[ut3] Important fixes?!

matt.culver Matt.Culver at noaa.gov
Fri Feb 1 14:27:02 EST 2008


We are all there with you mate.

Can someone address:

Release of stable production Linux release?
BugZilla dedicated thread (none yet)?
Addressing identified issues?

Matt Culver --

Christian Ackermann ut-X.net Administration wrote:
> What is the current status for a stable dedicated server?!
> I use the newest library but I have the same problems in Warfare and other
> Gametypes. 
> Warfare crash after 4 - 5 Mapvotes and DM servers become huge lags
> Warfare and DeathMatch are not really playable!
>
> Server:
> Debian Etch 32bit
> AMD 6000 X2
> 6 GB RAM
>
> I'm very disappointed about the current situation! The Bugs are known but no
> response!
>
>
> ----------log--------------
> Log: UTPlayerController_2 got player TcpipConnection_2
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
> ScriptLog: UTPlayerController_2::ServerRegisterPlayerRanking
> NewPlayerRanking:'1634' was PlayerReplicationInfo.PlayerRanking:'0'
> Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 2 players
> NetComeGo: Open TheWorld  82.207.115.28:1104
> Log: Client netspeed is 10000
> NetComeGo: Close TcpipConnection_3 82.207.115.28:1104 
> NetComeGo: Open TheWorld  82.207.115.28:1104
> NetComeGo: Close TcpipConnection_4 82.207.115.28:1104 
> NetComeGo: Open TheWorld  82.207.115.28:1104
> Log: UDP recvfrom error: 111 () from 82.207.115.28:1104
> NetComeGo: Close TcpipConnection_5 82.207.115.28:1104 
> NetComeGo: Open TheWorld  81.100.173.201:1564
> Log: Client netspeed is 10000
> NetComeGo: Close TcpipConnection_6 81.100.173.201:1564
>
>
>
>
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>
>   




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