[ut3] ut3 officially dead

João Eduardo joaoedu at gmail.com
Tue Feb 1 05:59:06 EST 2011


Who the FUCK Cares?
Duke Nukem Forever is comming out this year, so FUCK UT3-LINUX.

Cya.
-------
João Eduardo




On Tue, Feb 1, 2011 at 12:25 AM, Keith Z-G <keithzg at gmail.com> wrote:

> They've apparently ported the engine to WebOS even, now.  So, UT3 may
> be forever held back by Gamespy or whatever it actually is, but if
> their next game doesn't come out with a Linux version I call
> shenanigans . . .
>
> . . . okay, well, Bulletstorm is coming out soon and they don't even
> care enough about PCs to make a Windows demo ("In other news, PC
> gamers are grumpy about this" quothe the man formerly known as
> CliffyB) so any OSX or Linux version seems damn unlikely, and Gears of
> War 3 is a Microsoft exclusive where they cancelled even the Windows
> version for GoW2, and Ryan himself has mentioned it seems that
> Microsoft has a policy of never doing anything involving Linux.  So .
> . . interesting.
>
> It would seem that the only way that many companies feel comfortable
> with making games for Linux is when Linux is re-packaged as a product
> (ie. WebOS, and likely soon Android with Honeycomb and all the Tegra 2
> phones/tables), that's kindof pathetic on their parts but, in terms of
> sociology and corporate psychology, rather interesting.
>
> On a more practical note, since WebOS games have been shown to be so
> easily ported to normal Linux platforms (thanks to WebOS smartly using
> Linux standards; obviously the requirement for running WebOS binaries
> is to be on ARM, but that's getting easier and easier these days) we
> might end up being able to run future Epic games on 'desktop' Linux
> after all. If any of us still care.
>
> Alright, I'm going to go back to playing Braid, ported to Linux by our
> protagonist Ryan 'Icculus' Gordon, who's been prolific enough lately
> that I really don't buy Epic's insinuations that he couldn't get the
> job done for UT3 . . .
>
> On Sun, Dec 19, 2010 at 7:47 PM, Arturo Hidalgo <azure.rise at gmail.com>
> wrote:
> > Steam is just a distribution platform, the game still uses Gamespy (I
> hate
> > it) for multiplayer.
> >
> > On Sun, Dec 19, 2010 at 6:14 PM, Zato-2 <zato.two at gmail.com> wrote:
> >>
> >> Did they really _switch_ to steam? Because in this case all non-steam
> >> versions should've stopped working... They still use gamespy imo,
> >> steam is just another distribution method.
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