r110 - trunk/basezym

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Sat Dec 8 19:00:37 EST 2007


Author: vermeulen
Date: 2007-12-08 19:00:36 -0500 (Sat, 08 Dec 2007)
New Revision: 110

Modified:
   trunk/basezym/default.cfg
Log:
Changed flags to projflags, explflags, and fireflags

Modified: trunk/basezym/default.cfg
===================================================================
--- trunk/basezym/default.cfg	2007-12-07 22:03:18 UTC (rev 109)
+++ trunk/basezym/default.cfg	2007-12-09 00:00:36 UTC (rev 110)
@@ -56,8 +56,8 @@
 alias -zoom -button4
 alias +jetpackup +button5
 alias -jetpackup -button5
-alias +jetpackdown +button6
-alias -jetpackdown -button6
+alias +attack3 +button7
+alias -attack3 -button7
 alias weapnext "impulse 10"
 alias weapprev "impulse 12"
 
@@ -71,7 +71,7 @@
 bind DOWNARROW +back
 bind RIGHTARROW +moveright
 bind SHIFT +jetpackup
-bind CTRL +jetpackdown
+bind CTRL +attack3
 bind ENTER +jump
 bind SPACE +jump
 
@@ -129,6 +129,11 @@
 pausable 0
 cl_bob 0
 
+// alias for switching the teamselect menu
+alias menu_showteamselect "menu_cmd directmenu TeamSelect"
+alias menu_sync "menu_cmd sync"
+bind f5 menu_showteamselect
+
 deathmatch 1
 bind q "impulse 20"
 bind e "impulse 21"
@@ -153,6 +158,11 @@
 seta g_itemtouchpickup 1
 seta g_autoreload 1 
 
+seta g_jetpack_maxmovespeed 500
+seta g_jetpack_maxupspeed 400
+seta g_jetpack_accadd 0.1
+seta g_jetpack_accbase 1
+
 //Class settings
 
 // CLASS1**********************************
@@ -172,12 +182,8 @@
 seta g_class1_gibhealth -200
 seta g_class1_animationtype 1
 seta g_class1_aitype 1
-seta g_class1_jetpack_fuelmax 200
-seta g_class1_jetpack_fuelregenair 0.2
-seta g_class1_jetpack_fuelregenground 0.3
 seta g_class1_jetpack_maxmovespeed 500
 seta g_class1_jetpack_maxupspeed 400
-seta g_class1_jetpack_use 200
 seta g_class1_jetpack_accadd 0.1
 seta g_class1_jetpack_accbase 1
 seta g_class1_jumpspeed 300
@@ -339,23 +345,52 @@
 
 
 // ITEM1**********************************
-seta g_item1_name "Flare"
-seta g_item1_quantitymax 3
-seta g_item1_model "models/items/flare.dpm"
-seta g_item1_speeds "100 0 300"
-seta g_item1_firesound "weapons/assaultrailgun_bulletfire1.wav"
-seta g_item1_explodesound "weapons/assaultrailgun_ric1.wav"
-seta g_item1_fire1 "0 0 10"
+seta g_item1_name "Air Cannon"
+seta g_item1_quantitymax 10
+seta g_item1_ammo1projflags 3
+seta g_item1_ammo1fireflags 2
+seta g_item1_ammo1exloflags 0
+seta g_item1_ammo1damage "10 75000 100"
+seta g_item1_ammo1speeds "1000 0 0"
+seta g_item1_ammo1model ""
+seta g_item1_ammo1firesound "weapons/crylink_shot.wav"
+seta g_item1_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_item1_ammo1numberof 1
+seta g_item1_ammo1recoil 1.5
+seta g_item1_ammo1mintofire 1
+seta g_item1_ammo1lifetime 4
+seta g_item1_ammo1tracer 0
+seta g_item1_ammo1tracermodel ""
+seta g_item1_ammo1modelscale 1
+seta g_item1_ammo1health 5
+seta g_item1_ammo1mass 5
 
 // ITEM2**********************************
-seta g_item2_name "Flare"
-seta g_item2_quantitymax 3
-seta g_item2_model "models/items/flare.dpm"
-seta g_item2_speeds "100 0 300"
-seta g_item2_firesound "weapons/assaultrailgun_bulletfire1.wav"
-seta g_item2_explodesound "weapons/assaultrailgun_ric1.wav"
-seta g_item2_fire1 "0 0 10"
+seta g_item2_name "Hook"
+seta g_item2_quantitymax 10
+seta g_item2_ammo1projflags 8
+seta g_item2_ammo1fireflags 10
+seta g_item2_ammo1exloflags 0
+seta g_item2_ammo1damage "0 0 0"
+seta g_item2_ammo1speeds "3000 0 0"
+seta g_item2_ammo1model "models/hook.md3"
+seta g_item2_ammo1firesound "weapons/crylink_shot.wav"
+seta g_item2_ammo1explodesound "weapons/crylink_shotexplode.wav"
+seta g_item2_ammo1numberof 1
+seta g_item2_ammo1recoil 0
+seta g_item2_ammo1mintofire 1
+seta g_item2_ammo1lifetime 5
+seta g_item2_ammo1tracer 0
+seta g_item2_ammo1tracermodel ""
+seta g_item2_ammo1modelscale 1
+seta g_item2_ammo1health 5
+seta g_item2_ammo1mass 5
 
