r144 - trunk/basezym/scripts

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Sat Mar 8 11:00:42 EST 2008


Author: Vermeulen
Date: 2008-03-08 11:00:42 -0500 (Sat, 08 Mar 2008)
New Revision: 144

Added:
   trunk/basezym/scripts/LDAplasmagun.shader
   trunk/basezym/scripts/LDArailgun.shader
Log:
non working script files for the two LD ash weapons

Added: trunk/basezym/scripts/LDAplasmagun.shader
===================================================================
--- trunk/basezym/scripts/LDAplasmagun.shader	                        (rev 0)
+++ trunk/basezym/scripts/LDAplasmagun.shader	2008-03-08 16:00:42 UTC (rev 144)
@@ -0,0 +1,37 @@
+models/weapons2/plasma/LDApg
+{
+	{
+		map models/weapons2/plasma/LDApgfx0.jpg
+		rgbGen lightingDiffuse
+		tcMod scroll 0.01 0.03
+		tcGen environment 
+	}
+	{
+		map models/weapons2/plasma/LDApg.tga
+		blendfunc blend
+		rgbGen lightingDiffuse
+	}
+}
+
+models/weapons2/plasma/ldapgfx1
+{
+	{
+		map models/weapons2/plasma/ldapgfx1.jpg
+		rgbGen wave sin 0.1 0.2 99 7 
+		tcMod scroll 3 -0.3
+	}
+	{
+		map models/weapons2/plasma/ldapgfx2.jpg
+		blendfunc add
+		rgbGen identity
+		tcMod scroll -1 2
+		tcMod turb 0.05 0.1 0 1
+	}
+	{
+		map models/weapons2/plasma/ldapgfx0.jpg
+		blendfunc add
+		rgbGen lightingDiffuse
+		tcMod scroll 0.03 0.01
+		tcGen environment 
+	}
+}
\ No newline at end of file

Added: trunk/basezym/scripts/LDArailgun.shader
===================================================================
--- trunk/basezym/scripts/LDArailgun.shader	                        (rev 0)
+++ trunk/basezym/scripts/LDArailgun.shader	2008-03-08 16:00:42 UTC (rev 144)
@@ -0,0 +1,10 @@
+models/weapons2/railgun/LDArailgun2
+{
+	cull disable
+	{
+		map models/weapons2/railgun/LDArailgun2.glow.jpg
+		blendfunc add
+		rgbGen identity
+		tcMod scroll -2 0
+	}
+}
\ No newline at end of file




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