r139 - trunk/basezym
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Tue Mar 4 06:47:31 EST 2008
Author: Vermeulen
Date: 2008-03-04 06:47:31 -0500 (Tue, 04 Mar 2008)
New Revision: 139
Modified:
trunk/basezym/default.cfg
Log:
Weapon balance changes
Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg 2008-03-04 11:25:47 UTC (rev 138)
+++ trunk/basezym/default.cfg 2008-03-04 11:47:31 UTC (rev 139)
@@ -112,17 +112,17 @@
sv_maxrate 10000
seta g_viewweapon_bobintensity 1
seta g_viewweapon_q1pitching 1
-cl_forwardspeed 300
-cl_backspeed 300
-cl_sidespeed 300
-cl_upspeed 300
+cl_forwardspeed 250
+cl_backspeed 250
+cl_sidespeed 250
+cl_upspeed 250
cl_stairsmoothspeed 64
edgefriction 0
sv_maxairspeed 200
sv_accelerate 10
sv_airaccelerate 5
sv_friction 4
-sv_maxspeed 350
+sv_maxspeed 275
sv_stepheight 18
sv_gravity 700
sv_cheats 1
@@ -175,9 +175,17 @@
//Game settings
seta g_gametype 1
-seta g_startclass 1
-seta g_playerteam 1
-seta g_defaultenemyteam 2
+seta g_startteam 5
+
+seta g_teams 0
+seta g_teams_spawnspots 1
+seta g_teams_friendlyfire 1
+seta g_teams_forcecolors 1
+seta g_teams_flags 0
+seta g_teams_flags_reward 5
+seta g_teams_flags_teamreward 2
+seta g_defaultenemyteam 14
+
seta g_itemtouchpickup 1
seta g_autoreload 1
@@ -205,11 +213,11 @@
seta g_class1_viewofs "0 0 22"
seta g_class1_weaponofs "0 4 16"
seta g_class1_healthstart 100
-seta g_class1_healthmax 200
-seta g_class1_shieldstart 200
+seta g_class1_healthmax 100
+seta g_class1_shieldstart 100
seta g_class1_shieldmax 200
seta g_class1_regenrate 20
-seta g_class1_regenmax 200
+seta g_class1_regenmax 100
seta g_class1_gibhealth -200
seta g_class1_animationtype 1
seta g_class1_aitype 1
@@ -232,11 +240,11 @@
seta g_class2_viewofs "0 0 22"
seta g_class2_weaponofs "0 4 16"
seta g_class2_healthstart 100
-seta g_class2_healthmax 200
-seta g_class2_shieldstart 200
+seta g_class2_healthmax 100
+seta g_class2_shieldstart 100
seta g_class2_shieldmax 200
seta g_class2_regenrate 20
-seta g_class2_regenmax 200
+seta g_class2_regenmax 100
seta g_class2_gibhealth -200
seta g_class2_animationtype 1
seta g_class2_aitype 1
@@ -260,11 +268,11 @@
seta g_class3_viewofs "0 0 22"
seta g_class3_weaponofs "0 4 16"
seta g_class3_healthstart 100
-seta g_class3_healthmax 200
-seta g_class3_shieldstart 200
+seta g_class3_healthmax 100
+seta g_class3_shieldstart 100
seta g_class3_shieldmax 200
seta g_class3_regenrate 20
-seta g_class3_regenmax 200
+seta g_class3_regenmax 100
seta g_class3_gibhealth -200
seta g_class3_animationtype 1
seta g_class3_aitype 1
@@ -288,11 +296,11 @@
seta g_class4_viewofs "0 0 22"
seta g_class4_weaponofs "0 4 16"
seta g_class4_healthstart 100
-seta g_class4_healthmax 200
-seta g_class4_shieldstart 200
-seta g_class4_shieldmax 600
+seta g_class4_healthmax 100
+seta g_class4_shieldstart 100
+seta g_class4_shieldmax 200
seta g_class4_regenrate 20
-seta g_class4_regenmax 200
+seta g_class4_regenmax 100
seta g_class4_gibhealth -200
seta g_class4_animationtype 1
seta g_class4_aitype 1
@@ -547,6 +555,10 @@
seta g_ammo4_pickupsound "items/pickupammo.wav"
