r147 - trunk/basezym

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Fri Mar 14 15:39:28 EDT 2008


Author: Vermeulen
Date: 2008-03-14 15:39:27 -0400 (Fri, 14 Mar 2008)
New Revision: 147

Modified:
   trunk/basezym/default.cfg
   trunk/basezym/menu.dat
Log:
CTF gametype with teams is now default
Class selection dialog added with team selection

Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg	2008-03-13 13:18:15 UTC (rev 146)
+++ trunk/basezym/default.cfg	2008-03-14 19:39:27 UTC (rev 147)
@@ -1,1074 +1,1079 @@
-
-// player defaults
-_cl_color 0
-_cl_name zymplayer
-_cl_playerskin 0
-crosshair 0
-fov 90
-freelook 1
-sensitivity 6
-v_gamma 1.125000
-viewsize 110
-bgmvolume 1
-volume 0.5
-// fullscreen 1024x768x32bit
-vid_bitsperpixel "32"
-vid_fullscreen "0"
-vid_width "1024"
-vid_height "768"
-// 2D resolution 640x480
-vid_conwidth "640"
-vid_conheight "480"
-scr_conforcewhiledisconnected "0"
-scr_screenshot_gamma "1.2"
-
-
-// effects
-cl_decals 1
-cl_particles 1
-cl_stainmaps 0
-gl_flashblend 0
-r_bloom 1
-r_coronas 1
-r_dynamic 1
-r_shadow_bumpscale_basetexture 5
-r_shadow_realtime_world 1
-r_shadow_realtime_world_lightmaps 0.2
-r_shadow_glsl_offsetmapping 1
-r_shadow_realtime_world_shadows 1
-r_shadow_realtime_dlight_shadows 0
-r_shadow_realtime_dlight 1
-r_shadow_gloss 2
-r_shadow_gloss2intensity 0.5
-
-// misc
-host_maxfps 1000
-host_minfps 10
-scr_conbrightness 0
-scr_screenshot_jpeg 1
-scr_screenshot_jpeg_quality 0.9
-sv_maxvelocity 1000000000
-
-// aliases:
-alias +attack2 +button3
-alias -attack2 -button3
-alias +zoom +button4
-alias -zoom -button4
-alias +jetpackup +button5
-alias -jetpackup -button5
-alias +attack3 +button7
-alias -attack3 -button7
-alias weapnext "impulse 10"
-alias weapprev "impulse 12"
-
-// movement
-bind w +forward
-bind a +moveleft
-bind s +back
-bind d +moveright
-bind UPARROW +forward
-bind LEFTARROW +moveleft
-bind DOWNARROW +back
-bind RIGHTARROW +moveright
-bind SHIFT +jetpackup
-bind CTRL +attack3
-bind ENTER +jump
-bind SPACE +jump
-
-// weapons
-bind 1 "impulse 1"
-bind 2 "impulse 2"
-bind 3 "impulse 3"
-bind 4 "impulse 4"
-bind 5 "impulse 5"
-bind 6 "impulse 6"
-bind 7 "impulse 7"
-bind 8 "impulse 8"
-bind 9 "impulse 9"
-bind 0 "impulse 210"
-bind MOUSE1 +attack
-bind MOUSE2 +attack2
-bind MOUSE3 +zoom
-bind MWHEELUP weapnext
-bind MWHEELDOWN weapprev
-
-// misc
-bind - sizedown
-bind = sizeup
-bind ` toggleconsole
-bind ~ toggleconsole
-bind TAB +showscores
-bind ESCAPE togglemenu
-bind r messagemode2
-bind t messagemode
-bind y messagemode2
-bind PAUSE pause
-bind F10 quit
-bind F12 screenshot
-
-
-// server settings
-hostname "Zymotic Server"
-sv_maxrate 10000
-seta g_viewweapon_bobintensity 1
-seta g_viewweapon_q1pitching 1
-cl_forwardspeed 250
-cl_backspeed 250
-cl_sidespeed 250
-cl_upspeed 250
-cl_stairsmoothspeed 64
-edgefriction 0
-sv_maxairspeed 200
-sv_accelerate 10
-sv_airaccelerate 5
-sv_friction 4
-sv_maxspeed 275
-sv_stepheight 18
-sv_gravity 700
-sv_cheats 1
-pausable 0
-cl_bob 0
-
-// loadfont console     gfx/vera-mono
-// loadfont sbar        gfx/vera-mono
-loadfont notify      gfx/vera-sans
-loadfont chat        gfx/vera-sans
-// loadfont centerprint gfx/vera-mono
-// loadfont infobar     gfx/vera-mono
-loadfont user0       gfx/vera-sans
-r_textbrightness 0.2
-r_textcontrast 0.8
-r_textshadow 1
-
-// good settings for these fonts
-con_chat 5
-con_chatpos -7
-con_chatsize 10
-con_chatwidth 0.6
-con_notifysize 10
-sbar_alpha_bg 0.4
+
+// player defaults
+_cl_color 0
+_cl_name zymplayer
+_cl_playerskin 0
+crosshair 0
+fov 90
+freelook 1
+sensitivity 6
+v_gamma 1.125000
+viewsize 110
+bgmvolume 1
+volume 0.5
+// fullscreen 1024x768x32bit
+vid_bitsperpixel "32"
+vid_fullscreen "0"
+vid_width "1024"
+vid_height "768"
+// 2D resolution 640x480
+vid_conwidth "640"
+vid_conheight "480"
+scr_conforcewhiledisconnected "0"
+scr_screenshot_gamma "1.2"
+
+
+// effects
+cl_decals 1
+cl_particles 1
+cl_stainmaps 0
+gl_flashblend 0
+r_bloom 1
+r_coronas 1
+r_dynamic 1
+r_shadow_bumpscale_basetexture 5
+r_shadow_realtime_world 1
+r_shadow_realtime_world_lightmaps 0.2
+r_shadow_glsl_offsetmapping 1
+r_shadow_realtime_world_shadows 1
+r_shadow_realtime_dlight_shadows 0
+r_shadow_realtime_dlight 1
+r_shadow_gloss 2
+r_shadow_gloss2intensity 0.5
+
+// misc
+host_maxfps 1000
+host_minfps 10
+scr_conbrightness 0
+scr_screenshot_jpeg 1
+scr_screenshot_jpeg_quality 0.9
+sv_maxvelocity 1000000000
+
+// aliases:
+alias +attack2 +button3
+alias -attack2 -button3
+alias +zoom +button4
+alias -zoom -button4
+alias +jetpackup +button5
+alias -jetpackup -button5
+alias +attack3 +button7
+alias -attack3 -button7
+alias weapnext "impulse 10"
+alias weapprev "impulse 12"
+
+// movement
+bind w +forward
+bind a +moveleft
+bind s +back
+bind d +moveright
+bind UPARROW +forward
+bind LEFTARROW +moveleft
+bind DOWNARROW +back
+bind RIGHTARROW +moveright
+bind SHIFT +jetpackup
+bind CTRL +attack3
+bind ENTER +jump
+bind SPACE +jump
+
+// weapons
+bind 1 "impulse 1"
+bind 2 "impulse 2"
+bind 3 "impulse 3"
+bind 4 "impulse 4"
+bind 5 "impulse 5"
+bind 6 "impulse 6"
+bind 7 "impulse 7"
+bind 8 "impulse 8"
+bind 9 "impulse 9"
+bind 0 "impulse 210"
+bind MOUSE1 +attack
+bind MOUSE2 +attack2
+bind MOUSE3 +zoom
+bind MWHEELUP weapnext
+bind MWHEELDOWN weapprev
+
+// misc
+bind - sizedown
+bind = sizeup
+bind ` toggleconsole
+bind ~ toggleconsole
+bind TAB +showscores
+bind ESCAPE togglemenu
+bind r messagemode2
+bind t messagemode
+bind y messagemode2
+bind PAUSE pause
+bind F10 quit
+bind F12 screenshot
+
+
+// server settings
+hostname "Zymotic Server"
+sv_maxrate 10000
+seta g_viewweapon_bobintensity 1
+seta g_viewweapon_q1pitching 1
+cl_forwardspeed 250
+cl_backspeed 250
+cl_sidespeed 250
+cl_upspeed 250
+cl_stairsmoothspeed 64
+edgefriction 0
+sv_maxairspeed 200
+sv_accelerate 10
+sv_airaccelerate 5
+sv_friction 4
+sv_maxspeed 275
+sv_stepheight 18
+sv_gravity 700
+sv_cheats 1
+pausable 0
+cl_bob 0
+
+// loadfont console     gfx/vera-mono
+// loadfont sbar        gfx/vera-mono
+loadfont notify      gfx/vera-sans
+loadfont chat        gfx/vera-sans
+// loadfont centerprint gfx/vera-mono
+// loadfont infobar     gfx/vera-mono
+loadfont user0       gfx/vera-sans
+r_textbrightness 0.2
+r_textcontrast 0.8
+r_textshadow 1
+
+// good settings for these fonts
+con_chat 5
+con_chatpos -7
+con_chatsize 10
+con_chatwidth 0.6
+con_notifysize 10
+sbar_alpha_bg 0.4
 sbar_flagstatus_pos 115 
 
-
-// alias for switching the teamselect menu
-alias menu_showteamselect "menu_cmd directmenu TeamSelect"
-alias menu_sync "menu_cmd sync"
-bind f5 menu_showteamselect
-
-deathmatch 1
-bind l "impulse 20"
-bind e "impulse 13"
-bind r "impulse 21"
-r_drawviewmodel 1
-
-bind z "impulse 35"
-bind x "impulse 36"
-bind c "impulse 37"
-bind v "impulse 38"
-bind b "impulse 39"
-bind n "impulse 40"
-bind m "impulse 41"
-bind f "sv_freezenonclients 1"
-bind g "sv_freezenonclients 0"
-
-
-//Game settings
-
-seta g_campaign_index "10"
-
-seta g_classselect 1
-seta g_startteam 5
-
-seta g_teams 0
-seta g_teams_spawnspots 1
-seta g_teams_friendlyfire 1
-seta g_teams_forcecolors 1
-seta g_teams_flags 0
-seta g_teams_flags_reward 5
-seta g_teams_flags_teamreward 2
-seta g_defaultenemyteam 14
-
-seta g_itemtouchpickup 1
-seta g_autoreload 1 
-
-seta g_grapplehook_speed_pull 2000
-seta g_grapplehook_force_rubber 2000
-seta g_grapplehook_force_rubber_overstretch 1000
-seta g_grapplehook_length_min 100
-seta g_grapplehook_stretch 400
-seta g_grapplehook_airfriction 0.2
-
-seta g_jetpack_maxmovespeed 500
-seta g_jetpack_maxupspeed 400
-seta g_jetpack_accadd 0.1
-seta g_jetpack_accbase 1
-
-
-//Class settings
-
-// CLASS1**********************************
-seta g_class1_name "Enforcer"
-seta g_class1_model "models/players/msoldier"
-seta g_class1_boxmin "-16 -16 -24"
-seta g_class1_boxmax "16 16 24"
-seta g_class1_scaleratio 1
-seta g_class1_viewofs "0 0 22"
-seta g_class1_weaponofs "0 4 16"
-seta g_class1_healthstart 100
-seta g_class1_healthmax 100
-seta g_class1_shieldstart 100
-seta g_class1_shieldmax 200
-seta g_class1_regenrate 20
-seta g_class1_regenmax 100
-seta g_class1_gibhealth -200
