[ut3] Linux Client

Cube wellsfrago at gmail.com
Mon Aug 31 02:17:27 EDT 2009


http://www.shareasale.com/r.cfm?B=44&U=372208&M=47

On Mon, Aug 31, 2009 at 1:10 AM, Валерий <jazzvoid at gmail.com> wrote:

> Maybe because Prey is using same engine, which was already ported to Linux
> (Doom 3, Quake 4) and using pure openGL instead of DirectX, etc.
> Open-sourcing id Tech 4 would result only in ragdoll-featured open-source
> engine, but I don't think that it will go further than Tremulous on Doom 3
> engine.
>
> I think UT3 is the last game that is going to be ported to Linux until next
> UE tech-demo (I wonder if UT3 is using 3.5 engine after 2.0 patch or
> something?). Maybe ported UE3 will trigger few other games being ported, but
> seems that no one is interested anymore (2 years of porting is the matter of
> possibility, but not good for consumable product).
>
> If we'll get Unreal Editor ported too, we'll get few Linux-user-made mods
> but nothing more. Enjoy your Quake Live :)
>
> 2009/8/31 Keith Z-G <keithzg at gmail.com>
>
> At this rate it seems like Rage is going to be released, patched a few
>> times, then Carmack is going to get bored some day, port Rage and all
>> of Tech 5 to Linux, release it, and eventually open source it all
>> before the UT3 Linux client gets released.  Okay, admittedly that
>> probably won't happen now that ZeniMax bought up id Software (so he
>> might not even be able to make good on his promise to eventually
>> release Tech 4), but really now.  Ryan himself has had time to port an
>> entire other game (Prey) in the meantime while UT3 sits in limbo!
>>
>> Personally though I *do* think that it matters if the port is
>> completed, since in theory that'd mean that UE3 would be ported to
>> Linux and thus future games could be released/ported, even if no one
>> is playing UT3 by that point.  Of course, often these games aren't
>> even being ported to *Windows*, but you catch my drift.
>>
>> Oh well, back to playing Quake Live.
>>
>> On Fri, Aug 28, 2009 at 12:37 AM, max<andoria at xs4all.nl> wrote:
>> > Epic fail
>> >
>> > ----- Original Message -----
>> > From: Валерий
>> > To: UT3 mailing list
>> > Sent: Friday, August 28, 2009 7:30 AM
>> > Subject: Re: [ut3] Linux Client
>> > 2009/8/28 Ezekiel Grave <ezekiel at ripmetopieces.net>
>> >>
>> >> We've been lead to believe that it is NOT the developer's fault (or a
>> lack
>> >> of developer availability). So throwing more bodies at it wouldn't help
>> >> (even if you are just making a joke).
>> >
>> > The main problem that there is no progress-tracking available. We don't
>> even
>> > know what's going on.
>> > If there would be a bit more public information, it would be much easier
>> to
>> > take.
>> >>
>> >> " Want to Believe"
>> >
>> > Want to Bereave
>> > --
>> > Valeriy
>> >
>> > ________________________________
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>
>
>
> --
> Valeriy
>
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