[ut3] UT3 Linux Server starting problems...

Donzi|UTzone.de donzi at utzone.de
Mon Mar 31 03:22:45 EDT 2008


Log: THROW:  ?int?Core.Errors.ConfigNotFound? ../UTGame/Config/UTEngine.ini

Where are your ini´s?


------------
Christopher Lotz
( Donzi )

UTzone.de Admin

http://www.UTzone.de
http://Clan.UTzone.de


Parts of Despe Networks
http://www.Despe.de


Nic aka LûCK°R schrieb:
> Hello,
> 
> i've installed the imgage-file and the patch-image-bin on my root server.
> 
> After that i dont change anything in the configs. I just added two 
> mutators to the folder UTGame (Scoreboard Advanved) and to 
> .../CookedPC/Script the ABT1.3.
> 
> *My commandline is*: /sh ut3 Server 
> CTF-Ultra?Game=UTGameContent.UTCTFGame_Content?GameMode=1?MaxPlayers=10?MinNetPlayers=1?TimeLimit=20?GoalScore=0?BotSkill=4?bIsDedicated=true?bUsesStats=true?ForceRespawn=1?bShouldAdvertise=true?PureServer=1?bIsLanMatch=false?Mutator=AdvancedScoreboardV06.AdvancedScoreboardMutator,UTGame.UTMutator_Instagib,UTGame.UTMutator_NoTranslocator,ABTv1_3.ABTMutator?bAllowJoinInProgress=true?AdminName=admin?AdminPassword=adminpw 
> -Login=gslogin -Password=gspw -Log=7777.log -multihome=85.214.41.121 
> -unattended
> /
> *The logfile is:*
> /Log: Log file open,
> Init: Version: 3542
> Init: Epic Internal: 0
> Init: Compiled: Feb 20 2008 00:44:51
> Init: Command line: Server 
> CTF-Ultra?Game=UTGameContent.UTCTFGame_Content?GameMode=1?MaxPlayers=10?MinNetPlayers=1?TimeLimit=20?GoalScore=0?BotSkill=4?bIsDedicated=true?bUsesStats=true?ForceRespawn=1?bShouldAdvertise=true?PureServer=1?bIsLanMatch=false?Mutator=AdvancedScoreboardV06.AdvancedScoreboardMutator,UTGame.UTMutator_Instagib,UTGame.UTMutator_NoTranslocator,ABTv1_3.ABTMutator?bAllowJoinInProgress=true?AdminName=admin?AdminPassword=adminpw 
> -Login=gslogin -Password=gspw -Log=7777.log -multihome=85.214.41.121 
> -unattended
> Init: Base directory: /home/ut3/ut3-dedicated/Binaries/
> Init: Character set: Unicode
> Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditor.ini
> Log: GConfig::LoadFile has loaded file:  
> ../UTGame/Config/UTEditorUserSettings.ini
> Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEngine.ini
> Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTGame.ini
> Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTInput.ini
> Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTUI.ini
> Init: File handle limit is soft=(1024), hard=(1024).
> Init: Computer: unknown
> Init: User: ut3
> Init: BSD Sockets initialized
> Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
> Init: Object subsystem initialized
> Init: Startup System Settings:
> Init: System Settings:
> Init:     StaticDecals=true
> Init:     DynamicDecals=true
> Init:     DynamicLights=true
> Init:     DynamicShadows=true
> Init:     LightEnvironmentShadows=true
> Init:     CompositeDynamicLights=false
> Init:     DirectionalLightmaps=true
> Init:     MotionBlur=true
> Init:     DepthOfField=true
> Init:     Bloom=true
> Init:     QualityBloom=true
> Init:     Distortion=true
> Init:     DropParticleDistortion=false
> Init:     SpeedTreeLeaves=true
> Init:     SpeedTreeFronds=true
> Init:     OnlyStreamInTextures=false
> Init:     LensFlares=true
> Init:     FogVolumes=true
> Init:     FloatingPointRenderTargets=true
> Init:     Trilinear=false
> Init:     OneFrameThreadLag=true
> Init:     UseVsync=false
> Init:     UpscaleScreenPercentage=true
> Init:     Fullscreen=false
> Init:     AllowD3D10=true