-seta g_class1_animationtype 1
-seta g_class1_aitype 1
-seta g_class1_jumpspeed 300
-seta g_class1_speedratio 1
-seta g_class1_mass 90
-seta g_class1_bloodtype 1
-seta g_class1_gibtype 1
-seta g_class1_weapon1 3
-seta g_class1_weapon2 4
-seta g_class1_weapon3 6
-seta g_class1_item1 5
-
-// class2**********************************
-seta g_class2_name "Commando"
-seta g_class2_model "models/players/soldier"
-seta g_class2_boxmin "-16 -16 -24"
-seta g_class2_boxmax "16 16 24"
-seta g_class2_scaleratio 1
-seta g_class2_viewofs "0 0 22"
-seta g_class2_weaponofs "0 4 16"
-seta g_class2_healthstart 100
-seta g_class2_healthmax 100
-seta g_class2_shieldstart 100
-seta g_class2_shieldmax 200
-seta g_class2_regenrate 20
-seta g_class2_regenmax 100
-seta g_class2_gibhealth -200
-seta g_class2_animationtype 1
-seta g_class2_aitype 1
-seta g_class2_jumpspeed 300
-seta g_class2_speedratio 1
-seta g_class2_mass 90
-seta g_class2_bloodtype 1
-seta g_class2_gibtype 1
-seta g_class2_weapon1 1
-seta g_class2_weapon2 7
-seta g_class2_weapon3 8
-seta g_class2_item1 2
-seta g_class2_item2 4
-
-// class3**********************************
-seta g_class3_name "Techie"
-seta g_class3_model "models/players/spy"
-seta g_class3_boxmin "-16 -16 -24"
-seta g_class3_boxmax "16 16 24"
-seta g_class3_scaleratio 1
-seta g_class3_viewofs "0 0 22"
-seta g_class3_weaponofs "0 4 16"
-seta g_class3_healthstart 100
-seta g_class3_healthmax 100
-seta g_class3_shieldstart 100
-seta g_class3_shieldmax 200
-seta g_class3_regenrate 20
-seta g_class3_regenmax 100
-seta g_class3_gibhealth -200
-seta g_class3_animationtype 1
-seta g_class3_aitype 1
-seta g_class3_jumpspeed 300
-seta g_class3_speedratio 1
-seta g_class3_mass 90
-seta g_class3_bloodtype 1
-seta g_class3_gibtype 1
-seta g_class3_weapon1 2
-seta g_class3_weapon2 5
-seta g_class3_weapon3 9
-seta g_class3_item1 3
-seta g_class3_item2 1
-
-// class4**********************************
-seta g_class4_name "Heavy"
-seta g_class4_model "models/players/heavy"
-seta g_class4_boxmin "-16 -16 -24"
-seta g_class4_boxmax "16 16 24"
-seta g_class4_scaleratio 1
-seta g_class4_viewofs "0 0 22"
-seta g_class4_weaponofs "0 4 16"
-seta g_class4_healthstart 100
-seta g_class4_healthmax 100
-seta g_class4_shieldstart 100
-seta g_class4_shieldmax 200
-seta g_class4_regenrate 20
-seta g_class4_regenmax 100
-seta g_class4_gibhealth -200
-seta g_class4_animationtype 1
-seta g_class4_aitype 1
-seta g_class4_jumpspeed 300
-seta g_class4_speedratio 1
-seta g_class4_mass 90
-seta g_class4_bloodtype 1
-seta g_class4_gibtype 1
-seta g_class4_weapon1 6
-seta g_class4_item1 2
-
-
-// class5**********************************
-seta g_class5_name "Soldier"
-seta g_class5_model "models/players/soldier"
-seta g_class5_boxmin "-16 -16 -24"
-seta g_class5_boxmax "16 16 24"
-seta g_class5_scaleratio 1
-seta g_class5_viewofs "0 0 22"
-seta g_class5_weaponofs "0 4 16"
-seta g_class5_healthstart 100
-seta g_class5_healthmax 0
-seta g_class5_shieldstart 0
-seta g_class5_shieldmax 0
-seta g_class5_regenrate 0
-seta g_class5_regenmax 0
-seta g_class5_gibhealth -200
-seta g_class5_animationtype 1
-seta g_class5_aitype 1
-seta g_class5_jumpspeed 300
-seta g_class5_speedratio 0.3
-seta g_class5_mass 60
-seta g_class5_bloodtype 1
-seta g_class5_gibtype 1
-seta g_class5_aiweapon1 1
-seta g_class5_item1 2
-
-// class6**********************************
-seta g_class6_name "spy"
-seta g_class6_model "models/players/spy"
-seta g_class6_boxmin "-16 -16 -24"
-seta g_class6_boxmax "16 16 24"
-seta g_class6_scaleratio 1
-seta g_class6_viewofs "0 0 22"
-seta g_class6_weaponofs "0 4 16"
-seta g_class6_healthstart 200
-seta g_class6_healthmax 0
-seta g_class6_shieldstart 0
-seta g_class6_shieldmax 0
-seta g_class6_regenrate 0
-seta g_class6_regenmax 0
-seta g_class6_gibhealth -200
-seta g_class6_animationtype 1
-seta g_class6_aitype 1
-seta g_class6_jumpspeed 300
-seta g_class6_speedratio 0.5
-seta g_class6_mass 60
-seta g_class6_bloodtype 1
-seta g_class6_gibtype 1
-seta g_class6_aiweapon1 2
-seta g_class6_item1 2
-
-// class7**********************************
-seta g_class7_name "MineSoldier"
-seta g_class7_model "models/players/msoldier"
-seta g_class7_boxmin "-16 -16 -24"
-seta g_class7_boxmax "16 16 24"
-seta g_class7_scaleratio 1
-seta g_class7_viewofs "0 0 22"
-seta g_class7_weaponofs "0 4 16"
-seta g_class7_healthstart 200
-seta g_class7_healthmax 0
-seta g_class7_shieldstart 100
-seta g_class7_shieldmax 0
-seta g_class7_regenrate 0
-seta g_class7_regenmax 0
-seta g_class7_gibhealth -200
-seta g_class7_animationtype 1
-seta g_class7_aitype 1
-seta g_class7_jumpspeed 300
-seta g_class7_speedratio 0.5
-seta g_class7_mass 60
-seta g_class7_bloodtype 1
-seta g_class7_gibtype 1
-seta g_class7_aiweapon1 3
-seta g_class7_item1 2
-
-// class8**********************************
-seta g_class8_name "Heavy"
-seta g_class8_model "models/players/heavy"
-seta g_class8_boxmin "-16 -16 -24"
-seta g_class8_boxmax "16 16 24"
-seta g_class8_scaleratio 1
-seta g_class8_viewofs "0 0 22"
-seta g_class8_weaponofs "0 4 16"
-seta g_class8_healthstart 200
-seta g_class8_healthmax 0
-seta g_class8_shieldstart 600
-seta g_class8_shieldmax 0
-seta g_class8_regenrate 0
-seta g_class8_regenmax 0
-seta g_class8_gibhealth -300
-seta g_class8_animationtype 1
-seta g_class8_aitype 1
-seta g_class8_jumpspeed 300
-seta g_class8_speedratio 0.3
-seta g_class8_mass 200
-seta g_class8_bloodtype 1
-seta g_class8_gibtype 1
-seta g_class8_aiweapon1 4
-seta g_class8_item1 2
-
-
-// class8**********************************
-seta g_class9_name "Turret"
-seta g_class9_model "models/players/mgturret"
-seta g_class9_boxmin "-16 -16 -24"
-seta g_class9_boxmax "16 16 24"
-seta g_class9_scaleratio 1
-seta g_class9_viewofs "0 0 22"
-seta g_class9_weaponofs "0 4 16"
-seta g_class9_healthstart 200
-seta g_class9_healthmax 0
-seta g_class9_shieldstart 500
-seta g_class9_shieldmax 0
-seta g_class9_regenrate 0
-seta g_class9_regenmax 0
-seta g_class9_gibhealth 0
-seta g_class9_animationtype 1
-seta g_class9_aitype 1
-seta g_class9_speedratio 0
-seta g_class9_mass 400
-seta g_class9_bloodtype 0
-seta g_class9_gibtype 2
-seta g_class9_aiweapon1 5
-seta g_class9_item1 2
-
-// class8**********************************
-seta g_class10_name "LargeTurret"
-seta g_class10_model "models/players/mgturret"
-seta g_class10_boxmin "-16 -16 -24"
-seta g_class10_boxmax "16 16 24"
-seta g_class10_scaleratio 2
-seta g_class10_viewofs "0 0 22"
-seta g_class10_weaponofs "0 4 16"
-seta g_class10_healthstart 200
-seta g_class10_healthmax 0
-seta g_class10_shieldstart 500
-seta g_class10_shieldmax 0
-seta g_class10_regenrate 0
-seta g_class10_regenmax 0
-seta g_class10_gibhealth 0
-seta g_class10_animationtype 1
-seta g_class10_aitype 1
-seta g_class10_speedratio 0
-seta g_class10_mass 800
-seta g_class10_bloodtype 0
-seta g_class10_gibtype 2
-seta g_class10_aiweapon1 6
-seta g_class10_item1 2
-
-
-
-// ITEM1**********************************
-seta g_item1 "Shield"
-seta g_item1_quantitymax 100
-seta g_item1_rechargerate 0.2
-seta g_item1_ammo1noprojectile 1
-seta g_item1_ammo1fireflags 32
-
-// ITEM2**********************************
-seta g_item2 "Invisibility"
-seta g_item2_quantitymax 100
-seta g_item2_rechargerate 0.2
-seta g_item2_ammo1noprojectile 1
-seta g_item2_ammo1fireflags 64
-
-// ITEM3**********************************
-seta g_item3 "Air Cannon"
-seta g_item3_quantitymax 10
-seta g_item3_rechargerate 0.02
-seta g_item3_ammo1projflags 3
-seta g_item3_ammo1fireflags 2
-seta g_item3_ammo1exloflags 0
-seta g_item3_ammo1damage "10 75000 100"
-seta g_item3_ammo1speeds "1000 0 0"
-seta g_item3_ammo1model ""
-seta g_item3_ammo1firesound "weapons/crylink_shot.wav"
-seta g_item3_ammo1explodesound "weapons/crylink_shotexplode.wav"
-seta g_item3_ammo1numberof 1
-seta g_item3_ammo1recoil 1.5
-seta g_item3_ammo1mintofire 1
-seta g_item3_ammo1lifetime 4
-seta g_item3_ammo1tracer 0
-seta g_item3_ammo1tracermodel ""
-seta g_item3_ammo1modelscale 1
-seta g_item3_ammo1health 5
-seta g_item3_ammo1mass 5
-
-// ITEM4**********************************
-seta g_item4 "Hook"
-seta g_item4_quantitymax 10
