r110 - trunk/progsqc
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Mar 19 18:15:07 EDT 2008
Author: vermeulen
Date: 2008-03-19 18:15:07 -0400 (Wed, 19 Mar 2008)
New Revision: 110
Modified:
trunk/progsqc/inventory.qc
trunk/progsqc/player.qc
Log:
precach stuff
Modified: trunk/progsqc/inventory.qc
===================================================================
--- trunk/progsqc/inventory.qc 2008-03-14 19:40:18 UTC (rev 109)
+++ trunk/progsqc/inventory.qc 2008-03-19 22:15:07 UTC (rev 110)
@@ -455,7 +455,16 @@
precache_sound ("weapons/assaultrailgun_bulletfire2.wav"); // templeofnoise: old style precache for additional sounds
precache_sound ("weapons/assaultrailgun_bulletfire3.wav"); // templeofnoise: old style precache for additional sounds
+ precache_sound ("weapons/explode_medium.wav");
+ precache_sound ("weapons/explode_electricity.wav");
+ precache_sound ("weapons/explode_plasma.wav");
+ precache_sound ("weapons/explode_large.wav");
+ precache_sound ("weapons/hit_rail.wav");
+ precache_sound ("weapons/explode_nex.ogg");
+ precache_sound ("misc/itemrespawn.wav");
+
+ precache_model("models/players/jetpack_tracer.mdl");
};
float(entity character) Inventory_GetBestWeapon =
@@ -674,7 +683,7 @@
newmis.scale = modelscale;
};
-void() weapon_weap10 =
+void() weapon_thenex =
{
Item_Spawn(ITEMTYPE_WEAP10,1,50,self.origin,'0 0 0',10,1.5,world);
}
Modified: trunk/progsqc/player.qc
===================================================================
--- trunk/progsqc/player.qc 2008-03-14 19:40:18 UTC (rev 109)
+++ trunk/progsqc/player.qc 2008-03-19 22:15:07 UTC (rev 110)
@@ -1078,7 +1078,7 @@
{
if (self.armorregenplaysound)
{
- sound(self, CHAN_AUTO, strcat(self.playerclass.sounddir, "/shieldregen.wav"), 1, ATTN_STATIC);
+ //sound(self, CHAN_AUTO, strcat(self.playerclass.sounddir, "/shieldregen.wav"), 1, ATTN_STATIC);
self.armorregenplaysound = FALSE;
}
self.armorvalue = min(self.armorvalue + frametime * self.armorregenrate, self.armorregenmax);
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