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Ben Zeigler wrote:
<blockquote cite="mid40941869.2020707@rpi.edu" type="cite">Archives for
this list seem to be down, so don't yell at me for a repeat. Anyway, I
recently purchased the DVD version of UT2k4 and installed it on my
linux box. I have an IBM T41 with a Radeon 9000. I'm running unstable
debian with kernel 2.6.5, and have the 3.7.6 version of the proprietary
ATI driver that I downloaded from
<a class="moz-txt-link-freetext" href="http://xoomer.virgilio.it/flavio.stanchina/debian/fglrx-installer.html">http://xoomer.virgilio.it/flavio.stanchina/debian/fglrx-installer.html</a>
. I am using Xfree 4.3
<br>
<br>
Anyway, here's my issue. The menus work perfectly. SOME maps work
perfectly. Specifically, I can run the first DM mission in single
player fine at 640x480 (at around 70 fps, even). However, somewhat
randomly at higher resolutions, the screen will totally screw up. It
displays a variety of grey triangles that seem to extend in completely
random directions. The weapon model still draws correctly. These
triangles even extend in front of the menu when I press EScape,
occaisionally. On other maps, this corruption or whatever happens as
soon as the map loads. I can't figure out what exactly causes it.
When this doesnt happen, the graphics look perfect and run at
accelerated speed. Any idea what's up?
<br>
<br>
-JZig
<br>
<br>
</blockquote>
AFAIK this is a problem with the ATi drivers and some early Z tests...
However I'm not sure... does it look something like this? (See attached
image)<br>
<br>
If so you can correct this with the console command "flush", I've
noticed this on my 9500 when texture level is anywhere beyond normal.<br>
<img height="768" width="1024" alt=""
src="cid:part1.05060806.01030804@tutopia.com"><br>
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