-seta g_item4_rechargerate 1
-seta g_item4_ammo1projflags 8
-seta g_item4_ammo1fireflags 10
-seta g_item4_ammo1exloflags 0
-seta g_item4_ammo1damage "0 0 0"
-seta g_item4_ammo1speeds "3000 0 0"
-seta g_item4_ammo1model "models/hook.md3"
-seta g_item4_ammo1firesound "weapons/hook_fire.ogg"
-seta g_item4_ammo1explodesound "weapons/crylink_shotexplode.wav"
-seta g_item4_ammo1numberof 1
-seta g_item4_ammo1recoil 0
-seta g_item4_ammo1mintofire 1
-seta g_item4_ammo1lifetime 5
-seta g_item4_ammo1tracer 0
-seta g_item4_ammo1tracermodel ""
-seta g_item4_ammo1modelscale 1
-seta g_item4_ammo1health 5
-seta g_item4_ammo1mass 5
-
-// ITEM5**********************************
-seta g_item5 "JetPack"
-seta g_item5_quantitymax 100
-seta g_item5_rechargerate 0.2
-seta g_item5_ammo1noprojectile 1
-seta g_item5_ammo1fireflags 16
-seta g_item5_ammo1firesound "weapons/crylink_shot.wav"
-
-
-// AMMO1**********************************
-seta g_ammo1_name "Metal Clip"
-seta g_ammo1_pickupmodel "models/ammo/a_metal.md3"
-seta g_ammo1_pickupsound "items/pickupammo.wav"
-seta g_ammo1_quantitymax 150
-seta g_ammo1_modelcolormod "3 3 0.3"
-
-// AMMO2**********************************
-seta g_ammo2_name "Energy Clip"
-seta g_ammo2_pickupmodel "models/ammo/a_energy.md3"
-seta g_ammo2_pickupsound "items/pickupammo.wav"
-seta g_ammo2_quantitymax 150
-seta g_ammo2_modelcolormod "0.1 0.1 3"
-
-// AMMO4**********************************
-seta g_ammo3_name "Explosives Clip"
-seta g_ammo3_pickupmodel "models/ammo/a_explosives.md3"
-seta g_ammo3_pickupsound "items/pickupammo.wav"
-seta g_ammo3_quantitymax 150
-seta g_ammo3_modelcolormod "3 0.1 0.1"
-
-// AMMO5**********************************
-seta g_ammo4_name "Superweapons"
-seta g_ammo4_quantitymax 50
-
-//Weapon settings
-// ammo1damage "directdamage force radius"
-// ammo1speeds "forward up spread"
-// fire1 "0 0 frametime(persecond)"
-
-// WEAPON1**********************************
-seta g_weap1 "Assault Railgun"
-seta g_weap1_model "models/items/assaultrailgun.md3"
-seta g_weap1_viewmodel "models/items/assaultrailgun.md3"
-seta g_weap1_pickupmodel "models/items/assaultrailgun_pickup.md3"
-seta g_weap1_viewmodeloffset "10 4 -10"
-seta g_weap1_modelscale "0.5"
-
-seta g_weap1_ammotype 1
-seta g_weap1_ammomax 50
-seta g_weap1_ammoinventorymax 200
-
-seta g_weap1_ammo1projflags 9
-seta g_weap1_ammo1fireflags 4
-seta g_weap1_ammo1explflags 16
-seta g_weap1_ammo1damage "5 500 10"
-seta g_weap1_ammo1speeds "15000 0 300"
-seta g_weap1_ammo1model "models/weapons/bullet.mdl"
-seta g_weap1_ammo1firesound "weapons/assaultrailgun_bulletfire1.wav"
-seta g_weap1_ammo1numberof 1
-seta g_weap1_ammo1recoil 1
-seta g_weap1_ammo1mintofire 1
-seta g_weap1_ammo1lifetime 10
-seta g_weap1_ammo1tracer 1
-seta g_weap1_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap1_ammo1modelscale 1
-seta g_weap1_ammo1viewmodelpush "-1 0 0"
-seta g_weap1_fire1 "0 0 10"
-
-seta g_weap1_ammo2projflags 9
-seta g_weap1_ammo2fireflags 0
-seta g_weap1_ammo2explflags 16
-seta g_weap1_ammo2damage "5 500 10"
-seta g_weap1_ammo2speeds "15000 0 20"
-seta g_weap1_ammo2model "models/weapons/bullet.mdl"
-seta g_weap1_ammo2firesound "weapons/assaultrailgun_bulletfire1.wav"
-seta g_weap1_ammo2numberof 1
-seta g_weap1_ammo2recoil 1
-seta g_weap1_ammo2mintofire 1
-seta g_weap1_ammo2lifetime 10
-seta g_weap1_ammo2tracer 1
-seta g_weap1_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap1_ammo2modelscale 1
-seta g_weap1_ammo2viewmodelpush "-1 0 0"
-seta g_weap1_fire2 "0 0 5"
-
-// WEAPON2**********************************
-seta g_weap2 "Shotgun"
-seta g_weap2_model "models/items/shotgun.md3"
-seta g_weap2_viewmodel "models/items/shotgun.md3"
-seta g_weap2_pickupmodel "models/items/shotgun_pickup.md3"
-seta g_weap2_viewmodeloffset "10 4 -10"
-seta g_weap2_modelscale "0.5"
-
-seta g_weap2_ammotype 1
-seta g_weap2_ammomax 50
-seta g_weap2_ammoinventorymax 200
-
-seta g_weap2_ammo1projflags 9
-seta g_weap2_ammo1fireflags 0
-seta g_weap2_ammo1explflags 16
-seta g_weap2_ammo1damage "7 500 10"
-seta g_weap2_ammo1speeds "15000 0 400"
-seta g_weap2_ammo1model "models/weapons/bullet.mdl"
-seta g_weap2_ammo1firesound "weapons/shotgun_fire.ogg"
-seta g_weap2_ammo1numberof 5
-seta g_weap2_ammo1recoil 1
-seta g_weap2_ammo1mintofire 1
-seta g_weap2_ammo1lifetime 10
-seta g_weap2_ammo1tracer 1
-seta g_weap2_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap2_ammo1modelscale 1
-seta g_weap2_ammo1viewmodelpush "-1 0 0"
-seta g_weap2_fire1 "0 0 2"
-
-seta g_weap2_fire2 "0 0 5"
-
-
-// WEAPON3**********************************
-seta g_weap3 "Minigun"
-seta g_weap3_model "models/items/minigun.md3"
-seta g_weap3_viewmodel "models/items/minigun.md3"
-seta g_weap3_pickupmodel "models/items/minigun_pickup.md3"
-seta g_weap3_viewmodeloffset "10 4 -10"
-seta g_weap3_modelscale "0.5"
-
-seta g_weap3_ammotype 1
-seta g_weap3_ammomax 50
-seta g_weap3_ammoinventorymax 200
-
-seta g_weap3_ammo1projflags 1
-seta g_weap3_ammo1fireflags 0
-seta g_weap3_ammo1explflags 0
-seta g_weap3_ammo1damage "5 1000 15"
-seta g_weap3_ammo1speeds "15000 0 600"
-seta g_weap3_ammo1model "models/weapons/bullet.mdl"
-seta g_weap3_ammo1firesound "weapons/minigun_bulletfire1.wav"
-seta g_weap3_ammo1numberof 1
-seta g_weap3_ammo1recoil 1
-seta g_weap3_ammo1mintofire 0.2
-seta g_weap3_ammo1lifetime 10
-seta g_weap3_ammo1tracer 0.3
-seta g_weap3_ammo1tracermodel "models/weapons/minigun_tracer.mdl"
-seta g_weap3_ammo1modelscale 1
-seta g_weap3_ammo1viewmodelpush "-1 0 0"
-seta g_weap3_fire1 "0 0 20"
-
-seta g_weap3_fire2 "0 0 5"
-
-
-// WEAPON2**********************************
-seta g_weap4 "Electro"
-seta g_weap4_model "models/items/electro.md3"
-seta g_weap4_viewmodel "models/items/electro.md3"
-seta g_weap4_pickupmodel "models/items/electro_pickup.md3"
-seta g_weap4_viewmodeloffset "10 4 -10"
-
-seta g_weap4_ammotype 2
-seta g_weap4_ammomax 50
-seta g_weap4_ammoinventorymax 200
-
-seta g_weap4_ammo1projflags 352
-seta g_weap4_ammo1fireflags 0
-seta g_weap4_ammo1explflags 32
-seta g_weap4_ammo1damage "60 20000 75"
-seta g_weap4_ammo1speeds "1000 0 30"
-seta g_weap4_ammo1model "models/weapons/electro_bomb.mdl"
-seta g_weap4_ammo1firesound "weapons/electro_shot.wav"
-seta g_weap4_ammo1numberof 1
-seta g_weap4_ammo1recoil 1.5
-seta g_weap4_ammo1mintofire 1
-seta g_weap4_ammo1lifetime 4
-seta g_weap4_ammo1tracer 0
-seta g_weap4_ammo1tracermodel ""
-seta g_weap4_ammo1modelscale 1
-seta g_weap4_ammo1health 5
-seta g_weap4_ammo1mass 5
-seta g_weap4_ammo1viewmodelpush "-5 0 0"
-seta g_weap4_fire1 "0 0 3.5"
-
-seta g_weap4_ammo2projflags 43
-seta g_weap4_ammo2fireflags 0
-seta g_weap4_ammo2explflags 32
-seta g_weap4_ammo2damage "60 20000 75"
-seta g_weap4_ammo2speeds "3000 0 30"
-seta g_weap4_ammo2model "models/weapons/electro_bullet.mdl"
-seta g_weap4_ammo2firesound "weapons/electro_shot.wav"
-seta g_weap4_ammo2numberof 1
-seta g_weap4_ammo2recoil 1.5
-seta g_weap4_ammo2mintofire 1
-seta g_weap4_ammo2lifetime 10
-seta g_weap4_ammo2tracer 0
-seta g_weap4_ammo2tracermodel ""
-seta g_weap4_ammo2modelscale 1
-seta g_weap4_ammo2health 5
-seta g_weap4_ammo2mass 5
-seta g_weap4_ammo2viewmodelpush "-5 0 0"
-seta g_weap4_fire2 "0 0 3.5"
-
-
-// WEAPON2**********************************
-seta g_weap5 "Mortar"
-seta g_weap5_model "models/items/assaultrailgun.md3"
-seta g_weap5_viewmodel "models/items/assaultrailgun.md3"
-seta g_weap5_pickupmodel "models/items/assaultrailgun_pickup.md3"
-seta g_weap5_viewmodeloffset "10 4 -10"
-
-seta g_weap5_ammotype 1
-seta g_weap5_ammomax 50
-seta g_weap5_ammoinventorymax 200
-
-seta g_weap5_ammo1projflags 259
-seta g_weap5_ammo1fireflags 0
-seta g_weap5_ammo1explflags 1
-seta g_weap5_ammo1damage "90 35000 30"
-seta g_weap5_ammo1speeds "1500 160 200"
-seta g_weap5_ammo1model "models/weapons/hagar_rocket.md3"
-seta g_weap5_ammo1firesound "weapons/mortar_fire.ogg"
-seta g_weap5_ammo1numberof 1
-seta g_weap5_ammo1recoil 2
-seta g_weap5_ammo1mintofire 1
-seta g_weap5_ammo1lifetime 10
-seta g_weap5_ammo1tracer 0
-seta g_weap5_ammo1tracermodel ""
-seta g_weap5_ammo1modelscale 1
-seta g_weap5_ammo1viewmodelpush "-3 0 0"
-seta g_weap5_fire1 "0 0 2"
-
