[ut3] [UT3] Linux-Client
David Voge
davidvoge at googlemail.com
Sat Mar 22 20:02:49 EDT 2008
> > Is the client optimised fpr dual core cpu ?
>
> Yes, on all platforms, it will take advantage of multicore systems.
>
> --ryan.
> 10/14/07:
> Thomas Kowaliczek wrote:
> > Will it give an 64 Bit Linux version? like ut2004 ?
>
> No plans to do this at this time (but if I ever get a free moment, I'll
> look into it...I have a feeling that a lot of middleware is going to be
> problematic this time around, though).
>
> 10/26/07:
>
> > What on earth makes you think there are FAR more Linux gamers than
> > there are Mac gamers?
>
> There were, at least for UT2004.
>
> I would speculate that this was due to several factors:
>
> - a free OS that runs on commodity hardware all over the
> planet, instead
> of requiring premium-cost hardware and maybe a 125 dollar OS update.
> - readily available copies of the game at clearance prices (buy the
> Windows/Linux disc wherever games are sold...but it's still 39.99 USD at
> Apple Retail stores and the rare places that sell Mac games right this
> very minute!).
> - A lack of high-end video cards for the Mac (and a good portion of the
> available systems being unable to upgrade video hardware anyway) when
> the game was still new and hot.
>
> Taking that into account, it's not surprising that there were twice as
> many people playing on Linux.
>
Much more Player would Play under Linux if more Gaming-Developers today
are thinking like Ryan.
Keep going so .....
Greetings,
David
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