[ut3] Satirical take on Epics delay of the Linux Distro for Ut3 [video]

Bensch Blaser g-news at freesurf.ch
Mon Dec 17 11:24:18 EST 2007


Linux gamers the biggest group of what?
Online servers? Maybe, even possibly so, which would give a big  
incentive to release a linux dedicated server client, if you want your  
game to succeed. Gamers however is likely a minute percentage of the  
entire pie.
There are maybe 98% windows, 1% Mac and 1% Linux out there, depending  
on the game and genre give and take 2%.
 From a client perspective, releasing Mac and Linux clients is pure  
courtesy and then some bragging rights about cross-platform  
capability. Economically, we're completely expendable.
If you think otherwise, you're simply nuts.

Bensch

On 17.12.2007, at 14:04, Thomas Ilnseher wrote:

>
> Am Montag, den 17.12.2007, 10:21 +0100 schrieb info at snakeservers.net:
>>
>> This game is gonna be dead on this way
> hey, I'm a Linux gamer myself, but:
>> the linux gamers are the bigest group
> for sure they aren't!
>
> eg.: Valve does regularly hardware surveys using steam. this allowed  
> to
> identify wine users on steam (wine would show up wine-alsa.drv as
> sound-driver). Some info was posted on the valve website. 0.13% using
> wine. That leaves 99,87% using windows ...
>
> granted, as I _AM_ a linux gamer, I don't use steam, even though it  
> does
> run in wine, but given that 7 out of 8 linux gamers think like me,  
> this
> would give roughly 1% of market share. This isn't enough to decide  
> about
> success or failure of a game
> -- 
> Thomas Ilnseher <ilnseher at eit.uni-kl.de>
>
>
> ---
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