[ut3] Linux Client

Owen Shepherd owen.shepherd at teknetium.com
Mon Jun 8 15:31:46 EDT 2009


On Mon, 08 Jun 2009 20:10:53 +0100, Thomaz de Oliveira dos Reis  
<thor27 at gmail.com> wrote:

> That is why Wii, with the most powerful hardware, has most games in
> cel-shading, and the others, like PS3 and 360, that has a really poor
> hardware, uses realistic graphics.
>
> I think we're all drinking WINE too much...
>

I looked up many of the "cel-shaded" games for the Wii and most of them  
ignored outlines &
character lighting. Of the ones which did implement them, it was painfully  
obvious that they
were using 2D billboards for the characters.

This is a given; the Wii just can't do real cel shading because it lacks  
shader hardware.

Perhaps the reason more Wii games use a form of cel shading is because the  
hardware is
incapable of realistic graphics and imitating cel shading and because of  
the audience of
their games, rather than technical reasons?


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