r99 - in trunk/basezym: models/gibs models/items models/players models/players/human_bsuit models/players/mgturret sound sound/misc textures
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Nov 7 20:23:14 EST 2007
Author: vermeulen
Date: 2007-11-07 20:23:14 -0500 (Wed, 07 Nov 2007)
New Revision: 99
Added:
trunk/basezym/models/gibs/m_gib1.md3
trunk/basezym/models/gibs/m_gib2.md3
trunk/basezym/models/gibs/m_gib3.md3
trunk/basezym/models/gibs/m_gib4.md3
trunk/basezym/models/gibs/m_gib5.md3
trunk/basezym/models/gibs/m_gib6.md3
trunk/basezym/models/items/armor1.md3
trunk/basezym/models/items/health1.md3
trunk/basezym/models/items/sniperrailgun_pickup.md3
trunk/basezym/models/players/human_bsuit/
trunk/basezym/models/players/human_bsuit/animation.cfg
trunk/basezym/models/players/human_bsuit/head.md3
trunk/basezym/models/players/human_bsuit/head_default.skin
trunk/basezym/models/players/human_bsuit/human_bsuit.jpg
trunk/basezym/models/players/human_bsuit/locdamage.cfg
trunk/basezym/models/players/human_bsuit/lower.md3
trunk/basezym/models/players/human_bsuit/lower_default.skin
trunk/basezym/models/players/human_bsuit/upper.md3
trunk/basezym/models/players/human_bsuit/upper_default.skin
trunk/basezym/models/players/mgturret/
trunk/basezym/models/players/mgturret/animation.cfg
trunk/basezym/models/players/mgturret/head.md3
trunk/basezym/models/players/mgturret/lower.md3
trunk/basezym/models/players/mgturret/ref_map.jpg
trunk/basezym/models/players/mgturret/t_flash.jpg
trunk/basezym/models/players/mgturret/turret_barrel.jpg
trunk/basezym/models/players/mgturret/turret_base.jpg
trunk/basezym/models/players/mgturret/turret_coil.jpg
trunk/basezym/models/players/mgturret/turret_coil.tga
trunk/basezym/models/players/mgturret/turret_shiny.jpg
trunk/basezym/models/players/mgturret/turret_top.jpg
trunk/basezym/models/players/mgturret/upper.md3
trunk/basezym/sound/misc/
trunk/basezym/sound/misc/gib.wav
trunk/basezym/sound/misc/gib_splat01.wav
trunk/basezym/sound/misc/gib_splat02.wav
trunk/basezym/sound/misc/gib_splat03.wav
trunk/basezym/sound/misc/gib_splat04.wav
trunk/basezym/textures/bloodyskull.jpg
trunk/basezym/textures/crylink.tga
trunk/basezym/textures/crylink_glow.tga
trunk/basezym/textures/flesh1.tga
trunk/basezym/textures/gib1.tga
trunk/basezym/textures/hagar.tga
trunk/basezym/textures/hagar_glow.tga
Log:
Added new classes, and weapon objects
Metal gib models added
Two Tremolous model items added, and a few open arena models are used, as temp to get the gameplay right
Added: trunk/basezym/models/gibs/m_gib1.md3
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+ application/octet-stream
Added: trunk/basezym/models/gibs/m_gib2.md3
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+ application/octet-stream
Added: trunk/basezym/models/gibs/m_gib3.md3
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+ application/octet-stream
Added: trunk/basezym/models/gibs/m_gib4.md3
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+ application/octet-stream
Added: trunk/basezym/models/gibs/m_gib5.md3
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+ application/octet-stream
Added: trunk/basezym/models/gibs/m_gib6.md3
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+ application/octet-stream
Added: trunk/basezym/models/items/armor1.md3
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+ application/octet-stream
Added: trunk/basezym/models/items/health1.md3
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/models/items/sniperrailgun_pickup.md3
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/models/players/human_bsuit/animation.cfg
===================================================================
--- trunk/basezym/models/players/human_bsuit/animation.cfg (rev 0)
+++ trunk/basezym/models/players/human_bsuit/animation.cfg 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,41 @@
+// animation config file
+
+sex m
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps custom
+0 30 0 25 // BOTH_DEATH1
+29 1 0 25 // BOTH_DEAD1
+30 30 0 25 // BOTH_DEATH2
+59 1 0 25 // BOTH_DEAD2
+60 30 0 25 // BOTH_DEATH3
+89 1 0 25 // BOTH_DEAD3
+
+90 40 0 20 // TORSO_GESTURE
+
+130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
+130 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
+
+142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
+147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
+
+151 1 0 15 // TORSO_STAND
+152 1 0 15 // TORSO_STAND2
+
+153 9 9 20 // LEGS_WALKCR
+162 8 8 20 // LEGS_WALK
+170 13 13 23 // LEGS_RUN
+183 10 10 23 // LEGS_BACK
+193 10 10 15 // LEGS_SWIM
+
+203 9 0 15 // LEGS_JUMP
+212 5 0 15 // LEGS_LAND
+
+217 9 0 15 // LEGS_JUMPB
+226 3 0 15 // LEGS_LANDB
+
+229 10 10 15 // LEGS_IDLE
+239 8 8 15 // LEGS_IDLECR
+
+247 7 7 15 // LEGS_TURN
Added: trunk/basezym/models/players/human_bsuit/head.md3
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+ application/octet-stream
Added: trunk/basezym/models/players/human_bsuit/head_default.skin
===================================================================
