Log: Log file open, Fri Sep 24 09:29:00 2004
Init: Name subsystem initialized
Init: Version: 3270 (127.29)
Init: Compiled: Aug 31 2004 08:45:47
Init: Command line: 
Init: (This is Linux patch version 3270.1)
Init: Character set: Unicode
Init: Base directory: /usr/local/games/ut2004/System/
Init: Ini:UT2004.ini   UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Patch_[2004-07-27_14.28]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.289684...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=[SCB]A.T._Hun?Class=Engine.Pawn?Character=Mekkor?team=1?Sex=M
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 33270->33269; refs: 344137
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 5.325042...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Couldn't find a means to record audio.
ScriptLog: New Player [SCB]A.T._Hun id=6cc0acd4c0088c2b538369bc3b0dd224
Log: TTS: No output filename specified.
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR     : NVIDIA Corporation
Log: GL_RENDERER   : GeForce FX 5700 Ultra/AGP/SSE/3DNOW!
Log: GL_VERSION    : 1.5.1 NVIDIA 61.11
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_NV_texture_env_combine4
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_NV_vertex_array_range
Log: OpenGL: Device supports: GL_NV_vertex_array_range2
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_NV_multisample_filter_hint
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: C32 RGB888 Z24 S8
Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: allocated 64 MByte of AGP memory
Log: Startup time: 5.934619 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.034 seconds
Log: Finished precaching textures in 0.143 seconds
Debug: UT2k4MainMenu.Opened()   Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=[SCB]A.T._Hun
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Mekkor
Log: URL: Adding default option team=1
Log: Browse: Index.ut2?disconnect?Name=[SCB]A.T._Hun?Class=Engine.Pawn?Character=Mekkor?team=1
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player [SCB]A.T._Hun id=6cc0acd4c0088c2b538369bc3b0dd224
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Warning: Missing BoolProperty BoolProperty Onslaught.ONSVehicle.bAltFocalPoint
Warning: Missing Function Function Engine.Vehicle.ShouldTargetMissile
Warning: Missing Function Function Engine.Vehicle.ImportantVehicle
Warning: Missing Function Function Engine.Vehicle.IncomingMissile
Warning: Missing Function Function Onslaught.ONSAttackCraft.SpecialCalcBehindView
Warning: Missing Function Function Onslaught.ONSVehicle.IsDeployed
Warning: Missing StructProperty StructProperty Onslaught.ONSVehicle.AltFocalPoint
Warning: Missing BoolProperty BoolProperty Onslaught.ONSTeamAI.bAllNodesTaken
Warning: Missing Function Function Onslaught.ONSWeaponPawn.ProjectilePostRender2D
Warning: Missing Function Function Onslaught.ONSWeapon.WeaponCeaseFire
Warning: Missing Function Function Onslaught.ONSWeapon.DoCombo
Warning: Missing Function Function Engine.Projectile.SpecialCalcView
Warning: Missing Function Function Engine.Vehicle.IsArtillery
Warning: Missing Function Function Engine.Vehicle.AlternateTarget
Warning: Missing Function Function Engine.Pawn.GetTargetLocation
Warning: Missing Function Function Engine.Pawn.RangedAttackTime
Warning: Missing Class Class Gameplay.KarmaBoostDest
Debug: UT2k4MainMenu.Opened()   Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=[SCB]A.T._Hun
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Mekkor
Log: URL: Adding default option team=1
Log: Browse: ONS-Tricky?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?RedTeamSymbol=TeamSymbols_UT2003.Teams.BlackLegion?BlueTeamSymbol=TeamSymbols_UT2003.Teams.BoneCrushers?bAutoNumBots=False?NumBots=0?Name=[SCB]A.T._Hun?Class=Engine.Pawn?Character=Mekkor?team=1
Critical: Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:UnClass.cpp] [Line: 873]
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 76 MByte 533 KByte 874 Bytes from HD took 1.491344 seconds (1.023308 reading, 0.468036 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Fri Sep 24 09:29:20 2004