seta g_ammo4_quantitymax 150
+// AMMO5**********************************
+seta g_ammo5_name "Superweapons"
+seta g_ammo5_quantitymax 50
+
//Weapon settings
// ammo1damage "directdamage force radius"
// ammo1speeds "forward up spread"
@@ -611,7 +623,7 @@
seta g_weap2_ammo1projflags 12
seta g_weap2_ammo1fireflags 0
seta g_weap2_ammo1explflags 16
-seta g_weap2_ammo1damage "5 500 10"
+seta g_weap2_ammo1damage "7 500 10"
seta g_weap2_ammo1speeds "15000 0 400"
seta g_weap2_ammo1model "models/weapons/bullet.mdl"
seta g_weap2_ammo1firesound "weapons/shotgun_fire.ogg"
@@ -623,24 +635,8 @@
seta g_weap2_ammo1tracermodel "models/weapons/assaultrailgun_tracer.mdl"
seta g_weap2_ammo1modelscale 1
seta g_weap2_ammo1viewmodelpush "-1 0 0"
-seta g_weap2_fire1 "0 0 4"
+seta g_weap2_fire1 "0 0 2"
-seta g_weap2_ammo2projflags 12
-seta g_weap2_ammo2fireflags 0
-seta g_weap2_ammo2explflags 16
-seta g_weap2_ammo2damage "5 500 10"
-seta g_weap2_ammo2speeds "15000 0 400"
-seta g_weap2_ammo2model "models/weapons/bullet.mdl"
-seta g_weap2_ammo2firesound "weapons/shotgun_fire.ogg"
-seta g_weap2_ammo2numberof 5
-seta g_weap2_ammo2recoil 1
-seta g_weap2_ammo2mintofire 1
-seta g_weap2_ammo2lifetime 10
-seta g_weap2_ammo2tracer 1
-seta g_weap2_ammo2tracermodel "models/weapons/assaultrailgun_tracer.mdl"
-seta g_weap2_ammo2modelscale 1
-seta g_weap2_ammo2viewmodelpush "-1 0 0"
-seta g_weap2_fire2 "0 0 4"
// WEAPON3**********************************
seta g_weap3 "Minigun"
@@ -656,13 +652,13 @@
seta g_weap3_ammo1projflags 1
seta g_weap3_ammo1fireflags 0
seta g_weap3_ammo1explflags 0
-seta g_weap3_ammo1damage "50 1000 15"
+seta g_weap3_ammo1damage "5 1000 15"
seta g_weap3_ammo1speeds "15000 0 600"
seta g_weap3_ammo1model "models/weapons/bullet.mdl"
seta g_weap3_ammo1firesound "weapons/minigun_bulletfire1.wav"
seta g_weap3_ammo1numberof 1
seta g_weap3_ammo1recoil 1
-seta g_weap3_ammo1mintofire 1
+seta g_weap3_ammo1mintofire 0.2
seta g_weap3_ammo1lifetime 10
seta g_weap3_ammo1tracer 0.3
seta g_weap3_ammo1tracermodel "models/weapons/minigun_tracer.mdl"
@@ -670,24 +666,7 @@
seta g_weap3_ammo1viewmodelpush "-1 0 0"
seta g_weap3_fire1 "0 0 20"
-seta g_weap3_ammo2projflags 1
-seta g_weap3_ammo2fireflags 0
-seta g_weap3_ammo2explflags 0
-seta g_weap3_ammo2damage "30 10 0"
-seta g_weap3_ammo2speeds "15000 0 600"
-seta g_weap3_ammo2model "models/weapons/bullet.mdl"
-seta g_weap3_ammo2firesound "weapons/minigun_bulletfire1.wav"
-seta g_weap3_ammo2numberof 1
-seta g_weap3_ammo2recoil 1
-seta g_weap3_ammo2mintofire 1
-seta g_weap3_ammo2lifetime 10
-seta g_weap3_ammo2tracer 0.3
-seta g_weap3_ammo2tracermodel "models/weapons/minigun_tracer.mdl"
-seta g_weap3_ammo1modelscale 1
-seta g_weap3_ammo2viewmodelpush "-1 0 0"
-seta g_weap3_fire2 "0 0 20"
-
// WEAPON2**********************************
seta g_weap4 "Electro"
seta g_weap4_model "models/items/electro.md3"
@@ -702,7 +681,7 @@
seta g_weap4_ammo1projflags 352
seta g_weap4_ammo1fireflags 0
seta g_weap4_ammo1explflags 32
-seta g_weap4_ammo1damage "60 20000 100"
+seta g_weap4_ammo1damage "60 20000 75"
