There already is a UT3 assault mod in the works, check the epic games mod forum.<br><br>-Ryan<br><br><div class="gmail_quote">2009/5/14 Zato-2 <span dir="ltr"><<a href="mailto:zato.two@gmail.com">zato.two@gmail.com</a>></span><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">afaik warfare was meant to replace assault, and you can find many custom ut3 gametypes (domination, for example) on the internet.<br>
<br><div class="gmail_quote">14 ÍÁÑ 2009 Ç. 13:21 ÐÏÌØÚÏ×ÁÔÅÌØ Majic <span dir="ltr"><<a href="mailto:majic.one@gmail.com" target="_blank">majic.one@gmail.com</a>></span> ÎÁÐÉÓÁÌ:<div><div></div><div class="h5"><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">One thing I really do miss in ut3 is the Assault gametype. šI know that Campaign can be seen as Assault but I would wonder how easy it is to add third-party "missions" for that gametype? šFuthermore, I'm not quite sure as to how flexible it is? šI've only seen the Campaign gametype used for fighting over and controlling nodes. šBut in ut2004 I frequently love playing on some third-party map where you must fight to get across the map and touch monitors in the opponent's base, after which you're teleported back to your base to start over again. š(At the end of the timelimit the scores are summed for the winning team--or if you manage so many points.) šPerhaps I'm rambling and perhaps what I'm describing is the Assault gameplay and Campaign is much different.. I've just seen Assault used for many different custom types of objective-based "mini-missions" and I'm sad to see them non-existant in ut3. šI don't mind waiting, it's definitely been a long while... but the Titan Pack was a big surprise and the addition of the Greed gametype was a definite win for me. šSo if any of you on the UT3 Linux development team are listening in to this list, please do consider adding it back. šIt was such a creative gametype and it spawned hundreds of interesting maps for ut2004. šUT3, I love, because of the graphical abilities... and the physics are very much appreciated, but it does feel a bit limiting when you compare it to the weapons, and gametypes ut2004 had. šI wish for the target painter and Assault gametype. :3 š*runs off into instagib land*<div>
<br></div><div>Thank you for reading, regards.</div><div><br></div><div>PS: If you could possibly make the bots a little less psychic with their aiming in the Scorpion... šI mean, er, I'll practice. Sir.<br><br><div class="gmail_quote">
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On Wed, May 13, 2009 at 10:05 AM, ÷ÁÌÅÒÉÊ <span dir="ltr"><<a href="mailto:jazzvoid@gmail.com" target="_blank">jazzvoid@gmail.com</a>></span> wrote:<br></div></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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Yes, it's a new one. It was published four days before, though<br><a href="http://www.duke4.net/forums/index.php?showtopic=814" target="_blank">http://www.duke4.net/forums/index.php?showtopic=814</a><br><br><div class="gmail_quote">
2009/5/13 Zato-2 <span dir="ltr"><<a href="mailto:zato.two@gmail.com" target="_blank">zato.two@gmail.com</a>></span><div><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">this dnf video looks like a new one...<br><a href="http://www.ag.ru/files/videos/duke_nukem_forever/34665/flash#show" target="_blank">http://www.ag.ru/files/videos/duke_nukem_forever/34665/flash#show</a><br>
</blockquote></div></div><font color="#888888"><br>-- <br>Valeriy<br>
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