[ut3] Official release date

Sir Brizz sir.brizz at gmail.com
Mon Feb 9 14:36:24 EST 2009

I thought some of you might like to know that Steve Polge just contacted 
me and told me that the Linux binary has not been abandoned.


On 2/9/09 12:31 PM, Sir Brizz wrote:
> I'd say you had plenty of indications that the game was not going to 
> live u to your expectations.
> 1) Epic has always had subpar releases of Unreal games on the first 
> installment of an engine version. See: Unreal, UT2003/Unreal 2.
> 2) The demo was released only a couple of weeks before the game went 
> gold. They couldn't possibly have improved it much in that time.
> There are even more than that but those are simply the key things you 
> could have looked at before buying the game.
> As for it being "RC7", what is that supposed to prove? RC stands for 
> Release Candidate, so no matter what they released it would have been 
> a release candidate. If you're talking about the labeling on the meta 
> info of the disc, are you sure that wasn't a manufacturing mishap? :p
> If you look at the patch notes for the massive patch that they are 
> releasing soon, you'll see that Epic HAS been listening to feedback 
> all this time, despite what the pessimists in the community would have 
> everyone believe. Epic has always listened to constructive feedback on 
> their games (at least UT) and this patch proves they still do, the 
> people that are complaining now are the ones who didn't give any 
> constructive feedback so their voices weren't heard.
> Brizz
> On 2/9/09 12:08 PM, [FnG] Lambik wrote:
>> [quote "Sir Brizz"]They delivered a functional game. If you bought it 
>> the way it was packaged, you have no one to blame but yourself if it 
>> disappoints you.[\quote]
>> It's not only the linux community, but the wide spread of PC 
>> gamers are complaining about the support that EPIC has shown the past 
>> year.
>> The product which was released was not finished, infact I bought a 
>> S.E. version which was actualy the RC.7  :S
>> I did not buy it to play it on linux, but even the windows version 
>> was not the quality we as UT community are use to.
>> In the past EPIC had released UT versions which at start had 
>> problems, performance, bugs, etc, but they did fix the urgent matters 
>> within weeks, and the other stuff after a few months.
>> That is what this community was expecting with this release too, 
>> giving support, using the feedback we as UT ppl were supplying to 
>> improve the game,
>> giving the ppl the sense they are part of the process.
>> When you take a look at how many servers that are running and being 
>> used, compare that with any other game of the same level, then EPIC 
>> should be ashamed.
>> A successor of UT2k4 should atleast contain the same functionality.
>> So in short to Sir Brizz, *yes we are only to blame but ourselfes*. 
>> The fact remains that we are entitled to spread the word that EPIC 
>> has failed to keep their promise,
>> that they have let down our trust, that our advise is not to buy the 
>> game.
>> You may call it complaining, I see it as warning other users for the 
>> bad quality game EPIC has created.
>> EPIC has proven the following :
>> "Results of the past are never a guarentee for the future"
>> just my 2 cts,
>> Lambik
>> On Fri, Feb 6, 2009 at 7:45 PM, <ceil420 at gmail.com 
>> <mailto:ceil420 at gmail.com>> wrote:
>>     Well I'm tired of you acting as though Linux users that bought
>>     the game just did so with no promise of functionality in their
>>     platform of choice. They were led to believe they would be able
>>     to play the game on Linux at or shortly after release. The blame
>>     for the wasted money may be 80% on the players, but Epic
>>     themselves also shoulder some of that blame. Especially
>>     considering their history of Tux-friendliness; particularly with
>>     this line of games. This isn't Blizzard or EA we're talking
>>     about, but a company known to support. Linux with past titles,
>>     and one that promised playability with the latest as well.
>>     Sent from my Verizon Wireless BlackBerry
>>     -----Original Message-----
>>     From: Sir Brizz <sir.brizz at gmail.com <mailto:sir.brizz at gmail.com>>
>>     Date: Fri, 06 Feb 2009 11:38:25
>>     To: <ut3 at icculus.org <mailto:ut3 at icculus.org>>
>>     Subject: Re: [ut3] Official release date
>>     Fair enough, My response to your message wasn't really intended to
>>     target you. I can completely understand people buying the game
>>     with the
>>     expectation that the client would get released, I just wish people on
>>     here would use a little more brain power instead of just slapping the
>>     blame on Epic as if they had no involvement in the decision making
>>     process at all.
>>     Brizz
>>     On 2/6/09 11:32 AM, David L. Willson wrote:
>>     > I didn't personally buy the game, but I understand the
>>     motivation of those that did.  It's important to show approval
>>     for ISV's that are allowing their customers freedom of choice.
