[ut3] hey

Neil Cooper neilcoo at yahoo.co.uk
Sat Sep 4 15:21:52 EDT 2010


How does anyone know that .NET is even used in UT3?Assuming it took 3 or 4 years to develop UT3, .NET was brand new technology when the UT3 project was started. Nobody who's not crazy would use an early version of anything from Microsoft, especially in a big project.
--- On Sat, 9/4/10, Daniel Eckl <daniel.eckl at gmx.de> wrote:

From: Daniel Eckl <daniel.eckl at gmx.de>
Subject: Re: [ut3] hey
To: "UT3 mailing list" <ut3 at icculus.org>
Date: Saturday, September 4, 2010, 11:08 AM

I'm still puzzled about why somebody would think .NET could be
involved. If you want to run .NET code on Linux, you have to go for
mono anyway. Well of course, one might think that Microsoft then could
argue that mono is infringing some of their patents, and that's why
the port is not possible, but that's rather doubtable, because in this
case MS could have killed mono for good long time ago. Okay, dunno
what deals Miguel de Icaza or Novell might have with Microsoft, but I
can't imagine that there are hidden unbelievable secrets.

Patents more often are in techniques like physics engine (havok,
physix, etc) or voice middleware (vivox, voiceage) or such. If the
patent owner refuses to do the port and refuses to give
permission/docs to you to port it yourself, then you're busted, no
matter how good you can develop.

2010/9/4 Валерий <jazzvoid at gmail.com>:
> I don't really understand what features of .NET could be removed from server
> and hardcoded in client.
>
> 2010/9/4 oldkawman <oldkawman at netscape.net>
>>
>> And that was the last thing I heard as well. Epic muzzled him after that.
>>
>> I am guessing it's the microsoft .NET framework for which there is no
>> reasonable work around that is the offending code..
>>
>> Daniel Eckl wrote:
>>
>> 2010/9/1 Reto Schneider <mailinglisten at reto-schneider.ch>:
>>
>>
>> Citation?
>>
>>
>> http://forumplanet.gamespy.com/in_the_news/b50284/19563025/p1
>>
>> Guess that's all that's available officially.
>>
>> --
>> Daniel
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>
>
>
> --
> Valeriy
>
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