seta g_weap4_ammo1speeds "1000 0 30"
seta g_weap4_ammo1model "models/weapons/crylink_bomb.mdl"
seta g_weap4_ammo1firesound "weapons/crylink_shot.wav"
@@ -718,11 +697,11 @@
seta g_weap4_ammo1viewmodelpush "-5 0 0"
seta g_weap4_fire1 "0 0 3.5"
-seta g_weap4_ammo2projflags 35
+seta g_weap4_ammo2projflags 43
seta g_weap4_ammo2fireflags 0
seta g_weap4_ammo2explflags 32
-seta g_weap4_ammo2damage "60 20000 100"
-seta g_weap4_ammo2speeds "2000 0 30"
+seta g_weap4_ammo2damage "60 20000 75"
+seta g_weap4_ammo2speeds "3000 0 30"
seta g_weap4_ammo2model "models/weapons/crylink_bullet.mdl"
seta g_weap4_ammo2firesound "weapons/crylink_shot.wav"
seta g_weap4_ammo2numberof 1
@@ -752,8 +731,8 @@
seta g_weap5_ammo1projflags 259
seta g_weap5_ammo1fireflags 0
seta g_weap5_ammo1explflags 1
-seta g_weap5_ammo1damage "120 35000 30"
-seta g_weap5_ammo1speeds "1500 160 40"
+seta g_weap5_ammo1damage "90 35000 30"
+seta g_weap5_ammo1speeds "1500 160 200"
seta g_weap5_ammo1model "models/weapons/hagar_rocket.md3"
seta g_weap5_ammo1firesound "weapons/mortar_fire.ogg"
seta g_weap5_ammo1numberof 1
@@ -781,13 +760,13 @@
seta g_weap6_ammo1projflags 267
seta g_weap6_ammo1fireflags 0
seta g_weap6_ammo1explflags 1
-seta g_weap6_ammo1damage "120 35000 30"
-seta g_weap6_ammo1speeds "2000 0 2"
+seta g_weap6_ammo1damage "90 35000 150"
+seta g_weap6_ammo1speeds "2000 0 50"
seta g_weap6_ammo1model "models/weapons/hagar_rocket.md3"
seta g_weap6_ammo1firesound "weapons/hagar_rocketfire.wav"
seta g_weap6_ammo1numberof 1
seta g_weap6_ammo1recoil 2
-seta g_weap6_ammo1mintofire 1
+seta g_weap6_ammo1mintofire 2
seta g_weap6_ammo1lifetime 10
seta g_weap6_ammo1tracer 0
seta g_weap6_ammo1tracermodel ""
@@ -798,13 +777,13 @@
seta g_weap6_ammo2projflags 259
seta g_weap6_ammo2fireflags 0
seta g_weap6_ammo2explflags 1
-seta g_weap6_ammo2damage "120 35000 30"
+seta g_weap6_ammo2damage "90 35000 150"
seta g_weap6_ammo2speeds "2000 0 350"
seta g_weap6_ammo2model "models/weapons/hagar_rocket.md3"
seta g_weap6_ammo2firesound "weapons/hagar_rocketfire.wav"
seta g_weap6_ammo2numberof 1
seta g_weap6_ammo2recoil 2
-seta g_weap6_ammo2mintofire 1
+seta g_weap6_ammo2mintofire 2
seta g_weap6_ammo2lifetime 10
seta g_weap6_ammo2tracer 0
seta g_weap6_ammo2tracermodel ""
@@ -875,35 +854,35 @@
seta g_weap8_ammo1fireflags 0
seta g_weap8_ammo1explflags 2
seta g_weap8_ammo1damage "300 110000 250"
-seta g_weap8_ammo1speeds "1000 0 5"
+seta g_weap8_ammo1speeds "500 0 5"
seta g_weap8_ammo1model "models/weapons/rpg_rocket.md3"
seta g_weap8_ammo1firesound "weapons/rpg_rocketfire.wav"
seta g_weap8_ammo1numberof 1
seta g_weap8_ammo1recoil 3
-seta g_weap8_ammo1mintofire 1
+seta g_weap8_ammo1mintofire 5
seta g_weap8_ammo1lifetime 10
seta g_weap8_ammo1tracer 0
seta g_weap8_ammo1tracermodel ""
seta g_weap8_ammo1modelscale 1
seta g_weap8_ammo1viewmodelpush "-8 0 0"
-seta g_weap8_fire1 "0 0 1.5"
+seta g_weap8_fire1 "0 0 0.7"
seta g_weap8_ammo2projflags 458
seta g_weap8_ammo2fireflags 0
seta g_weap8_ammo2explflags 2
seta g_weap8_ammo2damage "300 110000 250"
-seta g_weap8_ammo2speeds "1000 0 5"
