[ut3] [UT3] Linux-Client

David Voge davidvoge at googlemail.com
Sat Mar 22 20:02:49 EDT 2008


> > Is the client optimised fpr dual core cpu ?
> 
> Yes, on all platforms, it will take advantage of multicore systems.
> 
> --ryan.



> 10/14/07:
> Thomas Kowaliczek wrote:
> > Will it give an 64 Bit Linux version? like ut2004 ?
> 
> No plans to do this at this time (but if I ever get a free moment, I'll 
> look into it...I have a feeling that a lot of middleware is going to be 
> problematic this time around, though).
> 



> 10/26/07:
> 
> > What on earth makes you think there are FAR more Linux gamers than  
> > there are Mac gamers?
> 
> There were, at least for UT2004.
> 
> I would speculate that this was due to several factors:
> 
> - a free OS that runs on commodity hardware all over the
>  planet, instead 
> of requiring premium-cost hardware and maybe a 125 dollar OS update.
> - readily available copies of the game at clearance prices (buy the 
> Windows/Linux disc wherever games are sold...but it's still 39.99 USD at 
> Apple Retail stores and the rare places that sell Mac games right this 
> very minute!).
> - A lack of high-end video cards for the Mac (and a good portion of the 
> available systems being unable to upgrade video hardware anyway) when 
> the game was still new and hot.
> 
> Taking that into account, it's not surprising that there were twice as 
> many people playing on Linux.
> 

Much more Player would Play under Linux if more Gaming-Developers today
are thinking like Ryan.

Keep going so .....

Greetings,
	David




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