Cool mahe's version seams to work. Where did you get the parameters from, and how do I find other parameters. Like servername, roundlength and so on?<br><br>@Paco I was not able to find the file server.cfg. But I thank you both anyway!
<br><br>Greets from Switzerland<br><br>Andrea Manuel Just<br><br> <div><span class="gmail_quote">2008/1/3, mahe (<a href="http://ut-fun.de">ut-fun.de</a>) <<a href="mailto:admin@ut-fun.de">admin@ut-fun.de</a>>:</span>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div link="blue" vlink="purple" lang="DE-AT">
<div>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">Try:</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">./ut3 server DM-Deck?MaxPlayers=8?PureServer=1?ForceRespawn=1?PlayersMustBeReady=0?MinNetPlayers=0?bUsesStats=True?
MinNetPlayers=0?AdminPassword=<i><admin_password_here></i>?game=UTGame.UTTeamGame?GoalScore=0?TimeLimit=20?ForceRespawn=1?doadvertise=1
-Login=<i><gamespylogin_here></i> -Password=<i><gamespypassword_here></i>
-nohomedir -port=<i><gameport_here></i> -log=server.log -unattended</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US"> </span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">You have to create an own Gamespylogin for every server!!!</span></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US"> </span></p>
<p><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">Good luck & have fun</span></b></p>
<p><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US"> </span></b></p>
<p><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">mahe</span></b></p>
<p><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">Web: </span></b><b><span style="font-size: 11pt; color: rgb(31, 73, 125);"><a href="http://ut-fun.de/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
<span lang="EN-US">http://ut-fun.de</span></a></span></b><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US"></span></b></p>
<p><b><span style="font-size: 11pt; color: rgb(31, 73, 125);" lang="EN-US">Email: </span></b><b><span style="font-size: 11pt; color: rgb(31, 73, 125);"><a href="http://mahe@ut-fun.de" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
<span lang="EN-US">admi</span>n@ut-fun.de</a></span></b></p>
<p><span style="font-size: 11pt; color: rgb(31, 73, 125);"> </span></p>
<div style="border-style: solid none none; border-color: rgb(181, 196, 223) -moz-use-text-color -moz-use-text-color; border-width: 1pt medium medium; padding: 3pt 0cm 0cm;">
<p><b><span style="font-size: 10pt;" lang="DE">Von:</span></b><span style="font-size: 10pt;" lang="DE"> Andrea
Manuel Just [mailto:<a href="mailto:juscht@gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">juscht@gmail.com</a>] <br>
<b>Gesendet:</b> Donnerstag, 03. Jänner 2008 18:22<br>
<b>An:</b> <a href="mailto:ut3@icculus.org" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">ut3@icculus.org</a><br>
<b>Betreff:</b> [ut3] UT3 installation on SuSE Linux 10.3</span></p>
</div><div><span class="e" id="q_11740deb9626bf08_1">
<p> </p>
<p>Hello everybody<br>
<br>
I am having a problem to start the Unreal Tournament Server on my SuSE Tower. I
am not a noob in Linux things, but I am neither a console nor shell crack.
Actually i'm quite a noob in that area (more the GUI type user). The
Installation did work, but that was the only thing. <br>
<br>
Now I am loosing hours and hours without finding something in the Internet that
helps me to start the server. Unfortunately I can't find anywhere a description
or how to wich explains it<br>
<br>
The dir commando shows following: <br>
ajust@EtBadenBox-Tower:/usr/local/ut3-dedicated/Binaries> dir<br>
insgesamt 19496<br>
-rwxr-xr-x 1 ajust root 3130740 3. Jan 21:00 libPhysXCore.so<br>
-rw------- 1 ajust users 0 3.
