Out of curiousity what sound driver are you using for your sound card?<br><br><div><span class="gmail_quote">On 04/05/07, <b class="gmail_sendername">Abram B Olson</b> <<a href="mailto:schwarzgerat@gmail.com">schwarzgerat@gmail.com
</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Nope all I'm running normally is a gnome desktop. I've been closing all
<br>open applications before I start the game. I've even tried stopping the<br>gdm session and starting the game from the terminal using xinit ut2004<br>and it still does it.<br><br>I've actually already tried the 1000Hz setting. By default debian uses
<br>250Hz so I learned how to compile my own kernel and changed it to<br>1000Hz. I've also tried all three schedulers just to see if some goofy<br>scheduling was causing this.<br><br><br>Abe<br><br><br>On Fri, 2007-05-04 at 09:23 +0100, Alex Boag-Munroe wrote:
<br>> Have you got any funky visual programs running on your desktop or<br>> desktop widgets or anything like that?<br>><br>> Also as per a previous thread on this list, check the kernel timer in<br>> the kernel config. It doesn't affect everyone like this, but it did
<br>> me. Should be set to 1000Hz.<br>><br>> On 03/05/07, Abram B Olson <<a href="mailto:schwarzgerat@gmail.com">schwarzgerat@gmail.com</a>> wrote:<br>> yep still does it. So it's probably not the audio.
<br>><br>><br>> On Thu, 2007-05-03 at 15:13 -0400, Michael wrote:<br>> > try starting with --nosound, that might help isolate the<br>> problem.<br>> ><br>> > > Ok I did that and it did seem to lessen the hitching quite
<br>> a bit although<br>> > > it did not go away entirely.<br>> > ><br>> > > Just to clarify, in /usr/lib there was libopenal.so.0<br>> which was a link to
<br>> > > libopenal.so.0.0.0.0 does it matter which one I copy to<br>> the games System<br>> > > directory and do I need to rename it to libopenal.so?<br>> > >
<br>> > > Also, any other suggestions? I'm not afraid to compile my<br>> own kernel if<br>> > > that's what it takes :-)<br>> > ><br>> > > Thanks again. You all are awesome.
<br>> > ><br>> > > Abe<br>> > > Sent via BlackBerry from Cingular Wireless<br>> > ><br>> > > -----Original Message-----<br>> > > From: "Steve Ellis" <
<a href="mailto:icarus.lnx@gmail.com">icarus.lnx@gmail.com</a>><br>> > > Date: Thu, 3 May 2007 11:43:00<br>> > > <a href="mailto:To:ut2004@icculus.org">To:ut2004@icculus.org</a><br>> > > Subject: Re: [ut2004] hit-hit-hitching on debian etch
<br>> > ><br>> > > Try forcing it to use the system provided openal.so driver<br>> provided,<br>> > > I've seen it cause problems like this with ALSA<br>> > >
<br>> > > copy your system openal.so into the ut2004/system...at<br>> least it's<br>> > > worked for me and a few others...<br>> > ><br>> > >
<br>> > ><br>> > > On 5/3/07, Abram B Olson <<a href="mailto:schwarzgerat@gmail.com">schwarzgerat@gmail.com</a>> wrote:<br>> > >> Ok so now that I can play the game I've found that it is
<br>> hitching like<br>> > >> crazy. I'm using the stock debian kernel for etch, I've<br>> tried both the<br>> > >> nvidia 97.55 and 100.14.03 drivers and my hardware is
<br>> this:<br>> > >><br>> > >> core2 duo E6400<br>> > >> asus p5b<br>> > >> 2 gigs ddr2 6400<br>> > >> nvidia 8800gts
<br>> > >> on-board audio<br>> > >> 1280x1024 native resolution lcd<br>> > >><br>> > >> It happens regardless of the settings in game. It feels
<br>> like the game<br>> > >> just isn't responding for a fraction of a second.<br>> > >><br>> > >> I've played ut2004 in linux many times before and I've
<br>> never seen it do<br>> > >> this.<br>> > >><br>> > >> Anyone have any suggestions for things to look at that<br>> might be causing<br>
> > >> this?<br>> > >><br>> > >><br>> > >> Abe<br>> > >><br>> > >><br>> > ><br>> >
<br>> ><br>><br>><br>><br>><br>> --<br>> Alex Boag-Munroe<br>><br>> Lack of planning on your part does not constitute an emergency on<br>> mine.<br><br></blockquote></div><br><br clear="all">
<br>-- <br>Alex Boag-Munroe<br><br>Lack of planning on your part does not constitute an emergency on mine.