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If I remember correctly, the issue was a need for a license which
they could not obtain for linux. Looks like everyone else can get
it, but just not linux. I am thinking we lost on that.<br>
<br>
On 10/05/2011 11:54 PM, Keith Z-G wrote:
<blockquote
cite="mid:CANZ5zu9tWAHg0pzJ-ML=qTB8mvuSo_-RXwXVQy1mO_dW9U5M6w@mail.gmail.com"
type="cite">So now UE3 has been ported to Windows, Xbox360, PS3,
OSX, iOS, Android . . . and Adobe Flash.<br>
<a moz-do-not-send="true"
href="http://beyondunreal.com/view_story.php?id=13516">http://beyondunreal.com/view_story.php?id=13516</a><br>
<br>
<div>What's up next, OS/2? Silverlight? Will they not rest until
it has been ported to every possible platform that isn't
standard Linux?</div>
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