I've always viewed it like this. Yes it's marketing. But I as a Linux Geek, have a High Authoritative power in terms of Geeky computer maters in my Social circles, and so need to be a target for marketing companies. Not because I buy games, but because I have a very high influence on my social groups in anchoring and sustaining various attitudes (and thus behaviors) about games, games companies and technologies used by gaming industry.
<br><br>A few words from me about how nasty or nice said gaming technology is, or said makers Open API policies are. Or how the network code runs in a particular game, or how much a Publisher endorses user mod/fair use of it's products. Or how much a particular middle ware are bastards about protecting there IP.
<br><br>Can determine a) if they actually buy the game rather than pirating it<br>b) if they continue to play the game after completing it<br>c) if they bother to spread the word to there own friends<br>d) How much they enjoy it ( yes good games aside, if your social group belittles you about it.. WOW anyone ;0)
<br><br>Just my 0.02$ as a Social Psychologist. (Yes my grammar is t3h l0se)<br><br><div><span class="gmail_quote">On 08/12/2007, <b class="gmail_sendername">David Holland</b> <<a href="mailto:david.w.holland@gmail.com">
david.w.holland@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">My moderately uneducated guess agree's, more specifically licensing fee's....
<br><br>Its probably a piece of middleware that they only licensed for Windows and Mac, and now the middleware vendor is wanting more money for Linux as well. I've a suspicion it may be a common snag /w Linux ports. From what I can tell, it happened w/ Bioware/NWN and the Miles folks.
<br><br>I also suspect there's an internal argument going on as well to justify the costs of another license for a platform they're technically not selling the game even on. Nevermind the actual contract negotiations.
<br><br>Nothin' like the speed of business........<br><span class="sg"><br>David</span><div><span class="e" id="q_116b6df018beaa88_2"><br><br><br><div class="gmail_quote">On Dec 7, 2007 5:52 PM, Brandon Tomlinson <
<a href="mailto:serphet@gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">serphet@gmail.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Next time post you natural language and translated text so we have<br>something to work with ;)
<br><br>I think your asking what legal problem. In that case, we don't<br>know :( That kind of information isn't exactly passed down to us. All we<br>know is that there is one. Seeing as how it is a bigger deal with the
<br>demo I'm going to take a leap and say its the physx stuff.<br><div><div></div><div><br>On Fri, 2007-12-07 at 23:48 +0100, Marco Merkel [Globe-Network] wrote:<br>> Hi<br>> What a legal problem because there is?
<br>><br>> Gruss<br>> Marco<br>><br>><br>> Matthias Bach schrieb:<br>> > Hi!<br>> ><br>> > Am Freitag 07 Dezember 2007 schrieb Marco Merkel [Globe-Network]:<br>> ><br>> >> Gibt es den schon von UT3 ein Linux Server auser die Demo ??
<br>> >><br>> ><br>> > Nein, der ist momentan aus juristischen Gründen verzögert.<br>> ><br>> > All none german speakers: He was waiting for the real server.<br>> ><br>> ><br>
>
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