The "community" is not only looking at other games, but starting to <u><b>buy</b></u> other games. A stable release (and soon) is imperative for this game to survive.<br><br>They should have enlisted a few UT2004 clans to help them work out the bugs before releasing this. I know several that would have willingly helped from both a client and server perspective, and at no charge.
<br><br><div class="gmail_quote">On Jan 15, 2008 10:42 AM, Jack Landers <<a href="mailto:Jack.Landers@realtybid.com">Jack.Landers@realtybid.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
It seems that this launch has been a bust in my opinion Chris, they should have waited until they had a few more bugs worked out, the community playing this game is nonexistent.<br><br>Jack.<br><br>No virus found in this outgoing message.
<br>Checked by AVG Free Edition.<br>Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date: 1/14/2008 5:39 PM<br><br><br><br><br>---------- Forwarded message ----------<br>From: "Chris Brunelle" <<a href="mailto:cbrunelle8@cogeco.ca">
cbrunelle8@cogeco.ca</a>><br>To: <<a href="mailto:ut3@icculus.org">ut3@icculus.org</a>><br>Date: Tue, 15 Jan 2008 10:05:44 -0600<br>Subject: RE: [ut3] Random Crashes<br>So yeah...haven't heard anything regarding this from Ryan...
<br><br>Obviously there are some issues still with the binary. I can't host any of<br>the servers I want too because of these problems...<br><br><br><br>-----Original Message-----<br>From: Chris Brunelle [mailto:<a href="mailto:cbrunelle8@cogeco.ca">
cbrunelle8@cogeco.ca</a>]<br>Sent: Friday, January 11, 2008 4:18 PM<br>To: <a href="mailto:ut3@icculus.org">ut3@icculus.org</a><br>Subject: RE: [ut3] Random Crashes<br><br>I used taskset to force the server to run on one cpu. It's been up and
<br>running now without any crashes, BUT the cpu usage at idle is 75%+, and if<br>you join the game and try to play, there is a ton of lag.<br><br><br>--Chris<br><br><br>-----Original Message-----<br>From: Chris Brunelle [mailto:
<a href="mailto:cbrunelle8@cogeco.ca">cbrunelle8@cogeco.ca</a>]<br>Sent: Wednesday, January 09, 2008 1:58 PM<br>To: <a href="mailto:ut3@icculus.org">ut3@icculus.org</a><br>Subject: RE: [ut3] Random Crashes<br><br>I'm starting to wonder if the Negative delta time error is related to my
<br>crashing. Here's a recent log from the crash:<br><br>Critical: appError called:<br>Critical: Detected negative delta time - on AMD systems please install<br><a href="http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html" target="_blank">
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,0<br>0.html</a><br>Exit: Executing UObject::StaticShutdownAfterError<br>Log: 113125 objects as part of root set at end of initial load.<br>Log: 0 out of 0 bytes used by permanent object pool.
<br>Log: Initializing Engine...<br>Init: UEngine initialized<br>Log: Looking for DLC...<br>Log: Object size..............: 60<br>Log: Actor size...............: 436<br>Log: ActorComponent size......: 88<br>Log: PrimitiveComponent size..: 448
<br>Log: Performing DNS lookup for <a href="http://stunserver.org" target="_blank">stunserver.org</a><br>Log: Browse:<br>DM-Deck?Name=Player?team=255?ForceRespawn=1?bUsesStats=True?AdminPassword=ba<br>llsack<br>Log: LoadMap:
<br>DM-Deck?Name=Player?team=255?ForceRespawn=1?bUsesStats=True?AdminPassword=ba<br>llsack<br>Log: ClearAllAnimSetLinkupCaches - Took 11.90ms<br>Init: Sockets: Socket queue 262142 / 262142<br>Log: NetMode is now 1<br>Log: Primary PhysX scene will be in software.
