oh<br><br><div class="gmail_quote">On Sat, Jul 2, 2011 at 5:22 PM, Keith Z-G <span dir="ltr"><<a href="mailto:keithzg@gmail.com">keithzg@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Brizz brings up a good point. I know back in the day, Ryan commented<br>
that the UT2004 master server showed about 10 times as many *Linux*<br>
users than it showed OSX users; still single-digit numbers, but it<br>
seemed to show that if you're figuring it's worth targeting OSX then<br>
it's pretty obviously worth targeting Linux. Now, OSX has grown quite<br>
a bit since those days, but there's also a hell of a lot more people<br>
running Linux now (it's no longer exclusively the domain of a<br>
particular subset of geeks).<br>
<br>
There's the perception that because OSX is put out there by a visible<br>
and single company (which spends tons of money making their products<br>
appear everywhere) that it's orders of magnitude more popular than<br>
Linux, but not only is that misleading, I think it forgets that<br>
there's a far larger overlap between "people geeky enough to pay for<br>
computer games" and "people running Linux" than the former and "people<br>
running OSX". So apart from raw numbers of sales and players most of<br>
what people are spouting is going to be a bit divorced from the actual<br>
reality.<br>
<br>
As such, I present for your consideration:<br>
<br>
<a href="http://www.humblebundle.com/" target="_blank">http://www.humblebundle.com/</a><br>
<br>
Just take a look at the sales percentages, and I think that shows<br>
pretty clearly that there can't be 10 times more Mac gamers than Linux<br>
gamers; hell, if those numbers are representative (which of course, as<br>
a single skewed example, they aren't) the conclusion would be that<br>
indeed Linux has a richer playerbase to tap.<br>
<br>
On Fri, Jul 1, 2011 at 5:36 PM, Valeriy <<a href="mailto:jazzvoid@gmail.com">jazzvoid@gmail.com</a>> wrote:<br>
> Well<br>
> <a href="http://www.mobygames.com/browse/games/macintosh/" target="_blank">http://www.mobygames.com/browse/games/macintosh/</a><br>
> <a href="http://www.mobygames.com/browse/games/linux/" target="_blank">http://www.mobygames.com/browse/games/linux/</a><br>
> 2011/7/2 Sir Brizz <<a href="mailto:sir.brizz@gmail.com">sir.brizz@gmail.com</a>><br>
>><br>
>> Are there 10 times more Mac gamers, though? I doubt it.<br>
>><br>
>> On Fri, Jun 24, 2011 at 2:53 AM, robin van ee <<a href="mailto:robin.vanee@gmail.com">robin.vanee@gmail.com</a>><br>
>> wrote:<br>
>>><br>
>>> Referring to Windows as "PC" pisses me off.<br>
>>> Anyway, Linux games are hard to market, I have heard it said that it's<br>
>>> simply not worth it. A Mac game, you can simply pop into the Appstore<br>
>>> and Steam, and while Linux does have some of that, it's not as<br>
>>> widespread.<br>
>>> Besides that, there's about 10 times more Mac users than Linux users.<br>
>>> It's more worth it than Linux.<br>
>>><br>
>>> 2011/6/24 Zato-2 <<a href="mailto:zato.two@gmail.com">zato.two@gmail.com</a>>:<br>
>>> >> Not seeing Linux there but seeing OSX there just pisses me off. Apple<br>
>>> >> may be<br>
>>> >> at the so-called "forefront" of gaming with their mobile devices, but<br>
>>> >> on the<br>
>>> >> desktop they are still "worthless" to support (arguably even more so<br>
>>> >> than<br>
>>> >> Linux).<br>
>>> ><br>
>>> > Steam supports PC and Mac but not linux, as do many games.<br>
>>> > _______________________________________________<br>
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>><br>
>><br>
>><br>
>> --<br>
>> Sir_Brizz<br>
>> Technical Manager<br>
>> <a href="mailto:sir_brizz@beyondunreal.com">sir_brizz@beyondunreal.com</a><br>
>><br>
>> _______________________________________________<br>
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>><br>
><br>
><br>
><br>
> --<br>
> Valeriy<br>
><br>
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><br>
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</blockquote></div><br>