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Ryan C. Gordon wrote:
<blockquote cite="mid1080877901.2217.598.camel@localhost" type="cite">
<pre wrap="">Try adding this to your .bashrc or someplace similar.
There is NO sdl audio support in retail ut2004. It's OSS or ALSA, or
build your own openal.
Some people have reported that the game is opening the wrong ALSA
library. Try symlinking your libasound.so.2 to libasound.so ...
<pre wrap=""> From Googling, it seems that SDL might need these two set in order to
use ALSA. As always, YMMV. I wish all of this documented better.
I wish there wasn't twelve different ways to talk to sound hardware on
Ryan, does the OpenAL you posted some time back for the Demo still
works fine (with the same provided instructions) for the retail version?<br>