+// ITEM3**********************************
+seta g_item2_name "Jetpack"
+seta g_item2_quantitymax 200
+seta g_item2_ammo1fireflags 16
+seta g_item2_ammo1projectile 0
 
 // AMMO1**********************************
 seta g_ammo1_name "Metal Clip"
@@ -387,23 +422,6 @@
 // ammo1speeds "forward up spread"
 // fire1 "0 0 frametime(persecond)"
 
-//Ammoflags:
-//ANYIMPACT = 1;
-//CHARACTERIMPACT = 2;
-//REMOTEDETONATE = 4;
-//RICOCHET = 8;
-//ROCKET = 16;
-//EXPLODE = 32;
-//ELECTRICITY = 64;
-//MUZZLEFLASH = 128;
-//SEMIAUTOMATIC = 256; // not actually used by projectile code, but a convenient place to store this
-//GLOW = 512;
-//EXPLODELARGE = 1024;
-//SNIPERRAIL = 2048;
-//PLASMA = 4096;
-//ASSAULTRAIL = 8192;
-//TOSS = 16384
-
 // WEAPON1**********************************
 seta g_weap1 "Assault Railgun"
 seta g_weap1_model "models/items/assaultrailgun.md3"
@@ -415,7 +433,9 @@
 seta g_weap1_ammomax 50
 seta g_weap1_ammoinventorymax 200
 
-seta g_weap1_ammo1flags 8201
+seta g_weap1_ammo1projflags 12
+seta g_weap1_ammo1fireflags 0
+seta g_weap1_ammo1explflags 16
 seta g_weap1_ammo1damage "5 500 10"
 seta g_weap1_ammo1speeds "15000 0 300"
 seta g_weap1_ammo1model "models/weapons/bullet.mdl"
@@ -431,11 +451,13 @@
 seta g_weap1_ammo1viewmodelpush "-1 0 0"
 seta g_weap1_fire1 "0 0 10"
 
-seta g_weap1_ammo2flags 8201
+seta g_weap1_ammo2projflags 12
+seta g_weap1_ammo2fireflags 0
+seta g_weap1_ammo2explflags 16
 seta g_weap1_ammo2damage "5 10 10"
 seta g_weap1_ammo2speeds "15000 0 1000"
 seta g_weap1_ammo2model "models/weapons/bullet.mdl"
-seta g_weap1_ammo2firesound "weapons/assaultrailgun_bulletfire1.wav"
+seta g_weap1_ammo2firesound "weapons/assaultrailgun_shotgunfire.wav"
 seta g_weap1_ammo2explodesound "weapons/assaultrailgun_ric1.wav"
 seta g_weap1_ammo2numberof 5
 seta g_weap1_ammo2recoil 1.5
@@ -459,7 +481,9 @@
 seta g_weap2_ammomax 50
 seta g_weap2_ammoinventorymax 200
 
-seta g_weap2_ammo1flags 721
+seta g_weap2_ammo1projflags 94
+seta g_weap2_ammo1fireflags 0
+seta g_weap2_ammo1explflags 32
 seta g_weap2_ammo1damage "60 20000 100"
 seta g_weap2_ammo1speeds "2000 0 30"
 seta g_weap2_ammo1model "models/weapons/crylink_bullet.mdl"
@@ -477,7 +501,9 @@
 seta g_weap2_ammo1viewmodelpush "-5 0 0"
 seta g_weap2_fire1 "0 0 2.5"
 
-seta g_weap2_ammo2flags 17088
+seta g_weap2_ammo2projflags 147
+seta g_weap2_ammo2fireflags 0
+seta g_weap2_ammo2explflags 32
 seta g_weap2_ammo2damage "60 20000 100"
 seta g_weap2_ammo2speeds "1000 0 30"
 seta g_weap2_ammo2model "models/weapons/crylink_bomb.mdl"
@@ -507,7 +533,9 @@
 seta g_weap3_ammomax 50
 seta g_weap3_ammoinventorymax 200
 
-seta g_weap3_ammo1flags 1
+seta g_weap3_ammo1projflags 1
+seta g_weap3_ammo1fireflags 0
+seta g_weap3_ammo1explflags 0
 seta g_weap3_ammo1damage "50 1000 15"
 seta g_weap3_ammo1speeds "15000 0 600"
 seta g_weap3_ammo1model "models/weapons/bullet.mdl"
@@ -523,7 +551,9 @@
 seta g_weap3_ammo1viewmodelpush "-1 0 0"
 seta g_weap3_fire1 "0 0 20"
 