-seta g_weap5_fire2 "0 0 5"
-
-
-// WEAPON4**********************************
-seta g_weap6 "Hagar"
-seta g_weap6_model "models/items/hagar.md3"
-seta g_weap6_viewmodel "models/items/hagar.md3"
-seta g_weap6_pickupmodel "models/items/hagar_pickup.md3"
-seta g_weap6_viewmodeloffset "10 4 -15"
-
-seta g_weap6_ammotype 3
-seta g_weap6_ammomax 50
-seta g_weap6_ammoinventorymax 200
-
-seta g_weap6_ammo1projflags 267
-seta g_weap6_ammo1fireflags 0
-seta g_weap6_ammo1explflags 1
-seta g_weap6_ammo1damage "90 35000 150"
-seta g_weap6_ammo1speeds "2000 0 50"
-seta g_weap6_ammo1model "models/weapons/hagar_rocket.md3"
-seta g_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
-seta g_weap6_ammo1numberof 1
-seta g_weap6_ammo1recoil 2
-seta g_weap6_ammo1mintofire 2
-seta g_weap6_ammo1lifetime 10
-seta g_weap6_ammo1tracer 0
-seta g_weap6_ammo1tracermodel ""
-seta g_weap6_ammo1modelscale 1
-seta g_weap6_ammo1viewmodelpush "-3 0 0"
-seta g_weap6_fire1 "0 0 3"
-
-seta g_weap6_ammo2projflags 259
-seta g_weap6_ammo2fireflags 0
-seta g_weap6_ammo2explflags 1
-seta g_weap6_ammo2damage "90 35000 150"
-seta g_weap6_ammo2speeds "2000 0 350"
-seta g_weap6_ammo2model "models/weapons/hagar_rocket.md3"
-seta g_weap6_ammo2firesound "weapons/hagar_rocketfire.wav"
-seta g_weap6_ammo2numberof 1
-seta g_weap6_ammo2recoil 2
-seta g_weap6_ammo2mintofire 2
-seta g_weap6_ammo2lifetime 10
-seta g_weap6_ammo2tracer 0
-seta g_weap6_ammo2tracermodel ""
-seta g_weap6_ammo2modelscale 1
-seta g_weap6_ammo2viewmodelpush "-3 0 0"
-seta g_weap6_fire2 "0 0 4"
-
-
-// WEAPON5**********************************
-seta g_weap7 "Plasma Rifle"
-seta g_weap7_model "models/items/plasma.md3"
-seta g_weap7_viewmodel "models/items/plasma.md3"
-seta g_weap7_pickupmodel "models/items/plasma_pickup.md3"
-seta g_weap7_viewmodeloffset "10 4 -10"
-
-seta g_weap7_ammotype 2
-seta g_weap7_ammomax 50
-seta g_weap7_ammoinventorymax 200
-
-seta g_weap7_ammo1projflags 43
-seta g_weap7_ammo1fireflags 0
-seta g_weap7_ammo1explflags 8
-seta g_weap7_ammo1damage "50 20000 50"
-seta g_weap7_ammo1speeds "3500 0 50"
-seta g_weap7_ammo1model "models/weapons/plasma_bullet.mdl"
-seta g_weap7_ammo1firesound "weapons/plasma_fire.wav"
-seta g_weap7_ammo1numberof 1
-seta g_weap7_ammo1recoil 2
-seta g_weap7_ammo1mintofire 1
-seta g_weap7_ammo1lifetime 10
-seta g_weap7_ammo1tracer 0
-seta g_weap7_ammo1tracermodel ""
-seta g_weap7_ammo1chargescale 10
-seta g_weap7_ammo1chargetime 10
-seta g_weap7_ammo1modelscale 1
-seta g_weap7_ammo1viewmodelpush "-3 0 0"
-seta g_weap7_fire1 "0 0 5"
-
-seta g_weap7_ammo2projflags 43
-seta g_weap7_ammo2fireflags 0
-seta g_weap7_ammo2explflags 8
-seta g_weap7_ammo2damage "50 20000 50"
-seta g_weap7_ammo2speeds "3500 0 500"
-seta g_weap7_ammo2model "models/weapons/plasma_bullet.mdl"
-seta g_weap7_ammo2firesound "weapons/plasma_fire.wav"
-seta g_weap7_ammo2numberof 3
-seta g_weap7_ammo2recoil 2
-seta g_weap7_ammo2mintofire 1
-seta g_weap7_ammo2lifetime 10
-seta g_weap7_ammo2tracer 0
-seta g_weap7_ammo2tracermodel ""
-seta g_weap7_ammo2modelscale 1
-seta g_weap7_ammo2viewmodelpush "-3 0 0"
-seta g_weap7_fire2 "0 0 3"
-
-// WEAPON6**********************************
-seta g_weap8 "RPG"
-seta g_weap8_model "models/items/rpg.md3"
-seta g_weap8_viewmodel "models/items/rpg.md3"
-seta g_weap8_pickupmodel "models/items/rpg_pickup.md3"
-seta g_weap8_viewmodeloffset "15 4 -10"
-
-seta g_weap8_ammotype 4
-seta g_weap8_ammomax 50
-seta g_weap8_ammoinventorymax 200
-
-seta g_weap8_ammo1projflags 267
-seta g_weap8_ammo1fireflags 0
-seta g_weap8_ammo1explflags 2
-seta g_weap8_ammo1damage "300 110000 250"
-seta g_weap8_ammo1speeds "500 0 5"
-seta g_weap8_ammo1model "models/weapons/rpg_rocket.md3"
-seta g_weap8_ammo1firesound "weapons/rpg_rocketfire.wav"
-seta g_weap8_ammo1numberof 1
-seta g_weap8_ammo1recoil 3
-seta g_weap8_ammo1mintofire 5
-seta g_weap8_ammo1lifetime 10
-seta g_weap8_ammo1tracer 0
-seta g_weap8_ammo1tracermodel ""
-seta g_weap8_ammo1modelscale 1
-seta g_weap8_ammo1viewmodelpush "-8 0 0"
-seta g_weap8_fire1 "0 0 0.7"
-
-seta g_weap8_ammo2projflags 458
-seta g_weap8_ammo2fireflags 0
-seta g_weap8_ammo2explflags 2
-seta g_weap8_ammo2damage "300 110000 250"
-seta g_weap8_ammo2speeds "500 0 5"
-seta g_weap8_ammo2model "models/weapons/rpg_rocket.md3"
-seta g_weap8_ammo2firesound "weapons/rpg_rocketfire.wav"
-seta g_weap8_ammo2numberof 1
-seta g_weap8_ammo2recoil 3
-seta g_weap8_ammo2mintofire 5
-seta g_weap8_ammo2lifetime 5
-seta g_weap8_ammo2tracer 0
-seta g_weap8_ammo2tracermodel ""
-seta g_weap8_ammo2modelscale 1
-seta g_weap8_ammo2viewmodelpush "-8 0 0"
-seta g_weap8_fire2 "0 0 0.7"
-
-
-// WEAPON7**********************************
-seta g_weap9 "Plasma Railgun"
-seta g_weap9_model "models/items/sniperrailgun.md3"
-seta g_weap9_viewmodel "models/items/sniperrailgun.md3"
-seta g_weap9_pickupmodel "models/items/sniperrailgun_pickup.md3"
-seta g_weap9_viewmodeloffset "10 4 -10"
-
-seta g_weap9_ammotype 2
-seta g_weap9_ammomax 50
-seta g_weap9_ammoinventorymax 200
-
-seta g_weap9_ammo1projflags 11
-seta g_weap9_ammo1fireflags 132
-seta g_weap9_ammo1explflags 4
-seta g_weap9_ammo1damage "150 1500 5"
-seta g_weap9_ammo1speeds "150000 0 0"
-seta g_weap9_ammo1model "models/weapons/bullet.mdl"
-seta g_weap9_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
-seta g_weap9_ammo1numberof 1
-seta g_weap9_ammo1recoil 0
-seta g_weap9_ammo1mintofire 5
-seta g_weap9_ammo1lifetime 10
-seta g_weap9_ammo1tracer 0
-seta g_weap9_ammo1tracermodel ""
-seta g_weap9_ammo1modelscale 1
-seta g_weap9_ammo1viewmodelpush "-10 0 0"
-seta g_weap9_fire1 "0 0 1"
-
-seta g_weap9_fire2 "0 0 5"
-
-
-// WEAPON7**********************************
-seta g_weap10 "THE NEX"
-seta g_weap10_model "models/items/sniperrailgun.md3"
-seta g_weap10_viewmodel "models/items/sniperrailgun.md3"
-seta g_weap10_pickupmodel "models/items/sniperrailgun_pickup.md3"
-seta g_weap10_viewmodeloffset "10 4 -10"
-seta g_weap10_removewhennoammo 1
-
-seta g_weap10_ammotype 5
-seta g_weap10_ammomax 5
-seta g_weap10_ammoinventorymax 5
-
-seta g_weap10_ammo1projflags 11
-seta g_weap10_ammo1fireflags 4
-seta g_weap10_ammo1explflags 64
-seta g_weap10_ammo1damage "250 150000 200"
-seta g_weap10_ammo1speeds "10000 0 0"
-seta g_weap10_ammo1model "models/weapons/bullet.mdl"
-seta g_weap10_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
-seta g_weap10_ammo1numberof 1
-seta g_weap10_ammo1recoil 0
-seta g_weap10_ammo1mintofire 1
-seta g_weap10_ammo1lifetime 10
-seta g_weap10_ammo1tracer 1
-seta g_weap10_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
-seta g_weap10_ammo1modelscale 1
-seta g_weap10_ammo1viewmodelpush "-10 0 0"
-seta g_weap10_fire1 "0 0 2"
-
-seta g_weap10_fire2 "0 0 5"
-
-
-
-//******************************************
-//******************************************
-//******************************************
-//AI Weapon settings
-// WEAPON1**********************************
-seta g_ai_weap1 "Soldier's Plasma"
-seta g_ai_weap1_model "models/items/plasma.md3"
-seta g_ai_weap1_ammomax 500
-seta g_ai_weap1_ammo1projflags 12
-seta g_ai_weap1_ammo1fireflags 0
-seta g_ai_weap1_ammo1explflags 16
-seta g_ai_weap1_ammo1damage "10 5000 50"
-seta g_ai_weap1_ammo1speeds "2000 0 250"
-seta g_ai_weap1_ammo1model "models/weapons/plasma_bullet.mdl"
-seta g_ai_weap1_ammo1firesound "weapons/plasma_fire.wav"
-seta g_ai_weap1_ammo1explodesound "weapons/plasma_explode.wav"
-seta g_ai_weap1_ammo1numberof 1
-seta g_ai_weap1_ammo1recoil 0
-seta g_ai_weap1_ammo1mintofire 1
-seta g_ai_weap1_ammo1lifetime 10
-seta g_ai_weap1_ammo1colormod "0 0 10"
-seta g_ai_weap1_fire1 "0 0 3"
-
-
-// WEAPON2**********************************
-seta g_ai_weap2 "Spy's Plasma"
-seta g_ai_weap2_model "models/items/plasma.md3"
-seta g_ai_weap2_ammomax 500
-seta g_ai_weap2_ammo1projflags 12
-seta g_ai_weap2_ammo1fireflags 0
-seta g_ai_weap2_ammo1explflags 16
-seta g_ai_weap2_ammo1damage "10 5000 50"
-seta g_ai_weap2_ammo1speeds "2000 0 250"
-seta g_ai_weap2_ammo1model "models/weapons/plasma_bullet.mdl"
-seta g_ai_weap2_ammo1firesound "weapons/plasma_fire.wav"
-seta g_ai_weap2_ammo1explodesound "weapons/plasma_explode.wav"
-seta g_ai_weap2_ammo1numberof 1
