aeedee<br><br><div class="gmail_quote">On Sat, Apr 5, 2008 at 11:27 AM, Kevin Guillaume <<a href="mailto:kevin.guillaume@gmx.net">kevin.guillaume@gmx.net</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I wouldn't call it a binding contract, but it does affect their image. Ryan<br>
and Epic seem to be coasting on a lot of good will from something they did<br>
years and years ago, but which is clearly no longer the case.<br>
<br>
Luckily I decided not to buy anything until a Linux client was delivered, so<br>
I'm just waiting and watching. And all I've seen in 5 months is just another<br>
one-platform game developer, but one that spews just a little more BS than<br>
the rest.<br>
<br>
As near as I can tell, Epic is full of b**llshit, but they do have one<br>
developer that's a Linux enthusiast. Yay.<br>
<br>
If Ryan truly is the saint that so many here have indicated, it should be<br>
painfully obvious by now that he's now working for the wrong company.<br>
<br>
-<br>
<div><div></div><div class="Wj3C7c"><br>
On April 4, 2008 04:05:24 pm David L. Willson wrote:<br>
> There's a difference, Kevin. If you say you WILL give me a game, you owe<br>
> me a game. If you say you WILL win a game, you are expressing confidence<br>
> in a probability. What is in question here is effort, not probability.<br>
> Yes, a statement is a promise is a binding contract. You don't have to say<br>
> "I promise to pay for my car, or house, or whatever. As long as you say you<br>
> will, you've promised, contracted, committed to do it."<br>
><br>
> On Fri, 4 Apr 2008 15:51:50 -0400, Kevin Podbielniak wrote<br>
><br>
> > right, saying it WILL happen should be a binding contract. :)<br>
> ><br>
> > I *WILL* win the big game for hundreds of million dollars!<br>
> ><br>
> > --kevin<br>
> ><br>
> > On Fri, Apr 4, 2008 at 3:38 PM, David L. Willson <<a href="mailto:DLWillson@thegeek.nu">DLWillson@thegeek.nu</a>><br>
> ><br>
> > wrote:<br>
> > > Not to mention that they SAID it WILL happen, not MIGHT, WILL, so they<br>
> > > need to make it<br>
> > > happen.<br>
> > ><br>
> > > On Fri, 4 Apr 2008 15:35:11 -0400, Kevin Podbielniak wrote<br>
> > ><br>
> > > > I'm only a couple of hours from the Raleigh area. I may drive down<br>
> > ><br>
> > > there<br>
> > ><br>
> > > > and politely drop my copy of UT3 on the doorstep of Epic.<br>
> > > ><br>
> > > > I'm not upset it hasn't come out, I would LOVE for a linux port to<br>
> > > > come<br>
> > ><br>
> > > out<br>
> > ><br>
> > > > (soon), but not upset about it. I'm more upset I dropped over $50<br>
> > > > for<br>
> > ><br>
> > > the<br>
> > ><br>
> > > > game when it was released in hopes to play a Linux port by Xmas 2007.<br>
> > > > I lost my job the day the windows demo was released, and just<br>
> > > > recently<br>
> > ><br>
> > > started<br>
> > ><br>
> > > > a new one. I was out of work when I bought it, so that shows how<br>
> > > > much dedication and loyalty I had towards Epic.<br>
> > > ><br>
> > > > On Fri, Apr 4, 2008 at 2:42 PM, Cironir <<a href="mailto:cironir@furcadia.com">cironir@furcadia.com</a>> wrote:<br>
> > > > > I returned my copy to the store for a full refund. (Hadn't opened<br>
> > > > > it.) Epic's credibility took quite a bit of damage here, I think.<br>
> > > > ><br>
> > > > > On Fri, 2008-04-04 at 16:24 +0200, Thomas Kuehling wrote:<br>
> > > > > > Thomas,<br>
> > > > > ><br>
> > > > > > i don't think so anymore. I think i'll sell my game in the next<br>
> > > > > > days<br>
> > ><br>
> > > on<br>
> > ><br>
> > > > > > ebay. I'm really fed up of waiting until we'll get a port.<br>
> > > > > ><br>
> > > > > > Bye<br>
> > > > > > Thomas<br>
> > > > > ><br>
> > > > > > Am Freitag, den 04.04.2008, 15:35 +0200 schrieb Thomas Kowaliczek:<br>
> > > > > > > Have we an chance to be come an Linux Port?<br>
> > > > > > ><br>
> > > > > > > *Mark Rein says this: * . . . and Linux, it's just kind of a<br>
> > > > > > > pet project, so if it happens it happens.<br>
> > > > > > ><br>
> > > > > > > Ryan can you give an answer please? Is the port stil in<br>
> > ><br>
> > > development?<br>
> > ><br>
> > > > > ---<br>
> > > > > To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">ut3-unsubscribe@icculus.org</a><br>
> > > > > Mailing list archives:<br>
> > > > > <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br>
> > ><br>
> > > David L. Willson<br>
> > > Trainer/Engineer/Consultant<br>
> > > MCT, MCSE, Linux+<br>
> > > (720) 333-LANS<br>
> > ><br>
> > ><br>
> > > ---<br>
> > > To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">ut3-unsubscribe@icculus.org</a><br>
> > > Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br>
><br>
> David L. Willson<br>
> Trainer/Engineer/Consultant<br>
> MCT, MCSE, Linux+<br>
> (720) 333-LANS<br>
><br>
><br>
> ---<br>
> To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">ut3-unsubscribe@icculus.org</a><br>
> Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br>
<br>
<br>
<br>
---<br>
To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">ut3-unsubscribe@icculus.org</a><br>
Mailing list archives: <a href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64" target="_blank">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br>
<br>
<br>
</div></div></blockquote></div><br><br clear="all"><br>-- <br>Luiz Gustavo Angelo<br><br>"Do or do not...there is no try" - Yoda