> Init:     EnableHighPolyChars=false
> Init:     SkeletalMeshLODBias=0
> Init:     ParticleLODBias=0
> Init:     DetailMode=2
> Init:     ShadowFilterQualityBias=0
> Init:     MaxAnisotropy=4
> Init:     MaxMultisamples=1
> Init:     MinShadowResolution=32
> Init:     MaxShadowResolution=512
> Init:     ResX=800
> Init:     ResY=600
> Init:     ScreenPercentage=100.000
> Init:     SceneCaptureStreamingMultiplier=1.000
> Init:     FoliageDrawRadiusMultiplier=1.000
> Init:     ShadowTexelsPerPixel=2.000
> Log:     TEXTUREGROUP_World: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_WorldNormalMap: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_WorldSpecular: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_Character: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_CharacterNormalMap: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_CharacterSpecular: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_Weapon: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_WeaponNormalMap: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_WeaponSpecular: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_Vehicle: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_VehicleNormalMap: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_VehicleSpecular: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_Effects: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_Skybox: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_UI: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_LightAndShadowMap: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Log:     TEXTUREGROUP_RenderTarget: (MinLODSize=   
> 1,MaxLODSize=4096,LODBias=0)
> Init: Friendly System Settings:
> Init:     TextureDetail=Level5
> Init:     WorldDetail=Level5
> Init:     bUseVSync=0
> Init:     bUseMSAA=0
> Init:     ScreenPercentage=100
> Init:     UpscaleScreenPercentage=1
> Init:     ResX= 800
> Init:     ResY= 600
> Init:     Fullscreen=0
> Log: Initializing FaceFX...
> Log: FaceFX initialized:
> Log:     version  1.710000
> Log:     licensee Unreal Engine 3 Licensee
> Log:     project  Unreal Engine 3 Project
> Init: Version: 3542
> Init: Epic Internal: 0
> Init: Compiled: Feb 20 2008 00:51:27
> Init: Command line:  
> CTF-Ultra?Game=UTGameContent.UTCTFGame_Content?GameMode=1?MaxPlayers=10?MinNetPlayers=1?TimeLimit=20?GoalScore=0?BotSkill=4?bIsDedicated=true?bUsesStats=true?ForceRespawn=1?bShouldAdvertise=true?PureServer=1?bIsLanMatch=false?Mutator=AdvancedScoreboardV06.AdvancedScoreboardMutator,UTGame.UTMutator_Instagib,UTGame.UTMutator_NoTranslocator,ABTv1_3.ABTMutator?bAllowJoinInProgress=true?AdminName=admin?AdminPassword=adminpw 
> -Login=gspw -Password=gspw -Log=7777.log -multihome=85.214.41.121 
> -unattended
> Init: Base directory: /home/ut3/ut3-dedicated/Binaries/
> Init: Character set: Unicode
> Log: Executing Class Engine.ServerCommandlet
> Log: THROW:  ?int?Core.Errors.ConfigNotFound? ../UTGame/Config/UTEngine.ini
> Log:
> Developer Backtrace:
> Log: [ 1]  ./ut3-bin [0x8d584e2]
> Log: [ 2]  [0xffffe420]
> Log: [ 3]  ./ut3-bin [0x805352c]
> Log: [ 4]  ./ut3-bin [0x804b772]
> Log: [ 5]  /lib/tls/libc.so.6(__libc_start_main+0xc8) [0x40057ea8]
> Log: [ 6]  ./ut3-bin [0x804adb1]
> Exit: Exiting.
> Exit: Name subsystem shutting down
> Uninitialized: Log file closed, /
> 
>  
> 
> Can anyone help me, please? :D
> 
> greetings,
> LûCK°R




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