-seta g_ai_weap2_ammo1recoil 0
-seta g_ai_weap2_ammo1mintofire 1
-seta g_ai_weap2_ammo1lifetime 10
-seta g_ai_weap2_ammo1colormod "0 10 10"
-seta g_ai_weap2_fire1 "0 0 3"
-
-
-
-// WEAPON3**********************************
-seta g_ai_weap3 "MineSoldier's Railgun"
-seta g_ai_weap3_model "models/items/sniperrailgun.md3"
-seta g_ai_weap3_ammomax 400
-seta g_ai_weap3_ammo1projflags 12
-seta g_ai_weap3_ammo1fireflags 0
-seta g_ai_weap3_ammo1explflags 4
-seta g_ai_weap3_ammo1damage "20 10000 50"
-seta g_ai_weap3_ammo1speeds "15000 0 1300"
-seta g_ai_weap3_ammo1model "models/weapons/bullet.mdl"
-seta g_ai_weap3_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
-seta g_ai_weap3_ammo1explodesound "weapons/sniperrailgun_bulletimpact.wav"
-seta g_ai_weap3_ammo1numberof 1
-seta g_ai_weap3_ammo1recoil 3
-seta g_ai_weap3_ammo1mintofire 1
-seta g_ai_weap3_ammo1lifetime 10
-seta g_ai_weap3_ammo1tracer 1
-seta g_ai_weap3_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
-seta g_ai_weap3_fire1 "0 0 1.5"
-
-// WEAPON4**********************************
-seta g_ai_weap4 "Heavy unit's Rocket Launcher"
-seta g_ai_weap4_model "models/items/hagar.md3"
-seta g_ai_weap4_ammomax 600
-seta g_ai_weap4_ammo1projflags 12
-seta g_ai_weap4_ammo1fireflags 0
-seta g_ai_weap4_ammo1explflags 1
-seta g_ai_weap4_ammo1damage "40 15000 80"
-seta g_ai_weap4_ammo1speeds "1500 0 400"
-seta g_ai_weap4_ammo1model "models/weapons/hagar_rocket.md3"
-seta g_ai_weap4_ammo1firesound "weapons/hagar_rocketfire.wav"
-seta g_ai_weap4_ammo1explodesound "weapons/hagar_rocketexplode.wav"
-seta g_ai_weap4_ammo1numberof 1
-seta g_ai_weap4_ammo1mintofire 1
-seta g_ai_weap4_ammo1lifetime 4
-seta g_ai_weap4_fire1 "0 0 1.5"
-
-// WEAPON5**********************************
-seta g_ai_weap5 "Small Turrent's Electro Blast"
-seta g_ai_weap5_ammomax 600
-seta g_ai_weap5_ammo1projflags 12
-seta g_ai_weap5_ammo1fireflags 0
-seta g_ai_weap5_ammo1explflags 32
-seta g_ai_weap5_ammo1damage "60 20000 100"
-seta g_ai_weap5_ammo1speeds "2000 0 30"
-seta g_ai_weap5_ammo1model "models/weapons/crylink_bullet.mdl"
-seta g_ai_weap5_ammo1firesound "weapons/crylink_shot.wav"
-seta g_ai_weap5_ammo1explodesound "weapons/crylink_shotexplode.wav"
-seta g_ai_weap5_ammo1numberof 1
-seta g_ai_weap5_ammo1recoil 0
-seta g_ai_weap5_ammo1mintofire 1
-seta g_ai_weap5_ammo1lifetime 10
-seta g_ai_weap5_fire1 "0 0 1"
-
-
-// WEAPON6**********************************
-seta g_ai_weap6 "Big Turret's Rocket Launcher"
-seta g_ai_weap6_ammomax 5000
-seta g_ai_weap6_ammo1projflags 12
-seta g_ai_weap6_ammo1fireflags 0
-seta g_ai_weap6_ammo1explflags 1
-seta g_ai_weap6_ammo1damage "120 35000 100"
-seta g_ai_weap6_ammo1speeds "2000 0 2"
-seta g_ai_weap6_ammo1model "models/weapons/hagar_rocket.md3"
-seta g_ai_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
-seta g_ai_weap6_ammo1explodesound "weapons/hagar_rocketexplode.wav"
-seta g_ai_weap6_ammo1numberof 1
-seta g_ai_weap6_ammo1mintofire 1
-seta g_ai_weap6_ammo1lifetime 4
-seta g_ai_weap6_fire1 "0 0 1"
+seta menu_maxplayers 8 // maxplayers value when the menu starts a game
+
+alias menu_sync "menu_cmd sync"
+alias menu_showclassselect "menu_cmd directmenu ClassSelect"
+alias menu_showteamselect "menu_cmd directmenu TeamSelect"
+bind f5 menu_showteamselect
+bind f6 menu_showclassselect
+
+seta _teams_available 3
+seta _classes_available 15
+
+deathmatch 1
+bind l "impulse 20"
+bind e "impulse 13"
+bind r "impulse 21"
+r_drawviewmodel 1
+
+bind z "impulse 35"
+bind x "impulse 36"
+bind c "impulse 37"
+bind v "impulse 38"
+bind b "impulse 39"
+bind n "impulse 40"
+bind m "impulse 41"
+bind f "sv_freezenonclients 1"
+bind g "sv_freezenonclients 0"
+
+
+//Game settings
+
+seta g_campaign_index "10"
+
+//seta g_classselect 1
+//seta g_startteam 5
+
+seta g_teams 1
+seta g_teams_spawnspots 1
+seta g_teams_friendlyfire 0
+seta g_teams_forcecolors 1
+seta g_teams_flags 1
+seta g_teams_flags_reward 5
+seta g_teams_flags_teamreward 2
+seta g_defaultenemyteam 14
+
+seta g_itemtouchpickup 1
+seta g_autoreload 1 
+
+seta g_grapplehook_speed_pull 2000
+seta g_grapplehook_force_rubber 2000
+seta g_grapplehook_force_rubber_overstretch 1000
+seta g_grapplehook_length_min 100
+seta g_grapplehook_stretch 400
+seta g_grapplehook_airfriction 0.2
+
+seta g_jetpack_maxmovespeed 500
+seta g_jetpack_maxupspeed 400
+seta g_jetpack_accadd 0.1
+seta g_jetpack_accbase 1
+
+
+//Class settings
+
+// CLASS1**********************************
+seta g_class1_name "Enforcer"
+seta g_class1_model "models/players/msoldier"
+seta g_class1_boxmin "-16 -16 -24"
+seta g_class1_boxmax "16 16 24"
+seta g_class1_scaleratio 1
+seta g_class1_viewofs "0 0 22"
+seta g_class1_weaponofs "0 4 16"
+seta g_class1_healthstart 100
+seta g_class1_healthmax 100
+seta g_class1_shieldstart 100
+seta g_class1_shieldmax 200
+seta g_class1_regenrate 20
+seta g_class1_regenmax 100
+seta g_class1_gibhealth -200
+seta g_class1_animationtype 1
+seta g_class1_aitype 1
+seta g_class1_jumpspeed 300
+seta g_class1_speedratio 1
+seta g_class1_mass 90
+seta g_class1_bloodtype 1
+seta g_class1_gibtype 1
+seta g_class1_weapon1 3
+seta g_class1_weapon2 4
+seta g_class1_weapon3 6
+seta g_class1_item1 5
+
+// class2**********************************
+seta g_class2_name "Commando"
+seta g_class2_model "models/players/soldier"
+seta g_class2_boxmin "-16 -16 -24"
+seta g_class2_boxmax "16 16 24"
+seta g_class2_scaleratio 1
+seta g_class2_viewofs "0 0 22"
+seta g_class2_weaponofs "0 4 16"
+seta g_class2_healthstart 100
+seta g_class2_healthmax 100
+seta g_class2_shieldstart 100
+seta g_class2_shieldmax 200
+seta g_class2_regenrate 20
+seta g_class2_regenmax 100
+seta g_class2_gibhealth -200
+seta g_class2_animationtype 1
+seta g_class2_aitype 1
+seta g_class2_jumpspeed 300
+seta g_class2_speedratio 1
+seta g_class2_mass 90
+seta g_class2_bloodtype 1
+seta g_class2_gibtype 1
+seta g_class2_weapon1 1
+seta g_class2_weapon2 7
+seta g_class2_weapon3 8
+seta g_class2_item1 2
+seta g_class2_item2 4
+
+// class3**********************************
+seta g_class3_name "Techie"
+seta g_class3_model "models/players/spy"
+seta g_class3_boxmin "-16 -16 -24"
+seta g_class3_boxmax "16 16 24"
+seta g_class3_scaleratio 1
+seta g_class3_viewofs "0 0 22"
+seta g_class3_weaponofs "0 4 16"
+seta g_class3_healthstart 100
+seta g_class3_healthmax 100
+seta g_class3_shieldstart 100
+seta g_class3_shieldmax 200
+seta g_class3_regenrate 20
+seta g_class3_regenmax 100
+seta g_class3_gibhealth -200
+seta g_class3_animationtype 1
+seta g_class3_aitype 1
+seta g_class3_jumpspeed 300
+seta g_class3_speedratio 1
+seta g_class3_mass 90
+seta g_class3_bloodtype 1
+seta g_class3_gibtype 1
+seta g_class3_weapon1 2
+seta g_class3_weapon2 5
+seta g_class3_weapon3 9
+seta g_class3_item1 3
+seta g_class3_item2 1
+
+// class4**********************************
+seta g_class4_name "Heavy"
+seta g_class4_model "models/players/heavy"
+seta g_class4_boxmin "-16 -16 -24"
+seta g_class4_boxmax "16 16 24"
+seta g_class4_scaleratio 1
+seta g_class4_viewofs "0 0 22"
+seta g_class4_weaponofs "0 4 16"
+seta g_class4_healthstart 100
+seta g_class4_healthmax 100
+seta g_class4_shieldstart 100
+seta g_class4_shieldmax 200
+seta g_class4_regenrate 20
+seta g_class4_regenmax 100
+seta g_class4_gibhealth -200
+seta g_class4_animationtype 1
+seta g_class4_aitype 1
+seta g_class4_jumpspeed 300
+seta g_class4_speedratio 1
+seta g_class4_mass 90
+seta g_class4_bloodtype 1
+seta g_class4_gibtype 1
+seta g_class4_weapon1 6
+seta g_class4_item1 2
+
+
+// class5**********************************
+seta g_class5_name "Soldier"
+seta g_class5_model "models/players/soldier"
+seta g_class5_boxmin "-16 -16 -24"
+seta g_class5_boxmax "16 16 24"
+seta g_class5_scaleratio 1
+seta g_class5_viewofs "0 0 22"
+seta g_class5_weaponofs "0 4 16"
+seta g_class5_healthstart 100
+seta g_class5_healthmax 0
+seta g_class5_shieldstart 0
+seta g_class5_shieldmax 0
+seta g_class5_regenrate 0
+seta g_class5_regenmax 0
+seta g_class5_gibhealth -200
+seta g_class5_animationtype 1
+seta g_class5_aitype 1
+seta g_class5_jumpspeed 300
+seta g_class5_speedratio 0.3
+seta g_class5_mass 60