>>      The best way to show that approval is to buy their stuph.  I
>>     think it's important to wait until the cross-platform goal is
>>     achieved, but I understand the desire to reward Epic's promise or
>>     intent.  I wanted to, too, but because I've been in software a
>>     while, I thought it better to wait and reward achievement.
>>     >
>>     > David L. Willson
>>     > Network Engineer
>>     > MCT, MCSE, Linux+
>>     > tel://720.333.LANS
>>     >
>>     >
>>     > ----- Original Message -----
>>     > From: "Sir Brizz"<sir.brizz at gmail.com <mailto:sir.brizz at gmail.com>>
>>     > To: ut3 at icculus.org <mailto:ut3 at icculus.org>
>>     > Sent: Friday, February 6, 2009 11:26:53 AM GMT -07:00 US/Canada
>>     Mountain
>>     > Subject: Re: [ut3] Official release date
>>     >
>>     > Well, this post:
>>     >
>>     > http://utforums.epicgames.com/showthread.php?t=584654
>>     >
>>     > Was made 5 days before the game shipped, and indicates that the
>>     Linux binary was not ready (something that could have easily been
>>     inferred from other forum posts around the same time).
>>     >
>>     > And, I'm sorry if you're trusting, but, frankly, the Linux
>>     binary could come out in 5 years and they wouldn't have lied.
>>     They never gave a timeline, and if you assumed that it was about
>>     to be released, you were fooling yourself into it.
>>     >
>>     > I agree that the binary should be out by now, but I'm not
>>     involved in Epic's business so I don't know what is holding it
>>     back. Recent posts by Ryan Gordon suggest that the binary is
>>     practically (if not completely) done, but it's likely stuck
>>     behind the same legal hurdle that it was before. What is Epic
>>     meant to do about that?
>>     >
>>     > And it just doesn't change the fact that Epic didn't do
>>     anything but give you consolation that a binary would come out at
>>     some future point, and based on that you made the decision to buy
>>     the game. You still bought the game knowing that what you were
>>     buying it for did not exist yet. That was your decision, not Epic's.
>>     >
>>     > Brizz
>>     >
>>     > On 2/6/09 11:20 AM, David L. Willson wrote:
>>     >
>>     > There's that fine line again, Brizz.  Epic (your car dealer)
>>     didn't say "should be".  They said, originally, that it "would
>>     be" in the box.  Then just before release they said, "OK, it's
>>     not going to make it into the box, but it will be released."  Not
>>     "should be", but "will be".  Which led some trusting souls to buy
>>     the game on faith, led other, less trusting souls to wait, and
>>     then led trusting and non-trusting souls alike, to, at some
>>     point, say, "Well, what the ~fuck~, Epic?"
>>     >
>>     > David L. Willson
>>     > Network Engineer
>>     > MCT, MCSE, Linux+
>>     > tel://720.333.LANS
>>     >
>>     >
>>     > ----- Original Message -----
>>     > From: ceil420 at gmail.com <mailto:ceil420 at gmail.com> To:
>>     ut3 at icculus.org <mailto:ut3 at icculus.org> Sent: Friday, February
>>     6, 2009 11:16:02 AM GMT -07:00 US/Canada Mountain
>>     > Subject: Re: [ut3] Official release date
>>     >
>>     > Except that we originally weren't told 'in the future'. The
>>     dealer told us the GPS was included. The dealer lied. At least
>>     admit _that_ much.
>>     >
>>     > Sent from my Verizon Wireless BlackBerry
>>     >
>>     >
>>     >  From : Sir Brizz
>>     > Date : Fri, 06 Feb 2009 11:08:33 -0700
>>     > To :<ut3 at icculus.org <mailto:ut3 at icculus.org>>  Subject : Re:
>>     [ut3] Official release date
>>     >
>>     >
>>     > Yes, Linux is not suitable for games. Actually, Linux is fine
>>     for games, games are simply not made for Linux. So if you're a PC
>>     gamer, anything but Windows is not a choice (and if you say Wine
>>     works great, I'll slap you).
>>     >
>>     > Now, I do have to admit a little guilt in responding here,
>>     because I knew all you guys like to bitch and moan anytime
>>     someone comes in here that doesn't agree with you, but sorry. The
>>     reality of this situation is that you are bitter and want to
>>     blame someone other than yourselves. This is really more like if
>>     you called up the dealership, asked if the car had GPS, told no
>>     but it should be released free at some point in the future,
>>     bought the car anyway and then proceeded to complain that the GPS
>>     was still not out after a year. You bought the car despite the
>>     fact that it was missing the one thing you wanted it for, you're
>>     the one to blame in that scenario.