-seta g_weap3_ammo2flags 1
+seta g_weap3_ammo2projflags 1
+seta g_weap3_ammo2fireflags 0
+seta g_weap3_ammo2explflags 0
 seta g_weap3_ammo2damage "30 10 0"
 seta g_weap3_ammo2speeds "15000 0 600"
 seta g_weap3_ammo2model "models/weapons/bullet.mdl"
@@ -551,7 +581,9 @@
 seta g_weap4_ammomax 50
 seta g_weap4_ammoinventorymax 200
 
-seta g_weap4_ammo1flags 177
+seta g_weap4_ammo1projflags 267
+seta g_weap4_ammo1fireflags 0
+seta g_weap4_ammo1explflags 1
 seta g_weap4_ammo1damage "120 35000 30"
 seta g_weap4_ammo1speeds "2000 0 2"
 seta g_weap4_ammo1model "models/weapons/hagar_rocket.md3"
@@ -567,7 +599,9 @@
 seta g_weap4_ammo1viewmodelpush "-3 0 0"
 seta g_weap4_fire1 "0 0 3"
 
-seta g_weap4_ammo2flags 161
+seta g_weap4_ammo2projflags 259
+seta g_weap4_ammo2fireflags 0
+seta g_weap4_ammo2explflags 1
 seta g_weap4_ammo2damage "120 35000 30"
 seta g_weap4_ammo2speeds "2000 0 350"
 seta g_weap4_ammo2model "models/weapons/hagar_rocket.md3"
@@ -595,7 +629,9 @@
 seta g_weap5_ammomax 50
 seta g_weap5_ammoinventorymax 200
 
-seta g_weap5_ammo1flags 4760
+seta g_weap5_ammo1projflags 43
+seta g_weap5_ammo1fireflags 0
+seta g_weap5_ammo1explflags 8
 seta g_weap5_ammo1damage "50 20000 50"
 seta g_weap5_ammo1speeds "3500 0 50"
 seta g_weap5_ammo1model "models/weapons/plasma_bullet.mdl"
@@ -613,7 +649,9 @@
 seta g_weap5_ammo1viewmodelpush "-3 0 0"
 seta g_weap5_fire1 "0 0 5"
 
-seta g_weap5_ammo2flags 4744
+seta g_weap5_ammo2projflags 78
+seta g_weap5_ammo2fireflags 0
+seta g_weap5_ammo2explflags 8
 seta g_weap5_ammo2damage "50 20000 50"
 seta g_weap5_ammo2speeds "3500 0 500"
 seta g_weap5_ammo2model "models/weapons/plasma_bullet.mdl"
@@ -641,7 +679,9 @@
 seta g_weap6_ammomax 50
 seta g_weap6_ammoinventorymax 200
 
-seta g_weap6_ammo1flags 1429
+seta g_weap6_ammo1projflags 267
+seta g_weap6_ammo1fireflags 0
+seta g_weap6_ammo1explflags 2
 seta g_weap6_ammo1damage "300 110000 250"
 seta g_weap6_ammo1speeds "750 0 5"
 seta g_weap6_ammo1model "models/weapons/rpg_rocket.md3"
@@ -657,7 +697,9 @@
 seta g_weap6_ammo1viewmodelpush "-8 0 0"
 seta g_weap6_fire1 "0 0 2"
 
-seta g_weap6_ammo2flags 34197
+seta g_weap6_ammo2projflags 395
+seta g_weap6_ammo2fireflags 0
+seta g_weap6_ammo2explflags 2
 seta g_weap6_ammo2damage "300 110000 250"
 seta g_weap6_ammo2speeds "750 0 5"
 seta g_weap6_ammo2model "models/weapons/rpg_rocket.md3"
@@ -685,7 +727,9 @@
 seta g_weap7_ammomax 50
 seta g_weap7_ammoinventorymax 200
 
-seta g_weap7_ammo1flags 2433
+seta g_weap7_ammo1projflags 11
+seta g_weap7_ammo1fireflags 0
+seta g_weap7_ammo1explflags 4
 seta g_weap7_ammo1damage "250 1500 5"
 seta g_weap7_ammo1speeds "15000 0 200"
 seta g_weap7_ammo1model "models/weapons/bullet.mdl"
@@ -701,7 +745,9 @@
 seta g_weap7_ammo1viewmodelpush "-10 0 0"
 seta g_weap7_fire1 "0 0 1"
 
-seta g_weap7_ammo2flags 2433
+seta g_weap7_ammo2projflags 11
+seta g_weap7_ammo2fireflags 0
+seta g_weap7_ammo2explflags 4
 seta g_weap7_ammo2damage "250 1500 5"
 seta g_weap7_ammo2speeds "15000 0 200"
 seta g_weap7_ammo2model "models/weapons/bullet.mdl"




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