+seta g_class5_bloodtype 1
+seta g_class5_gibtype 1
+seta g_class5_aiweapon1 1
+seta g_class5_item1 2
+
+// class6**********************************
+seta g_class6_name "spy"
+seta g_class6_model "models/players/spy"
+seta g_class6_boxmin "-16 -16 -24"
+seta g_class6_boxmax "16 16 24"
+seta g_class6_scaleratio 1
+seta g_class6_viewofs "0 0 22"
+seta g_class6_weaponofs "0 4 16"
+seta g_class6_healthstart 200
+seta g_class6_healthmax 0
+seta g_class6_shieldstart 0
+seta g_class6_shieldmax 0
+seta g_class6_regenrate 0
+seta g_class6_regenmax 0
+seta g_class6_gibhealth -200
+seta g_class6_animationtype 1
+seta g_class6_aitype 1
+seta g_class6_jumpspeed 300
+seta g_class6_speedratio 0.5
+seta g_class6_mass 60
+seta g_class6_bloodtype 1
+seta g_class6_gibtype 1
+seta g_class6_aiweapon1 2
+seta g_class6_item1 2
+
+// class7**********************************
+seta g_class7_name "MineSoldier"
+seta g_class7_model "models/players/msoldier"
+seta g_class7_boxmin "-16 -16 -24"
+seta g_class7_boxmax "16 16 24"
+seta g_class7_scaleratio 1
+seta g_class7_viewofs "0 0 22"
+seta g_class7_weaponofs "0 4 16"
+seta g_class7_healthstart 200
+seta g_class7_healthmax 0
+seta g_class7_shieldstart 100
+seta g_class7_shieldmax 0
+seta g_class7_regenrate 0
+seta g_class7_regenmax 0
+seta g_class7_gibhealth -200
+seta g_class7_animationtype 1
+seta g_class7_aitype 1
+seta g_class7_jumpspeed 300
+seta g_class7_speedratio 0.5
+seta g_class7_mass 60
+seta g_class7_bloodtype 1
+seta g_class7_gibtype 1
+seta g_class7_aiweapon1 3
+seta g_class7_item1 2
+
+// class8**********************************
+seta g_class8_name "Heavy"
+seta g_class8_model "models/players/heavy"
+seta g_class8_boxmin "-16 -16 -24"
+seta g_class8_boxmax "16 16 24"
+seta g_class8_scaleratio 1
+seta g_class8_viewofs "0 0 22"
+seta g_class8_weaponofs "0 4 16"
+seta g_class8_healthstart 200
+seta g_class8_healthmax 0
+seta g_class8_shieldstart 600
+seta g_class8_shieldmax 0
+seta g_class8_regenrate 0
+seta g_class8_regenmax 0
+seta g_class8_gibhealth -300
+seta g_class8_animationtype 1
+seta g_class8_aitype 1
+seta g_class8_jumpspeed 300
+seta g_class8_speedratio 0.3
+seta g_class8_mass 200
+seta g_class8_bloodtype 1
+seta g_class8_gibtype 1
+seta g_class8_aiweapon1 4
+seta g_class8_item1 2
+
+
+// class8**********************************
+seta g_class9_name "Turret"
+seta g_class9_model "models/players/mgturret"
+seta g_class9_boxmin "-16 -16 -24"
+seta g_class9_boxmax "16 16 24"
+seta g_class9_scaleratio 1
+seta g_class9_viewofs "0 0 22"
+seta g_class9_weaponofs "0 4 16"
+seta g_class9_healthstart 200
+seta g_class9_healthmax 0
+seta g_class9_shieldstart 500
+seta g_class9_shieldmax 0
+seta g_class9_regenrate 0
+seta g_class9_regenmax 0
+seta g_class9_gibhealth 0
+seta g_class9_animationtype 1
+seta g_class9_aitype 1
+seta g_class9_speedratio 0
+seta g_class9_mass 400
+seta g_class9_bloodtype 0
+seta g_class9_gibtype 2
+seta g_class9_aiweapon1 5
+seta g_class9_item1 2
+
+// class8**********************************
+seta g_class10_name "LargeTurret"
+seta g_class10_model "models/players/mgturret"
+seta g_class10_boxmin "-16 -16 -24"
+seta g_class10_boxmax "16 16 24"
+seta g_class10_scaleratio 2
+seta g_class10_viewofs "0 0 22"
+seta g_class10_weaponofs "0 4 16"
+seta g_class10_healthstart 200
+seta g_class10_healthmax 0
+seta g_class10_shieldstart 500
+seta g_class10_shieldmax 0
+seta g_class10_regenrate 0
+seta g_class10_regenmax 0
+seta g_class10_gibhealth 0
+seta g_class10_animationtype 1
+seta g_class10_aitype 1
+seta g_class10_speedratio 0
+seta g_class10_mass 800
+seta g_class10_bloodtype 0
+seta g_class10_gibtype 2
+seta g_class10_aiweapon1 6
+seta g_class10_item1 2
+
+
+
+// ITEM1**********************************
+seta g_item1 "Shield"
+seta g_item1_quantitymax 100
+seta g_item1_rechargerate 0.2
+seta g_item1_ammo1noprojectile 1
+seta g_item1_ammo1fireflags 32
+
+// ITEM2**********************************
+seta g_item2 "Invisibility"
+seta g_item2_quantitymax 100
+seta g_item2_rechargerate 0.2
+seta g_item2_ammo1noprojectile 1
+seta g_item2_ammo1fireflags 64
+
+// ITEM3**********************************
+seta g_item3 "Air Cannon"
+seta g_item3_quantitymax 10
+seta g_item3_rechargerate 0.02
+seta g_item3_ammo1projflags 3
+seta g_item3_ammo1fireflags 2
+seta g_item3_ammo1exloflags 0
+seta g_item3_ammo1damage "10 75000 100"
+seta g_item3_ammo1speeds "1000 0 0"
+seta g_item3_ammo1model ""
+seta g_item3_ammo1firesound "weapons/crylink_shot.wav"
+seta g_item3_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_item3_ammo1numberof 1
+seta g_item3_ammo1recoil 1.5
+seta g_item3_ammo1mintofire 1
+seta g_item3_ammo1lifetime 4
+seta g_item3_ammo1tracer 0
+seta g_item3_ammo1tracermodel ""
+seta g_item3_ammo1modelscale 1
+seta g_item3_ammo1health 5
+seta g_item3_ammo1mass 5
+
+// ITEM4**********************************
+seta g_item4 "Hook"
+seta g_item4_quantitymax 10
+seta g_item4_rechargerate 1
+seta g_item4_ammo1projflags 8
+seta g_item4_ammo1fireflags 10
+seta g_item4_ammo1exloflags 0
+seta g_item4_ammo1damage "0 0 0"
+seta g_item4_ammo1speeds "3000 0 0"
+seta g_item4_ammo1model "models/hook.md3"
+seta g_item4_ammo1firesound "weapons/hook_fire.ogg"
+seta g_item4_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_item4_ammo1numberof 1
+seta g_item4_ammo1recoil 0
+seta g_item4_ammo1mintofire 1
+seta g_item4_ammo1lifetime 5
+seta g_item4_ammo1tracer 0
+seta g_item4_ammo1tracermodel ""
+seta g_item4_ammo1modelscale 1
+seta g_item4_ammo1health 5
+seta g_item4_ammo1mass 5
+
+// ITEM5**********************************
+seta g_item5 "JetPack"
+seta g_item5_quantitymax 100
+seta g_item5_rechargerate 0.2
+seta g_item5_ammo1noprojectile 1
+seta g_item5_ammo1fireflags 16
+seta g_item5_ammo1firesound "weapons/crylink_shot.wav"
+
+
+// AMMO1**********************************
+seta g_ammo1_name "Metal Clip"
+seta g_ammo1_pickupmodel "models/ammo/a_metal.md3"
+seta g_ammo1_pickupsound "items/pickupammo.wav"
+seta g_ammo1_quantitymax 150
+seta g_ammo1_modelcolormod "3 3 0.3"
+
+// AMMO2**********************************
+seta g_ammo2_name "Energy Clip"
+seta g_ammo2_pickupmodel "models/ammo/a_energy.md3"
+seta g_ammo2_pickupsound "items/pickupammo.wav"
+seta g_ammo2_quantitymax 150
+seta g_ammo2_modelcolormod "0.1 0.1 3"
+
+// AMMO4**********************************
+seta g_ammo3_name "Explosives Clip"
+seta g_ammo3_pickupmodel "models/ammo/a_explosives.md3"
+seta g_ammo3_pickupsound "items/pickupammo.wav"
+seta g_ammo3_quantitymax 150
+seta g_ammo3_modelcolormod "3 0.1 0.1"
+
+// AMMO5**********************************
+seta g_ammo4_name "Superweapons"
+seta g_ammo4_quantitymax 50
+
+//Weapon settings
+// ammo1damage "directdamage force radius"
+// ammo1speeds "forward up spread"
+// fire1 "0 0 frametime(persecond)"
+
+// WEAPON1**********************************
+seta g_weap1 "Assault Railgun"
+seta g_weap1_model "models/items/assaultrailgun.md3"
+seta g_weap1_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap1_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap1_viewmodeloffset "10 4 -10"
+seta g_weap1_modelscale "0.5"
+
+seta g_weap1_ammotype 1
+seta g_weap1_ammomax 50
+seta g_weap1_ammoinventorymax 200
+
+seta g_weap1_ammo1projflags 9
+seta g_weap1_ammo1fireflags 4
+seta g_weap1_ammo1explflags 16
+seta g_weap1_ammo1damage "5 500 10"
+seta g_weap1_ammo1speeds "15000 0 300"
+seta g_weap1_ammo1model "models/weapons/bullet.mdl"
+seta g_weap1_ammo1firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap1_ammo1numberof 1
+seta g_weap1_ammo1recoil 1
+seta g_weap1_ammo1mintofire 1
+seta g_weap1_ammo1lifetime 10
+seta g_weap1_ammo1tracer 1
+seta g_weap1_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap1_ammo1modelscale 1
+seta g_weap1_ammo1viewmodelpush "-1 0 0"
+seta g_weap1_fire1 "0 0 10"
+
+seta g_weap1_ammo2projflags 9
+seta g_weap1_ammo2fireflags 0
+seta g_weap1_ammo2explflags 16
+seta g_weap1_ammo2damage "5 500 10"
+seta g_weap1_ammo2speeds "15000 0 20"
+seta g_weap1_ammo2model "models/weapons/bullet.mdl"
+seta g_weap1_ammo2firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap1_ammo2numberof 1
+seta g_weap1_ammo2recoil 1
