<br><div class="gmail_quote">On Nov 21, 2007 10:35 PM, Cube sis <<a href="mailto:wellsfrago@gmail.com">wellsfrago@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
is using open gl going to effect the quality or fps?<br><div><div></div><div class="Wj3C7c"></div></div></blockquote><div>It didn't (noticeably) affect quality or fps before, I don't see how it will be a problem now.
<br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div class="Wj3C7c"><br>On Nov 21, 2007 9:19 PM, Wayne Richardson <<a href="mailto:wayne@fsckin.com">
wayne@fsckin.com</a>> wrote:<br>> DirectX 10 for Vista, DX9 for older version of Windows and Xbox 360, OpenGL<br>> is used for Linux and OS X.<br>><br>><br>><br>> On Nov 21, 2007 8:16 PM, Cube sis <
<a href="mailto:wellsfrago@gmail.com">wellsfrago@gmail.com</a>> wrote:<br>><br>> ><br>> ><br>> ><br>> > lol its still gonna happen, don't panic...<br>> ><br>> > but i am still unsure about one thing, will it be on opengl? doesn't
<br>> > linux not have native direct x at all?<br>> ><br>> ><br>> ><br>> ><br>> ><br>> > ---<br>> > To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">
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