--- trunk/basezym/models/players/human_bsuit/head_default.skin (rev 0)
+++ trunk/basezym/models/players/human_bsuit/head_default.skin 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,2 @@
+tag_head,
+h_head,models/players/human_bsuit/human_bsuit.jpg
Added: trunk/basezym/models/players/human_bsuit/human_bsuit.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/human_bsuit/locdamage.cfg
===================================================================
--- trunk/basezym/models/players/human_bsuit/locdamage.cfg (rev 0)
+++ trunk/basezym/models/players/human_bsuit/locdamage.cfg 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,26 @@
+//legs
+{
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+//torso
+{
+ minHeight 0.5
+ maxHeight 0.9
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+//head
+{
+ minHeight 0.9
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 2.0
+}
+
Added: trunk/basezym/models/players/human_bsuit/lower.md3
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+ application/octet-stream
Added: trunk/basezym/models/players/human_bsuit/lower_default.skin
===================================================================
--- trunk/basezym/models/players/human_bsuit/lower_default.skin (rev 0)
+++ trunk/basezym/models/players/human_bsuit/lower_default.skin 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,2 @@
+l_legs,models/players/human_bsuit/human_bsuit.jpg
+tag_torso,
Added: trunk/basezym/models/players/human_bsuit/upper.md3
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+ application/octet-stream
Added: trunk/basezym/models/players/human_bsuit/upper_default.skin
===================================================================
--- trunk/basezym/models/players/human_bsuit/upper_default.skin (rev 0)
+++ trunk/basezym/models/players/human_bsuit/upper_default.skin 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,4 @@
+tag_head,
+tag_weapon,
+u_torso,models/players/human_bsuit/human_bsuit.jpg
+tag_torso,
Added: trunk/basezym/models/players/mgturret/animation.cfg
===================================================================
--- trunk/basezym/models/players/mgturret/animation.cfg (rev 0)
+++ trunk/basezym/models/players/mgturret/animation.cfg 2007-11-08 01:23:14 UTC (rev 99)
@@ -0,0 +1,15 @@
+//mgturret
+0 1 0 1 // CONSTRUCT1
+0 1 0 1 // CONSTRUCT1
+0 1 1 1 // IDLE1
+0 1 1 1 // IDLE2
+0 1 1 1 // IDLE3
+1 1 0 10 // ATTACK1
+0 1 0 0 // ATTACK2
+0 1 0 0 // SPAWN1
+0 1 0 0 // SPAWN2
+0 1 0 0 // PAIN1
+0 1 0 0 // PAIN2
+0 1 0 1 // DESTROY1
+0 1 0 0 // DESTROY2
+0 1 1 1 // DEAD
Added: trunk/basezym/models/players/mgturret/head.md3
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/lower.md3
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/ref_map.jpg
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Property changes on: trunk/basezym/models/players/mgturret/ref_map.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/t_flash.jpg
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_barrel.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_base.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_coil.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_coil.tga
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_shiny.jpg
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+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/turret_top.jpg
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/models/players/mgturret/upper.md3
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/sound/misc/gib.wav
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+ application/octet-stream
Added: trunk/basezym/sound/misc/gib_splat01.wav
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+ application/octet-stream
Added: trunk/basezym/sound/misc/gib_splat02.wav
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Added: trunk/basezym/sound/misc/gib_splat03.wav
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Added: trunk/basezym/sound/misc/gib_splat04.wav
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+ application/octet-stream
Added: trunk/basezym/textures/bloodyskull.jpg
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+ application/octet-stream
Added: trunk/basezym/textures/crylink.tga
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+ application/octet-stream
Added: trunk/basezym/textures/crylink_glow.tga
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+ application/octet-stream
Added: trunk/basezym/textures/flesh1.tga
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+ application/octet-stream
Added: trunk/basezym/textures/gib1.tga
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Name: svn:mime-type
+ application/octet-stream
Added: trunk/basezym/textures/hagar.tga
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+ application/octet-stream
Added: trunk/basezym/textures/hagar_glow.tga
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+ application/octet-stream
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