+seta g_weap1_ammo2mintofire 1
+seta g_weap1_ammo2lifetime 10
+seta g_weap1_ammo2tracer 1
+seta g_weap1_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap1_ammo2modelscale 1
+seta g_weap1_ammo2viewmodelpush "-1 0 0"
+seta g_weap1_fire2 "0 0 5"
+
+// WEAPON2**********************************
+seta g_weap2 "Shotgun"
+seta g_weap2_model "models/items/shotgun.md3"
+seta g_weap2_viewmodel "models/items/shotgun.md3"
+seta g_weap2_pickupmodel "models/items/shotgun_pickup.md3"
+seta g_weap2_viewmodeloffset "10 4 -10"
+seta g_weap2_modelscale "0.5"
+
+seta g_weap2_ammotype 1
+seta g_weap2_ammomax 50
+seta g_weap2_ammoinventorymax 200
+
+seta g_weap2_ammo1projflags 9
+seta g_weap2_ammo1fireflags 0
+seta g_weap2_ammo1explflags 16
+seta g_weap2_ammo1damage "7 500 10"
+seta g_weap2_ammo1speeds "15000 0 400"
+seta g_weap2_ammo1model "models/weapons/bullet.mdl"
+seta g_weap2_ammo1firesound "weapons/shotgun_fire.ogg"
+seta g_weap2_ammo1numberof 5
+seta g_weap2_ammo1recoil 1
+seta g_weap2_ammo1mintofire 1
+seta g_weap2_ammo1lifetime 10
+seta g_weap2_ammo1tracer 1
+seta g_weap2_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
+seta g_weap2_ammo1modelscale 1
+seta g_weap2_ammo1viewmodelpush "-1 0 0"
+seta g_weap2_fire1 "0 0 2"
+
+seta g_weap2_fire2 "0 0 5"
+
+
+// WEAPON3**********************************
+seta g_weap3 "Minigun"
+seta g_weap3_model "models/items/minigun.md3"
+seta g_weap3_viewmodel "models/items/minigun.md3"
+seta g_weap3_pickupmodel "models/items/minigun_pickup.md3"
+seta g_weap3_viewmodeloffset "10 4 -10"
+seta g_weap3_modelscale "0.5"
+
+seta g_weap3_ammotype 1
+seta g_weap3_ammomax 50
+seta g_weap3_ammoinventorymax 200
+
+seta g_weap3_ammo1projflags 1
+seta g_weap3_ammo1fireflags 0
+seta g_weap3_ammo1explflags 0
+seta g_weap3_ammo1damage "5 1000 15"
+seta g_weap3_ammo1speeds "15000 0 600"
+seta g_weap3_ammo1model "models/weapons/bullet.mdl"
+seta g_weap3_ammo1firesound "weapons/minigun_bulletfire1.wav"
+seta g_weap3_ammo1numberof 1
+seta g_weap3_ammo1recoil 1
+seta g_weap3_ammo1mintofire 0.2
+seta g_weap3_ammo1lifetime 10
+seta g_weap3_ammo1tracer 0.3
+seta g_weap3_ammo1tracermodel "models/weapons/minigun_tracer.mdl"
+seta g_weap3_ammo1modelscale 1
+seta g_weap3_ammo1viewmodelpush "-1 0 0"
+seta g_weap3_fire1 "0 0 20"
+
+seta g_weap3_fire2 "0 0 5"
+
+
+// WEAPON2**********************************
+seta g_weap4 "Electro"
+seta g_weap4_model "models/items/electro.md3"
+seta g_weap4_viewmodel "models/items/electro.md3"
+seta g_weap4_pickupmodel "models/items/electro_pickup.md3"
+seta g_weap4_viewmodeloffset "10 4 -10"
+
+seta g_weap4_ammotype 2
+seta g_weap4_ammomax 50
+seta g_weap4_ammoinventorymax 200
+
+seta g_weap4_ammo1projflags 352
+seta g_weap4_ammo1fireflags 0
+seta g_weap4_ammo1explflags 32
+seta g_weap4_ammo1damage "60 20000 75"
+seta g_weap4_ammo1speeds "1000 0 30"
+seta g_weap4_ammo1model "models/weapons/electro_bomb.mdl"
+seta g_weap4_ammo1firesound "weapons/electro_shot.wav"
+seta g_weap4_ammo1numberof 1
+seta g_weap4_ammo1recoil 1.5
+seta g_weap4_ammo1mintofire 1
+seta g_weap4_ammo1lifetime 4
+seta g_weap4_ammo1tracer 0
+seta g_weap4_ammo1tracermodel ""
+seta g_weap4_ammo1modelscale 1
+seta g_weap4_ammo1health 5
+seta g_weap4_ammo1mass 5
+seta g_weap4_ammo1viewmodelpush "-5 0 0"
+seta g_weap4_fire1 "0 0 3.5"
+
+seta g_weap4_ammo2projflags 43
+seta g_weap4_ammo2fireflags 0
+seta g_weap4_ammo2explflags 32
+seta g_weap4_ammo2damage "60 20000 75"
+seta g_weap4_ammo2speeds "3000 0 30"
+seta g_weap4_ammo2model "models/weapons/electro_bullet.mdl"
+seta g_weap4_ammo2firesound "weapons/electro_shot.wav"
+seta g_weap4_ammo2numberof 1
+seta g_weap4_ammo2recoil 1.5
+seta g_weap4_ammo2mintofire 1
+seta g_weap4_ammo2lifetime 10
+seta g_weap4_ammo2tracer 0
+seta g_weap4_ammo2tracermodel ""
+seta g_weap4_ammo2modelscale 1
+seta g_weap4_ammo2health 5
+seta g_weap4_ammo2mass 5
+seta g_weap4_ammo2viewmodelpush "-5 0 0"
+seta g_weap4_fire2 "0 0 3.5"
+
+
+// WEAPON2**********************************
+seta g_weap5 "Mortar"
+seta g_weap5_model "models/items/assaultrailgun.md3"
+seta g_weap5_viewmodel "models/items/assaultrailgun.md3"
+seta g_weap5_pickupmodel "models/items/assaultrailgun_pickup.md3"
+seta g_weap5_viewmodeloffset "10 4 -10"
+
+seta g_weap5_ammotype 1
+seta g_weap5_ammomax 50
+seta g_weap5_ammoinventorymax 200
+
+seta g_weap5_ammo1projflags 259
+seta g_weap5_ammo1fireflags 0
+seta g_weap5_ammo1explflags 1
+seta g_weap5_ammo1damage "90 35000 30"
+seta g_weap5_ammo1speeds "1500 160 200"
+seta g_weap5_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_weap5_ammo1firesound "weapons/mortar_fire.ogg"
+seta g_weap5_ammo1numberof 1
+seta g_weap5_ammo1recoil 2
+seta g_weap5_ammo1mintofire 1
+seta g_weap5_ammo1lifetime 10
+seta g_weap5_ammo1tracer 0
+seta g_weap5_ammo1tracermodel ""
+seta g_weap5_ammo1modelscale 1
+seta g_weap5_ammo1viewmodelpush "-3 0 0"
+seta g_weap5_fire1 "0 0 2"
+
+seta g_weap5_fire2 "0 0 5"
+
+
+// WEAPON4**********************************
+seta g_weap6 "Hagar"
+seta g_weap6_model "models/items/hagar.md3"
+seta g_weap6_viewmodel "models/items/hagar.md3"
+seta g_weap6_pickupmodel "models/items/hagar_pickup.md3"
+seta g_weap6_viewmodeloffset "10 4 -15"
+
+seta g_weap6_ammotype 3
+seta g_weap6_ammomax 50
+seta g_weap6_ammoinventorymax 200
+
+seta g_weap6_ammo1projflags 267
+seta g_weap6_ammo1fireflags 0
+seta g_weap6_ammo1explflags 1
+seta g_weap6_ammo1damage "90 35000 150"
+seta g_weap6_ammo1speeds "2000 0 50"
+seta g_weap6_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_weap6_ammo1numberof 1
+seta g_weap6_ammo1recoil 2
+seta g_weap6_ammo1mintofire 2
+seta g_weap6_ammo1lifetime 10
+seta g_weap6_ammo1tracer 0
+seta g_weap6_ammo1tracermodel ""
+seta g_weap6_ammo1modelscale 1
+seta g_weap6_ammo1viewmodelpush "-3 0 0"
+seta g_weap6_fire1 "0 0 3"
+
+seta g_weap6_ammo2projflags 259
+seta g_weap6_ammo2fireflags 0
+seta g_weap6_ammo2explflags 1
+seta g_weap6_ammo2damage "90 35000 150"
+seta g_weap6_ammo2speeds "2000 0 350"
+seta g_weap6_ammo2model "models/weapons/hagar_rocket.md3"
+seta g_weap6_ammo2firesound "weapons/hagar_rocketfire.wav"
+seta g_weap6_ammo2numberof 1
+seta g_weap6_ammo2recoil 2
+seta g_weap6_ammo2mintofire 2
+seta g_weap6_ammo2lifetime 10
+seta g_weap6_ammo2tracer 0
+seta g_weap6_ammo2tracermodel ""
+seta g_weap6_ammo2modelscale 1
+seta g_weap6_ammo2viewmodelpush "-3 0 0"
+seta g_weap6_fire2 "0 0 4"
+
+
+// WEAPON5**********************************
+seta g_weap7 "Plasma Rifle"
+seta g_weap7_model "models/items/plasma.md3"
+seta g_weap7_viewmodel "models/items/plasma.md3"
+seta g_weap7_pickupmodel "models/items/plasma_pickup.md3"
+seta g_weap7_viewmodeloffset "10 4 -10"
+
+seta g_weap7_ammotype 2
+seta g_weap7_ammomax 50
+seta g_weap7_ammoinventorymax 200
+
+seta g_weap7_ammo1projflags 43
+seta g_weap7_ammo1fireflags 0
+seta g_weap7_ammo1explflags 8
+seta g_weap7_ammo1damage "50 20000 50"
+seta g_weap7_ammo1speeds "3500 0 50"
+seta g_weap7_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_weap7_ammo1firesound "weapons/plasma_fire.wav"
+seta g_weap7_ammo1numberof 1
+seta g_weap7_ammo1recoil 2
+seta g_weap7_ammo1mintofire 1
+seta g_weap7_ammo1lifetime 10
+seta g_weap7_ammo1tracer 0
+seta g_weap7_ammo1tracermodel ""
+seta g_weap7_ammo1chargescale 10
+seta g_weap7_ammo1chargetime 10
+seta g_weap7_ammo1modelscale 1
+seta g_weap7_ammo1viewmodelpush "-3 0 0"
+seta g_weap7_fire1 "0 0 5"
+
+seta g_weap7_ammo2projflags 43
+seta g_weap7_ammo2fireflags 0
+seta g_weap7_ammo2explflags 8
+seta g_weap7_ammo2damage "50 20000 50"
+seta g_weap7_ammo2speeds "3500 0 500"
+seta g_weap7_ammo2model "models/weapons/plasma_bullet.mdl"
+seta g_weap7_ammo2firesound "weapons/plasma_fire.wav"
+seta g_weap7_ammo2numberof 3
+seta g_weap7_ammo2recoil 2
+seta g_weap7_ammo2mintofire 1
+seta g_weap7_ammo2lifetime 10
+seta g_weap7_ammo2tracer 0
+seta g_weap7_ammo2tracermodel ""
+seta g_weap7_ammo2modelscale 1
+seta g_weap7_ammo2viewmodelpush "-3 0 0"
+seta g_weap7_fire2 "0 0 3"
+
+// WEAPON6**********************************
+seta g_weap8 "RPG"
+seta g_weap8_model "models/items/rpg.md3"
+seta g_weap8_viewmodel "models/items/rpg.md3"
+seta g_weap8_pickupmodel "models/items/rpg_pickup.md3"
