Mine appears to be using the ini file, because Map Voting is enabled and is rotating between maps. Here is my ./start_instance.sh file.<br>#!/bin/bash<br>cd /usr/local/UT3-linux-server-betademo/Binaries/<br>./ut3demo server DM-ShangriLa?MaxPlayers=16?MinNetPlayers=0?NumPublicConnections=16?NumPrivateConnections=0?NumOpenPublicConnections=16?NumOpenPrivateConnec
<br>tions=0?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?bAllowJoinViaPresence=True?bUses<br>Arbitration=False?bIsDedicated=True?bIsListPlay=False?OwningPlayerName=?PingInMs=0?AverageSkillRating=
0.000000?GameMode=0?Difficulty=2?PureServer=1?LockedServer<br>=0?Campaign=0?ForceRespawn=1?CustomMapName=DM-ShangriLa?CustomGameMode=UTGame.UTDeathmatch?GoalScore=20?TimeLimit=20?ServerDescription=0460000460000460000770000
<br>80000067000032000085000084000051000?NumPlay=5?game=UTGame.UTDeathmatch?name=xxxxx?alias=xxxxx -log=DedicatedServer.log -Login=xxxxx -Password=xxxxx<br><br>Yes, I know it is long. I generated this by creating a Windows Dedicated server and copying the command line information from the command window.
<br><br>Here is my server specs:<br>Intel 2.4 Ghz Celeron<br>2 GB DDR 266<br>80 GB WD<br>RedHat Enterprise Linux - OS ES 4.0<br><br>-Rick<br><br><br><div><span class="gmail_quote">On 10/16/07, <b class="gmail_sendername">
[Apoc]Death</b> &lt;<a href="mailto:death@apoc.org">death@apoc.org</a>&gt; wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Isn&#39;t this just typical parsing behavior for bash?&nbsp;&nbsp;Can you &quot;escape&quot;
<br>the parentheses by adding a \ before each one?&nbsp;&nbsp;Better yet, can you<br>embrace the whole game options section (from the beginning of the map<br>name to the end of the stuff delimited by question marks instead of<br>spaces) in quotes, tricking bash into feeding the whole thing as a
<br>string to the binary?<br><br>Wish I had decent testbed hardware to help people with this junk...&nbsp;&nbsp;:<br>(&nbsp;&nbsp;Hope the idea is helpful anyway...<br><br>-Rob<br><br>On Oct 16, 2007, at 4:52 AM, Achton N. Netherclift wrote:
<br><br>&gt; Ryan,<br>&gt;<br>&gt; please note that the commandline parsing on Linux is not equal to<br>&gt; how it<br>&gt; works on Windows.<br>&gt;<br>&gt; Since the server appears to ignore the .ini&#39;s, I&#39;ve been trying to
<br>&gt; use the<br>&gt; command-line to setup map rotation. I tried adding<br>&gt;<br>&gt; ?GameSpecificMapCycles=(GameClassName=&quot;UTDeathmatch&quot;,Maps=(&quot;DM-<br>&gt; HeatRay&quot;,&quot;DM-ShangriLa&quot;))<br>
&gt;<br>&gt; to the command line but got back:<br>&gt;<br>&gt; syntax error near unexpected token `(&#39;.<br>&gt;<br>&gt; Apparently, this method works on Windows, so there must be some<br>&gt; discrepancy. Though I would like to get maprotation working, I do
<br>&gt; not find<br>&gt; this method (via commandline) of setting up maplists to be<br>&gt; intuitive. I&#39;d<br>&gt; rather do it via ini&#39;s.<br>&gt;<br>&gt; Also see this thread about the problem:<br>&gt; <a href="http://www.unrealadmin.org/forums/showthread.php?t=26002">
http://www.unrealadmin.org/forums/showthread.php?t=26002</a><br>&gt;<br>&gt; Cheers,<br>&gt; Achton<br>&gt;<br>&gt; ---<br>&gt; To unsubscribe, send a blank email to <a href="mailto:ut3-unsubscribe@icculus.org">ut3-unsubscribe@icculus.org
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