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:( <br><br>> Date: Sun, 19 Dec 2010 10:45:20 +0100<br>> From: daniel.eckl@gmx.de<br>> To: ut3@icculus.org<br>> Subject: Re: [ut3] ut3 officially dead<br>> <br>> 2010/12/19 robin van ee <robin.vanee@gmail.com>:<br>> > As any programmer would know, porting an engine is hard but writing<br>> > something cross platform is easy.<br>> <br>> That sounds utterly unrelated to this subject, given the fact that<br>> they successfully ported the engine already to iOS and PS3 and Ryan<br>> even gave proof that he already ported the engine to linux and had UT3<br>> running on linux successfully.<br>> <br>> Writing an engine with cross-platform in mind perhaps would have made<br>> it easier, but it doesn't save you from patent mayhem like they had<br>> here.<br>> _______________________________________________<br>> ut3 mailing list<br>> ut3@icculus.org<br>> http://icculus.org/mailman/listinfo/ut3<br>                                            </body>
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