+seta g_weap8_viewmodeloffset "15 4 -10"
+
+seta g_weap8_ammotype 4
+seta g_weap8_ammomax 50
+seta g_weap8_ammoinventorymax 200
+
+seta g_weap8_ammo1projflags 267
+seta g_weap8_ammo1fireflags 0
+seta g_weap8_ammo1explflags 2
+seta g_weap8_ammo1damage "300 110000 250"
+seta g_weap8_ammo1speeds "500 0 5"
+seta g_weap8_ammo1model "models/weapons/rpg_rocket.md3"
+seta g_weap8_ammo1firesound "weapons/rpg_rocketfire.wav"
+seta g_weap8_ammo1numberof 1
+seta g_weap8_ammo1recoil 3
+seta g_weap8_ammo1mintofire 5
+seta g_weap8_ammo1lifetime 10
+seta g_weap8_ammo1tracer 0
+seta g_weap8_ammo1tracermodel ""
+seta g_weap8_ammo1modelscale 1
+seta g_weap8_ammo1viewmodelpush "-8 0 0"
+seta g_weap8_fire1 "0 0 0.7"
+
+seta g_weap8_ammo2projflags 458
+seta g_weap8_ammo2fireflags 0
+seta g_weap8_ammo2explflags 2
+seta g_weap8_ammo2damage "300 110000 250"
+seta g_weap8_ammo2speeds "500 0 5"
+seta g_weap8_ammo2model "models/weapons/rpg_rocket.md3"
+seta g_weap8_ammo2firesound "weapons/rpg_rocketfire.wav"
+seta g_weap8_ammo2numberof 1
+seta g_weap8_ammo2recoil 3
+seta g_weap8_ammo2mintofire 5
+seta g_weap8_ammo2lifetime 5
+seta g_weap8_ammo2tracer 0
+seta g_weap8_ammo2tracermodel ""
+seta g_weap8_ammo2modelscale 1
+seta g_weap8_ammo2viewmodelpush "-8 0 0"
+seta g_weap8_fire2 "0 0 0.7"
+
+
+// WEAPON7**********************************
+seta g_weap9 "Plasma Railgun"
+seta g_weap9_model "models/items/sniperrailgun.md3"
+seta g_weap9_viewmodel "models/items/sniperrailgun.md3"
+seta g_weap9_pickupmodel "models/items/sniperrailgun_pickup.md3"
+seta g_weap9_viewmodeloffset "10 4 -10"
+
+seta g_weap9_ammotype 2
+seta g_weap9_ammomax 50
+seta g_weap9_ammoinventorymax 200
+
+seta g_weap9_ammo1projflags 11
+seta g_weap9_ammo1fireflags 132
+seta g_weap9_ammo1explflags 4
+seta g_weap9_ammo1damage "150 1500 5"
+seta g_weap9_ammo1speeds "150000 0 0"
+seta g_weap9_ammo1model "models/weapons/bullet.mdl"
+seta g_weap9_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_weap9_ammo1numberof 1
+seta g_weap9_ammo1recoil 0
+seta g_weap9_ammo1mintofire 5
+seta g_weap9_ammo1lifetime 10
+seta g_weap9_ammo1tracer 0
+seta g_weap9_ammo1tracermodel ""
+seta g_weap9_ammo1modelscale 1
+seta g_weap9_ammo1viewmodelpush "-10 0 0"
+seta g_weap9_fire1 "0 0 1"
+
+seta g_weap9_fire2 "0 0 5"
+
+
+// WEAPON7**********************************
+seta g_weap10 "THE NEX"
+seta g_weap10_model "models/items/sniperrailgun.md3"
+seta g_weap10_viewmodel "models/items/sniperrailgun.md3"
+seta g_weap10_pickupmodel "models/items/sniperrailgun_pickup.md3"
+seta g_weap10_viewmodeloffset "10 4 -10"
+seta g_weap10_removewhennoammo 1
+
+seta g_weap10_ammotype 5
+seta g_weap10_ammomax 5
+seta g_weap10_ammoinventorymax 5
+
+seta g_weap10_ammo1projflags 11
+seta g_weap10_ammo1fireflags 4
+seta g_weap10_ammo1explflags 64
+seta g_weap10_ammo1damage "250 150000 200"
+seta g_weap10_ammo1speeds "10000 0 0"
+seta g_weap10_ammo1model "models/weapons/bullet.mdl"
+seta g_weap10_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_weap10_ammo1numberof 1
+seta g_weap10_ammo1recoil 0
+seta g_weap10_ammo1mintofire 1
+seta g_weap10_ammo1lifetime 10
+seta g_weap10_ammo1tracer 1
+seta g_weap10_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_weap10_ammo1modelscale 1
+seta g_weap10_ammo1viewmodelpush "-10 0 0"
+seta g_weap10_fire1 "0 0 2"
+
+seta g_weap10_fire2 "0 0 5"
+
+
+
+//******************************************
+//******************************************
+//******************************************
+//AI Weapon settings
+// WEAPON1**********************************
+seta g_ai_weap1 "Soldier's Plasma"
+seta g_ai_weap1_model "models/items/plasma.md3"
+seta g_ai_weap1_ammomax 500
+seta g_ai_weap1_ammo1projflags 12
+seta g_ai_weap1_ammo1fireflags 0
+seta g_ai_weap1_ammo1explflags 16
+seta g_ai_weap1_ammo1damage "10 5000 50"
+seta g_ai_weap1_ammo1speeds "2000 0 250"
+seta g_ai_weap1_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_ai_weap1_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap1_ammo1explodesound "weapons/plasma_explode.wav"
+seta g_ai_weap1_ammo1numberof 1
+seta g_ai_weap1_ammo1recoil 0
+seta g_ai_weap1_ammo1mintofire 1
+seta g_ai_weap1_ammo1lifetime 10
+seta g_ai_weap1_ammo1colormod "0 0 10"
+seta g_ai_weap1_fire1 "0 0 3"
+
+
+// WEAPON2**********************************
+seta g_ai_weap2 "Spy's Plasma"
+seta g_ai_weap2_model "models/items/plasma.md3"
+seta g_ai_weap2_ammomax 500
+seta g_ai_weap2_ammo1projflags 12
+seta g_ai_weap2_ammo1fireflags 0
+seta g_ai_weap2_ammo1explflags 16
+seta g_ai_weap2_ammo1damage "10 5000 50"
+seta g_ai_weap2_ammo1speeds "2000 0 250"
+seta g_ai_weap2_ammo1model "models/weapons/plasma_bullet.mdl"
+seta g_ai_weap2_ammo1firesound "weapons/plasma_fire.wav"
+seta g_ai_weap2_ammo1explodesound "weapons/plasma_explode.wav"
+seta g_ai_weap2_ammo1numberof 1
+seta g_ai_weap2_ammo1recoil 0
+seta g_ai_weap2_ammo1mintofire 1
+seta g_ai_weap2_ammo1lifetime 10
+seta g_ai_weap2_ammo1colormod "0 10 10"
+seta g_ai_weap2_fire1 "0 0 3"
+
+
+
+// WEAPON3**********************************
+seta g_ai_weap3 "MineSoldier's Railgun"
+seta g_ai_weap3_model "models/items/sniperrailgun.md3"
+seta g_ai_weap3_ammomax 400
+seta g_ai_weap3_ammo1projflags 12
+seta g_ai_weap3_ammo1fireflags 0
+seta g_ai_weap3_ammo1explflags 4
+seta g_ai_weap3_ammo1damage "20 10000 50"
+seta g_ai_weap3_ammo1speeds "15000 0 1300"
+seta g_ai_weap3_ammo1model "models/weapons/bullet.mdl"
+seta g_ai_weap3_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_ai_weap3_ammo1explodesound "weapons/sniperrailgun_bulletimpact.wav"
+seta g_ai_weap3_ammo1numberof 1
+seta g_ai_weap3_ammo1recoil 3
+seta g_ai_weap3_ammo1mintofire 1
+seta g_ai_weap3_ammo1lifetime 10
+seta g_ai_weap3_ammo1tracer 1
+seta g_ai_weap3_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_ai_weap3_fire1 "0 0 1.5"
+
+// WEAPON4**********************************
+seta g_ai_weap4 "Heavy unit's Rocket Launcher"
+seta g_ai_weap4_model "models/items/hagar.md3"
+seta g_ai_weap4_ammomax 600
+seta g_ai_weap4_ammo1projflags 12
+seta g_ai_weap4_ammo1fireflags 0
+seta g_ai_weap4_ammo1explflags 1
+seta g_ai_weap4_ammo1damage "40 15000 80"
+seta g_ai_weap4_ammo1speeds "1500 0 400"
+seta g_ai_weap4_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_ai_weap4_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_ai_weap4_ammo1explodesound "weapons/hagar_rocketexplode.wav"
+seta g_ai_weap4_ammo1numberof 1
+seta g_ai_weap4_ammo1mintofire 1
+seta g_ai_weap4_ammo1lifetime 4
+seta g_ai_weap4_fire1 "0 0 1.5"
+
+// WEAPON5**********************************
+seta g_ai_weap5 "Small Turrent's Electro Blast"
+seta g_ai_weap5_ammomax 600
+seta g_ai_weap5_ammo1projflags 12
+seta g_ai_weap5_ammo1fireflags 0
+seta g_ai_weap5_ammo1explflags 32
+seta g_ai_weap5_ammo1damage "60 20000 100"
+seta g_ai_weap5_ammo1speeds "2000 0 30"
+seta g_ai_weap5_ammo1model "models/weapons/crylink_bullet.mdl"
+seta g_ai_weap5_ammo1firesound "weapons/crylink_shot.wav"
+seta g_ai_weap5_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_ai_weap5_ammo1numberof 1
+seta g_ai_weap5_ammo1recoil 0
+seta g_ai_weap5_ammo1mintofire 1
+seta g_ai_weap5_ammo1lifetime 10
+seta g_ai_weap5_fire1 "0 0 1"
+
+
+// WEAPON6**********************************
+seta g_ai_weap6 "Big Turret's Rocket Launcher"
+seta g_ai_weap6_ammomax 5000
+seta g_ai_weap6_ammo1projflags 12
+seta g_ai_weap6_ammo1fireflags 0
+seta g_ai_weap6_ammo1explflags 1
+seta g_ai_weap6_ammo1damage "120 35000 100"
+seta g_ai_weap6_ammo1speeds "2000 0 2"
+seta g_ai_weap6_ammo1model "models/weapons/hagar_rocket.md3"
+seta g_ai_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
+seta g_ai_weap6_ammo1explodesound "weapons/hagar_rocketexplode.wav"
+seta g_ai_weap6_ammo1numberof 1
+seta g_ai_weap6_ammo1mintofire 1
+seta g_ai_weap6_ammo1lifetime 4
+seta g_ai_weap6_fire1 "0 0 1"


Property changes on: trunk/basezym/default.cfg
___________________________________________________________________
Name: svn:eol-style
   - native

Modified: trunk/basezym/menu.dat
===================================================================
(Binary files differ)




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