But how does that work if your desktop is typically running at 1600x1200 as well? I see in your configuration there you have two 1600x1200 options...does that just "work"(tm) ?<br><br><div><span class="gmail_quote">
On 17/07/06, <b class="gmail_sendername">Dave Wickam</b> <<a href="mailto:email@example.com">firstname.lastname@example.org</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Jordan Thoms wrote:<br>> I have a nVidia Geforce FX 5700VE graphics card with a twinview. On<br>> nearly all games (ie enemy territory) if i use fullscreen and the same<br>> resolution as X in the game, the driver is smart and places the game
<br>> on only one screen.<br>I'm not sure if this is what you're already doing (I'm having to use my<br>secondary monitor with my "laptop", so if it's a new issue I won't have<br>encountered it), but anyway; set up X to have a metamode of
<br>"[primaryres], NULL", where [primaryres] is the resolution you want to<br>run fullscreen games in. For example, from my xorg.conf:<br><br> Option "MetaModes" "1600x1200,1024x768;1600x1200,
<br>NULL;1024x768, NULL"<br><br>With this in effect, when X switches to 1600x1200, it is only on the<br>primary monitor, meaning that I can set UT2004 to use 1600x1200 and thus<br>only occupy monitor #1.<br><br>--Dave Wickham
<br></blockquote></div><br><br clear="all"><br>-- <br>Alex Boag-Munroe<br><br>Lack of planning on your part does not constitute an emergency on mine.