r62 - trunk/basezym/progsqc

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat Sep 30 22:54:19 EDT 2006


Author: havoc
Date: 2006-09-30 22:54:19 -0400 (Sat, 30 Sep 2006)
New Revision: 62

Modified:
   trunk/basezym/progsqc/inventory.qc
Log:
changed ammo limits on weapons to make reloading unimportant for testing


Modified: trunk/basezym/progsqc/inventory.qc
===================================================================
--- trunk/basezym/progsqc/inventory.qc	2006-10-01 02:53:48 UTC (rev 61)
+++ trunk/basezym/progsqc/inventory.qc	2006-10-01 02:54:19 UTC (rev 62)
@@ -207,7 +207,7 @@
 		iteminfo_model = "models/items/assaultrailgun.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 1;
+		iteminfo_ammo1max = 80;
 		iteminfo_ammo1itemtype = ITEMTYPE_ASSAULTRAILGUN_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_ASSAULTRAILGUN_BULLET;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT;// | PROJECTILEFLAG_RICOCHET;
@@ -217,7 +217,7 @@
 		iteminfo_ammo1model = "models/weapons/assaultrailgun_bullet.mdl";
 		iteminfo_ammo1firesound = "weapons/assaultrailgun_bulletfire1.wav"; // templeofnoise
 	//	iteminfo_ammo1explodesound = "weapons/assaultrailgun_bulletimpact.wav"; // templeofnoise: using minigun ones
-		iteminfo_ammo1inventorymax = 1;
+		iteminfo_ammo1inventorymax = 80;
 		iteminfo_weapon_viewmodel = "models/items/assaultrailgun.md3";
 		iteminfo_weapon_viewmodelanim_idle = '0 0 30';
 		iteminfo_weapon_viewmodelanim_fire1 = '0 0 10';
@@ -231,14 +231,14 @@
 		iteminfo_model = "models/items/crylink.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 30;
+		iteminfo_ammo1max = 90;
 		iteminfo_ammo1itemtype = ITEMTYPE_CRYLINK_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_CRYLINK_SHOT;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT | PROJECTILEFLAG_PLASMA | PROJECTILEFLAG_MUZZLEFLASH  | PROJECTILEFLAG_GLOW | PROJECTILEFLAG_ROCKET;
 		iteminfo_ammo1minimumtofire = 1;
 		iteminfo_ammo1damage = '60 20000 100';
 		iteminfo_ammo1speeds = '2000 0 30';
-		iteminfo_ammo1inventorymax = 1;
+		iteminfo_ammo1inventorymax = 90;
 		iteminfo_ammo1model = "models/weapons/crylink_bullet.mdl";
 		iteminfo_ammo1firesound = "weapons/crylink_shot.wav";
 		iteminfo_ammo1explodesound = "weapons/crylink_shotexplode.wav";
@@ -256,14 +256,14 @@
 		iteminfo_model = "models/items/minigun.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 200;
+		iteminfo_ammo1max = 600;
 		iteminfo_ammo1itemtype = ITEMTYPE_MINIGUN_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_MINIGUN_RAPID;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT;
 		iteminfo_ammo1minimumtofire = 1;
 		iteminfo_ammo1damage = '30 20 5';
 		iteminfo_ammo1speeds = '20000 0 600';
-		iteminfo_ammo1inventorymax = 400;
+		iteminfo_ammo1inventorymax = 600;
 		iteminfo_ammo1model = "models/weapons/assaultrailgun_bullet.mdl";
 		iteminfo_ammo1firesound = "weapons/minigun_bulletfire1.wav"; // templeofnoise
 		iteminfo_ammo1explodesound = "weapons/bullet_ric1.wav"; // templeofnoise
@@ -281,14 +281,14 @@
 		iteminfo_model = "models/items/hagar.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 15;
+		iteminfo_ammo1max = 60;
