[ut3] 3D-Realms Bancrupt !?!

Sir Brizz sir.brizz at gmail.com
Mon May 18 12:20:48 EDT 2009


I don't know how functional it is, but there is a mutator filter again.

There is also a checkbox to search all servers.

On 5/16/09 2:37 AM, Majic wrote:
> :o  I have version 2.1 and I cannot search by mutator....  can I?  
> *dances with glee and reboots into Windoze to test*
>
> 2009/5/16 Zato-2 <zato.two at gmail.com <mailto:zato.two at gmail.com>>
>
>     Then you are lucky, as all these features are available in 2.0
>     version )
>
>     16 мая 2009 г. 5:52 пользователь Majic <majic.one at gmail.com
>     <mailto:majic.one at gmail.com>> написал:
>
>         Cool, I guess I just haven't seen enough custom work yet. :)
>          I was also thinking about how they had updated the server
>         search screen and I wish they had added the ability to show
>         all games for all gametypes, as currently you must choose a
>         gametype to display.  Sometimes you just wanna play on the
>         server with the lowest ping or the most players, no matter the
>         gametype. :)  Another thing I wished it could do...  I wish
>         you could search by mutator.  As custom mutators have always
>         been possible, it'd be impossible to search by the type of
>         mutator... but perhaps they could add a way to just search for
>         the string in the mutators the servers offer.  I recently
>         played a very phenomenal team deathmatch game with the
>         instagib mutator enabled.  Wish I could easily find those
>         sorts of servers quicker... :)
>
>         I dunno, I hope I'm helping with ideas if the devs are
>         listening in. :)
>
>         PS: It's odd how if you select to play offline it still
>         briefly shows the "Logging in..." screen.  Oops. :p
>
>         2009/5/14 Ryan Lewon <xorl at xorl.net <mailto:xorl at xorl.net>>
>
>             There already is a UT3 assault mod in the works, check the
>             epic games mod forum.
>
>             -Ryan
>
>             2009/5/14 Zato-2 <zato.two at gmail.com
>             <mailto:zato.two at gmail.com>>
>
>                 afaik warfare was meant to replace assault, and you
>                 can find many custom ut3 gametypes (domination, for
>                 example) on the internet.
>
>                 14 мая 2009 г. 13:21 пользователь Majic
>                 <majic.one at gmail.com <mailto:majic.one at gmail.com>>
>                 написал:
>
>                     One thing I really do miss in ut3 is the Assault
>                     gametype.  I know that Campaign can be seen as
>                     Assault but I would wonder how easy it is to add
>                     third-party "missions" for that gametype?
>                      Futhermore, I'm not quite sure as to how flexible
>                     it is?  I've only seen the Campaign gametype used
>                     for fighting over and controlling nodes.  But in
>                     ut2004 I frequently love playing on some
>                     third-party map where you must fight to get across
>                     the map and touch monitors in the opponent's base,
>                     after which you're teleported back to your base to
>                     start over again.  (At the end of the timelimit
>                     the scores are summed for the winning team--or if
>                     you manage so many points.)  Perhaps I'm rambling
>                     and perhaps what I'm describing is the Assault
>                     gameplay and Campaign is much different.. I've
>                     just seen Assault used for many different custom
>                     types of objective-based "mini-missions" and I'm
>                     sad to see them non-existant in ut3.  I don't mind
>                     waiting, it's definitely been a long while... but
>                     the Titan Pack was a big surprise and the addition
>                     of the Greed gametype was a definite win for me.
>                      So if any of you on the UT3 Linux development
>                     team are listening in to this list, please do
>                     consider adding it back.  It was such a creative
>                     gametype and it spawned hundreds of interesting
>                     maps for ut2004.  UT3, I love, because of the
>                     graphical abilities... and the physics are very
>                     much appreciated, but it does feel a bit limiting
>                     when you compare it to the weapons, and gametypes
>                     ut2004 had.  I wish for the target painter and
>                     Assault gametype. :3  *runs off into instagib land*
>
>                     Thank you for reading, regards.
>
>                     PS: If you could possibly make the bots a little
>                     less psychic with their aiming in the Scorpion...
>                      I mean, er, I'll practice. Sir.
>
>                     On Wed, May 13, 2009 at 10:05 AM, Валерий
>                     <jazzvoid at gmail.com <mailto:jazzvoid at gmail.com>>
>                     wrote:
>
>                         Yes, it's a new one. It was published four
>                         days before, though
>                         http://www.duke4.net/forums/index.php?showtopic=814
>
>                         2009/5/13 Zato-2 <zato.two at gmail.com
>                         <mailto:zato.two at gmail.com>>
>
>                             this dnf video looks like a new one...
>                             http://www.ag.ru/files/videos/duke_nukem_forever/34665/flash#show
>
>
>                         -- 
>                         Valeriy
>
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