>>     >
>>     > Brizz
>>     >
>>     > On 2/6/09 10:39 AM, [FnG] Lambik wrote:
>>     >
>>     >
>>     > The person that told 'It has GPS in it' happens to be the
>>     salesperson, and then yes you can expect to have GPS in it !
>>     > Not sure what kind of point you're trying to make, but seems to
>>     me your only business here is to stir thing up,
>>     > as you have state to play games on windows only.(Linux not
>>     suitable ??)
>>     > Pre ordering a game has the risk of getting something that
>>     isn't quite what you expect of it, but in this case there has
>>     been promised support for linux OS aswell.
>>     > Epic has the reputation to support linux on all UT series,
>>     which has formed a good basis of trust, which they have broken,
>>     and that is why ppl are upset with EPIC.
>>     > That is something they have every right to.
>>     >
>>     > Lambik
>>     >
>>     >
>>     > On Fri, Feb 6, 2009 at 6:29 PM, Sir Brizz< sir.brizz at gmail.com
>>     <mailto:sir.brizz at gmail.com>>  wrote:
>>     >
>>     >
>>     >
>>     > For what? They didn't market UT3 as having Linux binaries
>>     included or available.
>>     >
>>     > The problem here is that Epic never guaranteed anything. I
>>     appreciate you wanting brand new boxes or whatever your case may
>>     be, however that doesn't change the fact that you bought
>>     something that didn't include the sole thing you bought it for.
>>     Can you imagine, taking this same thing to a more terrible and
>>     surely less appropriate analogy, if you bought a car because
>>     someone said it had GPS in it, never test drove it, and realized
>>     after purchasing it that it didn't have GPS in it? Would you
>>     blame the person who told you or yourself for not looking into it
>>     more?
>>     >
>>     > I understand that people wanted and were expecting and
>>     (possibly) promised Linux binaries and are upset, but, frankly,
>>     you DON'T have anyone to blame but yourself if you paid the money
>>     for it already. Did Epic make you spend that money? YOU were
>>     encouraged by what they said, YOU made a decision, and YOU spent
>>     the money.
>>     >
>>     > Brizz
>>     >
>>     >
>>     >
>>     > On 2/6/09 10:14 AM, Luiz Gustavo Angelo wrote:
>>     >
>>     > Epic could be sued by this, couldn't ??
>>     >
>>     >
>>     > On Fri, Feb 6, 2009 at 3:11 PM, Matthias Bach< marix at marix.org
>>     <mailto:marix at marix.org>>  wrote:
>>     >
>>     >
>>     > Hi!
>>     >
>>     >
>>     > On Friday 06 February 2009 17:57:02 Sir Brizz wrote:
>>     >
>>     > And for those of you whining about how you bought the game and
>>     haven't
>>     > played it because there is no Linux client, sorry but maybe you
>>     should
>>     > have waited to buy it until there actually was the only thing
>>     you were
>>     > buying it for? That seems like the practical thing to do in any
>>     > situation. You are missing the point. When I ordered the game
>>     there had been a statement
>>     > by Epic that there would be a Linux-Installer on disc, as it
>>     had been with
>>     > 2K4. Later they said it wouldn't be on disk, but available on
>>     the day of
>>     > release. Therefore, as I kind of like to have nice game boxes
>>     that I can show
>>     > of, I did not bother to cancel my preorder. The problem is that
>>     I trusted Epic
>>     > to keep to their promises.
>>     >
>>     > Did you buy Prey the day it came out hoping that Ryan Gordon
>>     > would release a Linux binary for it, too? No I didn't, because
>>     nobody promised that Prey would be ported. When it
>>     > finally was ported this was a pleasent surprise.
>>     >
>>     > If you want to be a thrifty
>>     > consumer, then be thrifty. And if you aren't thrifty, don't
>>     whine that
>>     > you made a mistake and try to blame it on Epic or anyone else.
>>     You don't
>>     > have anyone to blame but yourselves. Maybe I have, but then it
>>     is not for expecting Epic to make a port, but for
>>     > trusting Epic to deliver the software I ordered.
>>     >
>>     > Personally, I'm sure a Linux binary will eventually come out
>>     for UT3 and
>>     > when it does I will probably use it. Maybe it will, after all
>>     it's already supposed to be done. The real question
>>     > is, will their still body to play against. Will the engine
>>     still be something
>>     > competitive to base your mods on? By the time it will probably
>>     take one could
>>     > just as well start writing an own engine ...
>>     >
>>     > Regards,
>>     > Matthias
>>     >
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>>     >
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