binary files differ)

Added: trunk/basezym/models/structures/reactor.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/structures/reactor.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/structures/reactor_glow.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/structures/reactor_glow.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/models/structures/spawner/spawner.md3
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/models/structures/spawner/spawner.md3
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Modified: trunk/basezym/particles/particlefont.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/scripts/leiprojectile.shader
===================================================================
--- trunk/basezym/scripts/leiprojectile.shader	2008-08-30 06:42:19 UTC (rev 161)
+++ trunk/basezym/scripts/leiprojectile.shader	2008-09-06 22:32:59 UTC (rev 162)
@@ -1,3 +1,12 @@
+models/structures/telenode/energy
+{
+	cull disable
+	{
+		map models/structures/telenode/energy.tga
+		blendfunc add
+		rgbGen identity
+	}
+}
 models/lasertrail
 {
 	cull disable
@@ -38,6 +47,7 @@
 	}
 }
 
+
 models/bultrail
 {
 	cull disable

Modified: trunk/basezym/sound/cdtracks/track001.ogg
===================================================================
(Binary files differ)

Added: trunk/basezym/sound/cdtracks/track002.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/cdtracks/track002.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/cdtracks/track003.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/cdtracks/track003.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/armor_medium.wav
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/armor_medium.wav
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/armor_small.wav
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/armor_small.wav
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/capture.wav
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/capture.wav
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/health_large.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/health_large.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/health_medium.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/health_medium.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/health_small.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/health_small.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/itemrespawn.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/itemrespawn.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/spawn.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/spawn.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/weapon_switch.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/weapon_switch.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/misc/weaponpickup.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/misc/weaponpickup.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Deleted: trunk/basezym/sound/weapons/explode_electricity.wav
===================================================================
(Binary files differ)

Added: trunk/basezym/sound/weapons/explode_plasmacombo.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/weapons/explode_plasmacombo.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/weapons/explode_plasmalarge.wav
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/weapons/explode_plasmalarge.wav
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/sound/weapons/plasma_weak.ogg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/sound/weapons/plasma_weak.ogg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/50hpskin.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/50hpskin.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/50hpskin_bump.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/50hpskin_bump.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/50hpskin_gloss.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/50hpskin_gloss.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/50hpskin_glow.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/50hpskin_glow.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/eye.jpg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/eye.jpg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/eyeblood.jpg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/eyeblood.jpg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/grenademodelskin.jpg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/grenademodelskin.jpg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/grenademodelskin_glow.jpg
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/grenademodelskin_glow.jpg
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/pad.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/pad.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/pad_gloss.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/pad_gloss.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/pad_glow.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/pad_glow.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/pad_norm.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/pad_norm.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Modified: trunk/basezym/textures/rock1.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/textures/rock1_fx.tga
===================================================================
(Binary files differ)

Modified: trunk/basezym/textures/rock1_mag.tga
===================================================================
(Binary files differ)

Added: trunk/basezym/textures/shard.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/shard.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/shard_gloss.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/shard_gloss.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/shard_glow.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/shard_glow.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream

Added: trunk/basezym/textures/shard_norm.tga
===================================================================
(Binary files differ)


Property changes on: trunk/basezym/textures/shard_norm.tga
___________________________________________________________________
Name: svn:mime-type
   + application/octet-stream




More information about the zymotic-commits mailing list