[ut3] SIGSEGV [segmentation fault]
Diego Oubina
doubina at funbox3d.com
Thu Dec 27 13:19:36 EST 2007
Kno3,
Make sure the GameSpy account you are using was created using a retail
copy of the game.
I had the same problem and was beating my head against my desk for
days, until I read something in the official epic forums that clearly
says to do that.
At first I was just using some random account I had created directly
thru the gamespy.com website.
Hope this helps!
Best Regards and Happy New Year.
=)
--
Diego
On Dec 27, 2007, at 11:06 AM, Sam C-D wrote:
> ah, yes, forgot them, makes no difference though, it didn't get far
> enough to give me any error caused by that.
>
> Thanks for the help anyway.
> kno3
>
> [Apoc]Death wrote:
>> Need dashes on the gamespy items, ie. should be -login=XXXX and -
>> password=XXXX
>>
>> No idea if this will solve your problem or not, but it's something
>> to fix anyway.
>>
>> -Rob
>>
>> On Dec 27, 2007, at 9:36 AM, Sam C-D wrote:
>>
>>> Hi, I am having troubles starting my server. When I run my
>>> command to start a server, I get a SIGSEGV [segmentation fault].
>>> Here is my output from my command:
>>> "
>>> [kno3 at lizzy Binaries]$ ./ut3 server DM-ShangriLa?MaxPlayers=8?
>>> MinNetPlayers=1?game=UTGame.UTDeathmatch?TimeLimit=20?GoalScore=0?
>>> Mutator=UTGame.UTMutator_Instagib?AdminPassword=XXXX?
>>> bShouldAdvertise=True login=XXXX password=XXXX
>>> Init: Version: 3518
>>> Init: Epic Internal: 0
>>> Init: Compiled: Dec 17 2007 12:17:34
>>> Init: Command line: server DM-ShangriLa?MaxPlayers=8?
>>> MinNetPlayers=1?game=UTGame.UTDeathmatch?TimeLimit=20?GoalScore=0?
>>> Mutator=UTGame.UTMutator_Instagib?AdminPassword=impulse?
>>> bShouldAdvertise=True login=kno333 password=impulse
>>> Init: Base directory: /home/kno3/ut3-dedicated/Binaries/
>>> Init: Character set: Unicode
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/
>>> UTEditor.ini
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/
>>> UTEditorUserSettings.ini
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/
>>> UTEngine.ini
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTGame.ini
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/
>>> UTInput.ini
>>> Log: GConfig::LoadFile has loaded file: ../UTGame/Config/UTUI.ini
>>> Init: File handle limit is soft=(1024), hard=(1024).
>>> Init: Computer: unknown
>>> Init: User: kno3
>>> Init: BSD Sockets initialized
>>> Init: Presizing for 83221 objects not considered by GC, pre-
>>> allocating 0 bytes.
>>> Init: Object subsystem initialized
>>> Init: Startup System Settings:
>>> Init: System Settings:
>>> Init: StaticDecals=true
>>> Init: DynamicDecals=true
>>> Init: DynamicLights=true
>>> Init: DynamicShadows=true
>>> Init: LightEnvironmentShadows=true
>>> Init: CompositeDynamicLights=false
>>> Init: DirectionalLightmaps=true
>>> Init: MotionBlur=true
>>> Init: DepthOfField=true
>>> Init: Bloom=true
>>> Init: QualityBloom=true
>>> Init: Distortion=true
>>> Init: DropParticleDistortion=false
>>> Init: SpeedTreeLeaves=true
>>> Init: SpeedTreeFronds=true
>>> Init: OnlyStreamInTextures=false
>>> Init: LensFlares=true
>>> Init: FogVolumes=true
>>> Init: FloatingPointRenderTargets=true
>>> Init: Trilinear=false
>>> Init: OneFrameThreadLag=true
>>> Init: UseVsync=false
>>> Init: UpscaleScreenPercentage=true
>>> Init: Fullscreen=false
>>> Init: AllowD3D10=true
>>> Init: EnableHighPolyChars=false
>>> Init: SkeletalMeshLODBias=0
>>> Init: ParticleLODBias=0
>>> Init: DetailMode=2
>>> Init: ShadowFilterQualityBias=0
>>> Init: MaxAnisotropy=4
>>> Init: MaxMultisamples=1
>>> Init: MinShadowResolution=32
>>> Init: MaxShadowResolution=512
>>> Init: ResX=800
>>> Init: ResY=600
>>> Init: ScreenPercentage=100.000
>>> Init: SceneCaptureStreamingMultiplier=1.000
>>> Init: FoliageDrawRadiusMultiplier=1.000
>>> Init: ShadowTexelsPerPixel=2.000
>>> Log: TEXTUREGROUP_World: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_Character: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_Weapon: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_Vehicle: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_Effects: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_Skybox: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_UI: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Log: TEXTUREGROUP_RenderTarget: (MinLODSize=
>>> 1,MaxLODSize=4096,LODBias=0)
>>> Init: Friendly System Settings:
>>> Init: TextureDetail=Level5
>>> Init: WorldDetail=Level5
>>> Init: bUseVSync=0
>>> Init: bUseMSAA=0
>>> Init: ScreenPercentage=100
>>> Init: UpscaleScreenPercentage=1
>>> Init: ResX= 800
>>> Init: ResY= 600
>>> Init: Fullscreen=0
>>> Signal: SIGSEGV [segmentation fault]
>>> Aborting.
>>>
>>> Log:
>>> Developer Backtrace:
>>> Log: [ 1] ./ut3-bin [0x8d44a12]
>>> Log: [ 2] [0xffffe500]
>>> Log: [ 3] ./ut3-bin [0x8051b5d]
>>> Log: [ 4] ./ut3-bin [0x804b6e2]
>>> Log: [ 5] /lib/libc.so.6(__libc_start_main+0xdc) [0x49008dec]
>>> Log: [ 6] ./ut3-bin [0x804adc1]
>>>
>>> Crash information will be saved to your logfile.
>>> Exit: Exiting.
>>> Exit: Name subsystem shutting down
>>> "
>>>
>>> I have created a symlink in /lib to libPhysXCore.so, and I have
>>> edited my /etc/ld.so.conf and added the path to the binary folder
>>> of my UT3 server. Still no luck, get the same error all along. I
>>> also get no change whether I start it "./ut3 server" or "./ut3-bin
>>> server"
>>>
>>> Any help would be greatly appreciated.
>>>
>>> kno3
>>>
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>>>
>>
>>
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>>
>>
>>
>
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>
>
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