 		iteminfo_ammo1itemtype = ITEMTYPE_HAGAR_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_HAGAR_ROCKET;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT | PROJECTILEFLAG_EXPLODE | PROJECTILEFLAG_ROCKET | PROJECTILEFLAG_MUZZLEFLASH;// | PROJECTILEFLAG_RICOCHET;
 		iteminfo_ammo1minimumtofire = 1;
 		iteminfo_ammo1damage = '120 20000 30';
 		iteminfo_ammo1speeds = '2000 0 2';
-		iteminfo_ammo1inventorymax = 30;
+		iteminfo_ammo1inventorymax = 60;
 		iteminfo_ammo1model = "models/weapons/hagar_rocket.md3";
 		iteminfo_ammo1firesound = "weapons/hagar_rocketfire.wav";
 		iteminfo_ammo1explodesound = "weapons/hagar_rocketexplode.wav";
@@ -306,14 +306,14 @@
 		iteminfo_model = "models/items/rpg.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 1;
+		iteminfo_ammo1max = 20;
 		iteminfo_ammo1itemtype = ITEMTYPE_RPG_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_RPG_ROCKET;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT | PROJECTILEFLAG_EXPLODELARGE | PROJECTILEFLAG_ROCKET | PROJECTILEFLAG_REMOTEDETONATE | PROJECTILEFLAG_MUZZLEFLASH | PROJECTILEFLAG_SEMIAUTOMATIC;// | PROJECTILEFLAG_RICOCHET;
 		iteminfo_ammo1minimumtofire = 1;
 		iteminfo_ammo1damage = '300 90000 250';
-		iteminfo_ammo1speeds = '150 0 5';
-		iteminfo_ammo1inventorymax = 10;
+		iteminfo_ammo1speeds = '750 0 5';
+		iteminfo_ammo1inventorymax = 20;
 		iteminfo_ammo1model = "models/weapons/rpg_rocket.md3";
 		iteminfo_ammo1firesound = "weapons/rpg_rocketfire.wav";
 		iteminfo_ammo1explodesound = "weapons/rpg_rocketexplode.wav";
@@ -333,7 +333,7 @@
 		iteminfo_model = "models/items/sniperrailgun.md3";
 		iteminfo_pickupsound = "items/pickupweapon.wav";
 		iteminfo_quantitymax = 1;
-		iteminfo_ammo1max = 5;
+		iteminfo_ammo1max = 40;
 		iteminfo_ammo1itemtype = ITEMTYPE_SNIPERRAILGUN_AMMO;
 		iteminfo_ammo1damagetype = DAMAGETYPE_SNIPERRAILGUN_BULLET;
 		iteminfo_ammo1flags = PROJECTILEFLAG_ANYIMPACT | PROJECTILEFLAG_PLASMALARGE | PROJECTILEFLAG_MUZZLEFLASH | PROJECTILEFLAG_SEMIAUTOMATIC;
@@ -357,35 +357,35 @@
 		iteminfo_name = "assault railgun clip";
 		iteminfo_model = "models/items/assaultrailgun_clip.dpm";
 		iteminfo_pickupsound = "items/pickupammo.wav";
-		iteminfo_quantitymax = 40;
+		iteminfo_quantitymax = 80;
 	}
 	else if (itemtype == ITEMTYPE_CRYLINK_AMMO)
 	{
 		iteminfo_name = "crylink cells";
 		iteminfo_model = "models/items/crylink_clip.dpm";
 		iteminfo_pickupsound = "items/pickupammo.wav";
-		iteminfo_quantitymax = 50;
+		iteminfo_quantitymax = 90;
 	}
 	else if (itemtype == ITEMTYPE_HAGAR_AMMO)
 	{
 		iteminfo_name = "hagar rocket pack";
 		iteminfo_model = "models/items/hagar_clip.dpm";
 		iteminfo_pickupsound = "items/pickupammo.wav";
-		iteminfo_quantitymax = 30;
+		iteminfo_quantitymax = 60;
 	}
 	else if (itemtype == ITEMTYPE_MINIGUN_AMMO)
 	{
 		iteminfo_name = "minigun bullet pack";
 		iteminfo_model = "models/items/minigun_clip.dpm";
 		iteminfo_pickupsound = "items/pickupammo.wav";
-		iteminfo_quantitymax = 400;
+		iteminfo_quantitymax = 600;
 	}
 	else if (itemtype == ITEMTYPE_RPG_AMMO)
 	{
 		iteminfo_name = "rocket propelled grenade";
 		iteminfo_model = "models/items/rpg_clip.dpm";
 		iteminfo_pickupsound = "items/pickupammo.wav";
-		iteminfo_quantitymax = 10;
+		iteminfo_quantitymax = 20;
 	}
 	else if (itemtype == ITEMTYPE_SNIPERRAILGUN_AMMO)
 	{




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