[ut3] I would be happy to just know why its been delayed

UndeadDevil's Shadow shadow at s-i-g-m-a.net
Mon Feb 23 01:31:12 EST 2009


Edit: I messed up the spelling of Released on Original Post. I said realised on 7th line, sorry...

Posted via lynx on MS exchange mail... My excuse lol.

At least I don't make up total bullshit like Mr Brizz who claims we weren't told the client would be out within weeks of the original release after being told it would be on the DVD like previous UT's! (Seriously, he's been telling us for the past few months that its our own fault that we bought the games, we need to find out where he lives and stone the git to death for it)

Seriously though, Despite being able to play this game via Windows XP/7 the game is still completely unstable, yet i've completed Bioshock, etc without any ISSUE on Windows! It seems like Epic just wanted UT3 to FAIL to me.

The day UT3 comes out on Linux will be a good day for me as I'll finally be able to play FaceClassic over LAN without a crash after 20seconds (And omg, FaceClassic not being in space = Wrong!)

-----Original Message-----
From: UndeadDevil's Shadow [mailto:shadow at s-i-g-m-a.net] 
Sent: 23 February 2009 06:22
To: ut3 at icculus.org
Subject: RE: [ut3] I would be happy to just know why its been delayed

I should have carried this e-mail on, I work for a webhost, we have hosted and still do host alot of UT2004 servers, yet almost every UT3 server we have set-up has ended up being cancelled)

Surly this speaks for its self? I'm sure any other empolye of a web host will speak the same.

UT3 was a epic-failure, the Linux Server Binary's are unstable to say the least, so what hope is there for the "Promised" UT3 Client (And to Sir Brizz, we were told a week or two! before UT3 came out that the Linux Client would be released asap but would not be included on the DVD, so you can F*** OFF, seriously, drop dead with your claims of us Buying something that apparently we were never told when it would be realised etc (In November 2006 we were promised within a couple months!!), Ryan has never EVER missed a Due Date! Your just insulting Ryan, the guy has never missed a Port Due Date and UT3 was no-exception, and if it was possible you should be banned from this list - I've played many ports by the guy, and to be honest, If I could get your address I'd send you a bomb in the post! You are a insult to geeks, programmers and nerds in one, drop dead!)

We already have proof that UT3 is running on Linux fine, Ryan has posted Screenshots of UT3 in *pukes* uBuntu. This was over 6 months ago now!

Those who don't smoke crack, please back me up, those who smoke weed, look back through the archive, etc, etc...

We have been long overdue this client and I've tried to stay quiet for the most part, but Mr Brizz needs a beating for his constant S**T.

He knows nothing yet acts like he's the leader here. Almost all of you should agree he knows jack s**t and acts like this.

Now those like me who are keeping quite hoping we'll eventually find a post on this mailing list with the Title "UT3 Client FINALLY Released" stay subscribed, I just wish Ryan would confirm that there's still hope :( 

-----Original Message-----
From: UndeadDevil's Shadow [mailto:shadow at s-i-g-m-a.net] 
Sent: 23 February 2009 01:49
To: ut3 at icculus.org
Subject: RE: [ut3] I would be happy to just know why its been delayed

> Has anyone looked at the libraries or middle-wares used in the linux 
> server and the windows server? as well as the windows client?
> Are there any differences that stick out to you?

Gamespy or nVidia PhysX, take your pick as there the only two I can seem to find... (And I'm pretty sure its neither to be honest. At that its deffo not nVidia as they unlike ATi support Linux)

-----Original Message-----
From: jeff [mailto:jeffj at toggi3.com] 
Sent: 21 February 2009 18:39
To: ut3 at icculus.org
Subject: [ut3] I would be happy to just know why its been delayed

I would be a lot less aggravated if I just knew why its been delayed 
over a year.  Heres a more productive conversation that is relevant to us.


Lets get this going and research the licenses and patents and agreements 
surrounding these middle-wares and see if we can pinpoint the cause of 
this.  Once we have it we will publish our findings and expose them.

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