[ut3] Possible reason for UT3 Client delay

Keith Zubot-Gephart keithzg at gmail.com
Sat Sep 27 00:06:04 EDT 2008


My dear sir, you have singlehandedly given me renewed enthusiasm to really 
play this game.

On Sunday 21 September 2008 08:47:31 Sir Brizz wrote:
> What is with saying that UT3 has a higher learning curve than UT2004?
> That couldn't be further from the truth.
>
> In UT200X (both games) you didn't stand ANY chance against a good
> player. Most of the people who were above average could kill any new
> player or even amateur player without worrying about dying. AT ALL.
>
> In UT3 the weapons do enough damage that as a new player you can at
> least hope to get a few lucky kills if nothing else. Staying alive is a
> commodity for everyone now, not just the bottom rung.
>
> Continuing to learn UT3 when you felt you were don learning UT2004
> doesn't mean much either. The depth of the weapons has changed because
> using things other than hitscan is actually MORE useful than using
> hitscan in most cases now. In my opinion, that can only be considered a
> good thing.
>
> Brizz
>
> Donovan Brooke wrote:
> > oldkawman wrote:
> >> That is a very fair excuse. You obviously cannot play if you only
> >> have access to a Linux machine. So when it comes out will you play
> >> then? You should because it's a really great game.
> >>
> >> It does take a while to learn, not nearly as easy as UT2k4.  I am
> >> still learning new stuff all the time and I have been playing >1800
> >> stats games plus at least 1000 or so that did not count. That does
> >> not include off line instant action or  games on locked or custom
> >> servers. I think way too many players just give up after being owned
> >> online. I still get owned, spanked, whatever you want to call it.
> >> Obviously, less experienced players may turn away instead of
> >> practicing and learning.
> >>
> >> I think what likely turned so many away was the learning curve. Many
> >> were simply unable to get far enough along to get past that either I
> >> must really suck or the game totally sucks stage. I do not often hear
> >> the former. Maybe that's why there are so many haters of the game.
> >> Jumping into a server to play the maps for the 2nd or 3rd time with
> >> other players who have played those same maps hundreds of times means
> >> what it means. If new players think they will own when the first
> >> start playing, that is just silly. Everyone has to learn a new game.
> >> Some faster than others. It's just common sense. UT3 is just way more
> >> experience, tactics, and brain intensive that UT2K4.
> >
> > I think these statements really miss the mark. It's like trying to
> > say that 90's music was more intellectual than what the previous decades
> > produced. What eactly is so more "brain intensive" about this game?
> >
> > Personally, I don't hate the game. I just know it could have
> > been better compared to what has been offered in the past.
> >
> > I've played all itterations extensively.. and UT2K4, though it was
> > in it's journey to be more consolish.. was/is a great game.
> >
> > Donovan
>
> ---
> To unsubscribe, send a blank email to ut3-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?64





More information about the ut3 mailing list