[ut3] not showing in the list
Stephane
admin at light-speed.com
Wed Dec 19 17:05:35 EST 2007
Log: UTPlayerController_0 got player TcpipConnection_1
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
ScriptLog: UTPlayerController_0::ServerRegisterPlayerRanking
NewPlayerRanking:'1313' was PlayerReplicationInfo.PlayerRanking:'0'
Log: UOnlineGameInterfaceGameSpy::Recalculating Skill Rating for 1 players
Error: Can't start an online game that hasn't been created
Would that point to a problem ?
Thank you
Stephane
_____
From: Pete [mailto:biovore at gmail.com]
Sent: Wednesday, December 19, 2007 4:10 PM
To: ut3 at icculus.org
Subject: Re: [ut3] not showing in the list
....
DevOnline: Skipping voice initialization for dedicated server
DevOnline: Failed to create the voice interface
DevOnline: Initializing GameSpy
DevOnline: GameSpy availability check returned 0x00000001
DevOnline: gpInitialize() returned 0x00000000
DevOnline: sakeStartup() returned 0x00000000
DevOnline: scInitialize() returned 0x00000000
DevOnline: gcd init returned 0x00000000
DevOnline: Initialization of GameSpy successful
Log: Performing DNS lookup for stunserver.org
....
Init: Game engine initialized
Log: Initializing Game Engine Completed
Log: FSTUNClient resolved stunserver.org ( 192.245.12.229
<http://192.245.12.229> )
DevNetTraffic: STUN packet recvd!
DevOnline: GPErrorCallback called with result = 0x00000004, error code =
0x00000104 <-- that a problem?
DevNetTraffic: STUN packet recvd!
DevNetTraffic: STUN packet recvd!
On Dec 19, 2007 3:42 PM, Ryan C. Gordon <icculus at icculus.org> wrote:
> Is there in the log file a line that should "confirm" that the gamespy id
> login worked and that it will be advertised or accept queries at all?
remove this from your UTEngine.ini:
Suppress=DevOnline
And see if there's anything about gamespy in the logs.
--ryan.
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--
Peter Fetterer
KB3GTN
The force is like duct tape.
It has a light side and a darkside
and binds the universe together.
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