Jan 22:57 nohup.out<br>
-rw-r--r-- 1 ajust users 257 3. Jan 12:30
uie2 <br>
-rwxr-xr-x 1 ajust root 1225 3. Jan 21:00
ut3<br>
-rwxr-xr-x 1 ajust root 16794152 3. Jan 21:00 ut3-bin<br>
(should work I'm logged in as ajust)<br>
<br>
<br>
If I try to start the server I get the following code out of my console: <br>
ajust@EtBadenBox-Tower:/usr/local/ut3-dedicated/Binaries> ./ut3<br>
Init: Version: 3518<br>
Init: Epic Internal: 0<br>
Init: Compiled: Dec 17 2007 12:17:34<br>
Init: Command line:<br>
Init: Base directory: /usr/local/ut3-dedicated/Binaries/ <br>
Init: Character set: Unicode<br>
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEditor.ini<br>
Log: GConfig::LoadFile has loaded file:
../UTGame/Config/UTEditorUserSettings.ini<br>
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTEngine.ini <br>
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTGame.ini<br>
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTInput.ini<br>
Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTUI.ini<br>
Init: File handle limit is soft=(1024), hard=(8192). <br>
Init: Computer: unknown<br>
Init: User: ajust<br>
Init: BSD Sockets initialized<br>
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.<br>
Init: Object subsystem initialized<br>
Init: Startup System Settings: <br>
Init: System Settings:<br>
Init: StaticDecals=true<br>
Init: DynamicDecals=true<br>
Init: DynamicLights=true<br>
Init: DynamicShadows=true<br>
Init: LightEnvironmentShadows=true<br>
Init: CompositeDynamicLights=false <br>
Init: DirectionalLightmaps=true<br>
Init: MotionBlur=true<br>
Init: DepthOfField=true<br>
Init: Bloom=true<br>
Init: QualityBloom=true<br>
Init: Distortion=true<br>
Init: DropParticleDistortion=false<br>
Init: SpeedTreeLeaves=true <br>
Init: SpeedTreeFronds=true<br>
Init: OnlyStreamInTextures=false<br>
Init: LensFlares=true<br>
Init: FogVolumes=true<br>
Init: FloatingPointRenderTargets=true<br>
Init: Trilinear=false<br>
Init: OneFrameThreadLag=true <br>
Init: UseVsync=false<br>
Init: UpscaleScreenPercentage=true<br>
Init: Fullscreen=false<br>
Init: AllowD3D10=true<br>
Init: EnableHighPolyChars=false<br>
Init: SkeletalMeshLODBias=0<br>
Init: ParticleLODBias=0<br>
Init: DetailMode=2<br>
Init: ShadowFilterQualityBias=0<br>
Init: MaxAnisotropy=4<br>
Init: MaxMultisamples=1<br>
Init: MinShadowResolution=32<br>
Init: MaxShadowResolution=512<br>
Init: ResX=800<br>
Init: ResY=600 <br>
Init: ScreenPercentage=100.000<br>
Init: SceneCaptureStreamingMultiplier=1.000<br>
Init: FoliageDrawRadiusMultiplier=1.000<br>
Init: ShadowTexelsPerPixel=2.000<br>
Log: TEXTUREGROUP_World: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_Character: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_CharacterNormalMap:
(MinLODSize= 1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_Weapon: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_Vehicle: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_Effects: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_Skybox: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_UI: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize=
1,MaxLODSize=4096,LODBias=0) <br>
Log: TEXTUREGROUP_RenderTarget: (MinLODSize=
1,MaxLODSize=4096,LODBias=0)<br>
Init: Friendly System Settings:<br>
Init: TextureDetail=Level5<br>
Init: WorldDetail=Level5<br>
Init: bUseVSync=0<br>
Init: bUseMSAA=0 <br>
Init: ScreenPercentage=100<br>
Init: UpscaleScreenPercentage=1<br>
Init: ResX= 800<br>
Init: ResY= 600<br>
Init: Fullscreen=0<br>
Log: Initializing FaceFX...<br>
Log: FaceFX initialized:<br>
Log: version 1.710000 <br>
Log: licensee Unreal Engine 3 Licensee<br>
Log: project Unreal Engine 3 Project<br>
<br>
appError called:<br>
Only the dedicated server is available in this build.<br>
Critical: appError called:<br>
Critical: Only the dedicated server is available in this build. <br>
Only the dedicated server is available in this build.<br>
<br>
Exiting due to error<br>
Exit: Executing UObject::StaticShutdownAfterError<br>
Log: appRequestExit(1)<br>
<br>
Now where is the Problem? Can I just add some lines in a file - or is there an
commandline with parameters to start the server? <br>
<br>
If yes: Wich file do I have to change or wich parameters do I have to use for
the start command?<br>
<br>
Thanks for your help</p>
</span></div></div>
</div>
</blockquote></div><br>