<br>Log: Creating Primary PhysX Scene.<br>Log: Bringing up level for play took: 0.042005<br>Log: ########### Finished loading level: 0.241334 seconds<br>Init: Game engine initialized<br>Log: Initializing Engine Completed<br>
Log:<br>Developer Backtrace:<br>Log: [ 1] ./ut3-bin [0x8d44a62]<br>Log: [ 2] [0x1b6420]<br>Log: [ 3] ./ut3-bin [0x804bf08]<br>Log: [ 4] /lib/libc.so.6(__libc_start_main+0xdc) [0x45ddec]<br>Log: [ 5] ./ut3-bin [0x804adc1]
<br>Exit: Exiting.<br>Exit: Name subsystem shutting down<br>Uninitialized: Log file closed,<br><br><br>-----Original Message-----<br>From: Chris Brunelle [mailto:<a href="mailto:cbrunelle8@cogeco.ca">cbrunelle8@cogeco.ca</a>
]<br>Sent: Wednesday, January 09, 2008 10:19 AM<br>To: <a href="mailto:ut3@icculus.org">ut3@icculus.org</a><br>Subject: RE: [ut3] Random Crashes<br><br>I am running the bin-test as well. I'm running this on Centos 5. Machine is
<br>a dual quad core Xeon.<br><br>Kernel: Linux 2.6.18-53.1.4.el5 #1 SMP Fri Nov 30 00:45:16 EST 2007 i686<br>i686 i386 GNU/Linux<br><br>[root@box1 logs]# yum list | grep gcc<br>compat-gcc-34.i386 3.4.6-4
installed<br>compat-gcc-34-c++.i386 3.4.6-4 installed<br>gcc.i386 4.1.2-14.el5 installed<br>gcc-c++.i386
4.1.2-14.el5 installed<br>gcc-gfortran.i386 4.1.2-14.el5 installed<br>libgcc.i386 4.1.2-14.el5 installed<br>compat-gcc-34-g77.i386
3.4.6-4 base<br>compat-libgcc-296.i386 2.96-138 base<br>gcc-gnat.i386 4.1.2-14.el5 base<br>gcc-java.i386 4.1.2-14.el5
base<br>gcc-objc.i386 4.1.2-14.el5 base<br>gcc-objc++.i386 4.1.2-14.el5 base<br><br><br><br>-----Original Message-----<br>From: Michael Pulk [mailto:
<a href="mailto:felici@gmail.com">felici@gmail.com</a>]<br>Sent: Wednesday, January 09, 2008 10:02 AM<br>To: <a href="mailto:ut3@icculus.org">ut3@icculus.org</a><br>Subject: Re: [ut3] Random Crashes<br><br>Howdy -<br><br>
I'm running<br>Red Hat Enterprise Linux ES release 4 (Nahant Update 6)<br>on a dual socket dual core AMD Opteron 265<br><br>kernel: Linux 2.6.9-67.ELsmp #1 SMP Wed Nov 7 13:58:04 EST 2007 i686<br>athlon i386 GNU/Linux
<br><br>[root@tkey-2abe ~]# rpm --query --all | grep gcc<br>gcc-3.4.6-9<br>libgcc-3.4.6-9<br>gcc-c++-3.4.6-9<br><br><br>I could not reliably keep things running for more than a few maps,<br>especially if the server got busy, it would always stop responding
<br>with the recv. from errors. I am running the bin-test referenced in<br>the Jan 7 thread, and have had more than 22 people without problems,<br>not having had the time for long term testing, but I can say its<br>definitely a dramatic improvement.
<br><br>Michael Pulk<br><br><br>On Jan 5, 2008 12:33 PM, Chris Brunelle <<a href="mailto:cbrunelle8@cogeco.ca">cbrunelle8@cogeco.ca</a>> wrote:<br>> I'm running CentOS 5.0. I did run yum update before when the crashes were
<br>> really bad, and it updated the kernel along with a few libraries. After<br>> those updates the crashes seemed less frequent, but I still get them every<br>> now and then. As of now there are no updates...
<br>><br>> --Chris<br>><br>> -----Original Message-----<br>> From: Doughman [mailto:<a href="mailto:doughman@dsservers.com">doughman@dsservers.com</a>]<br>> Sent: Saturday, January 05, 2008 9:05 AM<br>> To:
<a href="mailto:ut3@icculus.org">ut3@icculus.org</a><br>> Subject: Re: [ut3] Random Crashes<br>><br>> Im not sure what Flavor of linux you are running but, we were able to<br>> get past the same problem by updating gcc, compat-gcc-32, compat-libgcc,
<br>> libgcc, and libgcj.<br>> Which all upgraded from yum update gcc. This is on CENTOS 4.3 and the<br>> 3.4.6-9 version of gcc and libs._<br>> _<br>> Hope this helps,<br>><br>> Joe<br>><br>><br>
> Marco wrote:<br>> > At least your server is running a couple of days, mine isent when we<br>> > play 1 map and that map<br>> > is finished then people starting to vote for next map.<br>> > After the vote the problem kicks in all players are hanging in
<br>> > awaiting status and after a period of time disconnected.<br>> > So i took a look at the server and after my suprise seeing it running<br>> > i thought what the hell, so going back to the game itself server is
<br>> > visable in the<br>> > online browser.<br>> > But nobody cant connect to the server anymore, so that sux big time :(<br>> > Any ideers how to fix this ?<br>> > Regards,<br>> > Marco
<br>> ><br>> > ----- Original Message -----<br>> > *From:* Chris Brunelle <mailto:<a href="mailto:cbrunelle8@cogeco.ca">cbrunelle8@cogeco.ca</a>><br>> > *To:* <a href="mailto:ut3@icculus.org">
ut3@icculus.org</a> <mailto:<a href="mailto:ut3@icculus.org">ut3@icculus.org</a>><br>> > *Sent:* Saturday, January 05, 2008 4:40 AM<br>> > *Subject:* [ut3] Random Crashes<br>> ><br>> > I'm still experiencing random crashes. Server will stay up for a
<br>> > couple days, then crash. I restart it, it'll stay up for a day<br>> > crash, repeat cycle..<br>> ><br>> > I've had a couple crashes with the "negative time delta" error as
<br>> > well.<br>> ><br>> > Any ETA for the next version?<br>> ><br>> > --Chris<br>> ><br>> > ------------------------------------------------------------------------<br>
> ><br>> > No virus found in this incoming message.<br>> > Checked by AVG Free Edition.<br>> > Version: 7.5.516 / Virus Database: 269.17.13/1210 - Release Date:<br>1/5/2008<br>> 11:46 AM<br>> >
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http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br><br><br><br>No virus found in this incoming message.<br>Checked by AVG Free Edition.<br>Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date: 1/14/2008 5:39 PM
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http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64</a><br><br></blockquote></div><br>