+seta g_weap8_ammo2speeds "500 0 5"
seta g_weap8_ammo2model "models/weapons/rpg_rocket.md3"
seta g_weap8_ammo2firesound "weapons/rpg_rocketfire.wav"
seta g_weap8_ammo2numberof 1
seta g_weap8_ammo2recoil 3
-seta g_weap8_ammo2mintofire 1
+seta g_weap8_ammo2mintofire 5
seta g_weap8_ammo2lifetime 5
seta g_weap8_ammo2tracer 0
seta g_weap8_ammo2tracermodel ""
seta g_weap8_ammo2modelscale 1
seta g_weap8_ammo2viewmodelpush "-8 0 0"
-seta g_weap8_fire2 "0 0 1.5"
+seta g_weap8_fire2 "0 0 0.7"
// WEAPON7**********************************
@@ -920,13 +899,13 @@
seta g_weap9_ammo1projflags 11
seta g_weap9_ammo1fireflags 4
seta g_weap9_ammo1explflags 4
-seta g_weap9_ammo1damage "250 1500 5"
+seta g_weap9_ammo1damage "150 1500 5"
seta g_weap9_ammo1speeds "15000 0 0"
seta g_weap9_ammo1model "models/weapons/bullet.mdl"
seta g_weap9_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
seta g_weap9_ammo1numberof 1
seta g_weap9_ammo1recoil 0
-seta g_weap9_ammo1mintofire 1
+seta g_weap9_ammo1mintofire 5
seta g_weap9_ammo1lifetime 10
seta g_weap9_ammo1tracer 1
seta g_weap9_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
@@ -934,25 +913,37 @@
seta g_weap9_ammo1viewmodelpush "-10 0 0"
seta g_weap9_fire1 "0 0 1"
-seta g_weap9_ammo2projflags 11
-seta g_weap9_ammo2fireflags 4
-seta g_weap9_ammo2explflags 4
-seta g_weap9_ammo2damage "250 1500 5"
-seta g_weap9_ammo2speeds "15000 0 0"
-seta g_weap9_ammo2model "models/weapons/bullet.mdl"
-seta g_weap9_ammo2firesound "weapons/sniperrailgun_bulletfire.wav"
-seta g_weap9_ammo2numberof 1
-seta g_weap9_ammo2recoil 0
-seta g_weap9_ammo2mintofire 1
-seta g_weap9_ammo2lifetime 10
-seta g_weap9_ammo2tracer 1
-seta g_weap9_ammo2tracermodel "models/weapons/sniperrailgun_tracer.mdl"
-seta g_weap9_ammo2modelscale 1
-seta g_weap9_ammo2viewmodelpush "-10 0 0"
-seta g_weap9_fire2 "0 0 1"
+// WEAPON7**********************************
+seta g_weap10 "THE NEX"
+seta g_weap10_model "models/items/sniperrailgun.md3"
+seta g_weap10_viewmodel "models/items/sniperrailgun.md3"
+seta g_weap10_pickupmodel "models/items/sniperrailgun_pickup.md3"
+seta g_weap10_viewmodeloffset "10 4 -10"
+seta g_weap10_ammotype 5
+seta g_weap10_ammomax 5
+seta g_weap10_ammoinventorymax 5
+seta g_weap10_ammo1projflags 11
+seta g_weap10_ammo1fireflags 4
+seta g_weap10_ammo1explflags 6
+seta g_weap10_ammo1damage "250 150000 200"
+seta g_weap10_ammo1speeds "15000 0 0"
+seta g_weap10_ammo1model "models/weapons/bullet.mdl"
+seta g_weap10_ammo1firesound "weapons/sniperrailgun_bulletfire.wav"
+seta g_weap10_ammo1numberof 1
+seta g_weap10_ammo1recoil 0
+seta g_weap10_ammo1mintofire 1
+seta g_weap10_ammo1lifetime 10
+seta g_weap10_ammo1tracer 1
+seta g_weap10_ammo1tracermodel "models/weapons/sniperrailgun_tracer.mdl"
+seta g_weap10_ammo1modelscale 1
+seta g_weap10_ammo1viewmodelpush "-10 0 0"
+seta g_weap10_fire1 "0 0 1"
+
+
+
//******************************************
//******************************************
//******************************************
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